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Next WIP Night Mod


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#41 Vinthar

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Posted 18 August 2014 - 09:29 PM

No Fear  :lusty:

 

Yes! No Fear, pretty please!



#42 slashbot

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Posted 19 August 2014 - 12:29 AM

For me also Congo from JP, No Fear and also Centaur (Im a bit greedy, i know).

 

 

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r0sqir-4.pngslashbot.jpgttzReplay.gif

Cabinet Bally Radical - setup 40'' Sony Led for playfield, 32''Led LG for Backglass, LCD screen for DMD, running LEDwiz32 12v setup with DOF and boosterboard to power toys 2x Siemens contactors for flipper feedback -2e audiocard + subwoofer setup to emulate VP flippersounds and vibration in cab (sounds fantastic) 1x red police light flasher.Lots of 5050 RGB Ledstrips bottom,back,top. 1x HUD-G for digital nudge all

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#43 ICPjuggla

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Posted 19 August 2014 - 01:02 AM

For me also Congo from JP, No Fear and also Centaur (Im a bit greedy, i know).


What's wrong with this Centaur. In my opinion fuzzel and JF did an awesome job on it.

http://www.vpforums....s&showfile=8263

cosmicgunfight-sig2.png breakshot-sig-small3.png atlantis-sig-small.png mousinaround-sig6.png hurricane-sig16.png sc-badge1.png lw-sig.png embryon-logo0.png icp-3.png apollo13_badge(1).png whirlwind_badge0.png playboy_badge0.png oxo1.png raven_logo.png rambo_logo4.png


#44 randr

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Posted 19 August 2014 - 01:13 AM

Since we are making requests....

Gargor?
Every table needs a night mode! ;)

randr___pinball.png                         


#45 LoadedWeapon

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Posted 19 August 2014 - 01:55 AM

Not sure how I ever missed this table! This should be a good one..  ;)

Attached File  Congo.png   2.32MB   21 downloads

 



#46 wangho

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Posted 19 August 2014 - 01:56 AM

An updated Volcano with GI lighting



#47 LoadedWeapon

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Posted 19 August 2014 - 01:58 AM

An updated Volcano with GI lighting

there will be plenty of lava lights :)



#48 randr

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Posted 19 August 2014 - 02:01 AM

Awesome!

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#49 bodydump

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Posted 19 August 2014 - 02:56 AM

Just looking at that PF brings back painful memories.  Not sure my wrist ever recovered fully from that one.



#50 slashbot

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Posted 19 August 2014 - 05:18 AM

For me also Congo from JP, No Fear and also Centaur (Im a bit greedy, i know).

What's wrong with this Centaur. In my opinion fuzzel and JF did an awesome job on it.

http://www.vpforums....s&showfile=8263


Of course centaur is a fantastic table,its one of my favorites but somehow i was dreaming to see a better lightshow.


Sent from my iPad using Tapatalk HD

r0sqir-4.pngslashbot.jpgttzReplay.gif

Cabinet Bally Radical - setup 40'' Sony Led for playfield, 32''Led LG for Backglass, LCD screen for DMD, running LEDwiz32 12v setup with DOF and boosterboard to power toys 2x Siemens contactors for flipper feedback -2e audiocard + subwoofer setup to emulate VP flippersounds and vibration in cab (sounds fantastic) 1x red police light flasher.Lots of 5050 RGB Ledstrips bottom,back,top. 1x HUD-G for digital nudge all

Check my Visual Pinball cabinet highscores: HERE

TPA artwork resources gallery here


#51 arngrim

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Posted 19 August 2014 - 05:29 AM

tales from the crypt :P

#52 jimmyfingers

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Posted 19 August 2014 - 06:22 AM

 

 

For me also Congo from JP, No Fear and also Centaur (Im a bit greedy, i know).

What's wrong with this Centaur. In my opinion fuzzel and JF did an awesome job on it.

http://www.vpforums....s&showfile=8263

 


Of course centaur is a fantastic table,its one of my favorites but somehow i was dreaming to see a better lightshow.


Sent from my iPad using Tapatalk HD

 

The real table itself doesn't have flashers or anything earth shattering for lighting.  It had a slight separation of GI from the rest of the table for the chamber area (individual bulbs / sequences) and the slingshots, which was fixed / made authentic to the real deal in the version above that fuzzel and I made.  

 

I did a ton of extra (and sometimes subtle) lighting enhancements that I felt made it extremely warm and realistic looking, including things like every lamp / insert having an additional "lamp halo" layer (on top of the regular light objects - like 50 or 60 of them), only allowing slight light leakage through the top of the black plastic areas (as matched with photo and video references) and doubling up on alpha GI objects underneath the already PS GI drawn main global alpha plastic fading textures, yet above the ball, for extra lighting interaction with it (common enough now but much time was spent creating the textures - both the incandescent and the LED versions).  Even the back metal guides and upper backing / chrome piece were textured and coded to slightly change when the table GI was triggered on / off plus reflections of the roll-over lights incorporated.  The bumper 3D meshes were all redone to have fading and the appearance of a filament / bulb growing in intensity and lit from underneath.  Seriously, if you look at the release notes from the link above you'll see 9 or 10 points regarding the lighting / GI alone.

 

I know you worded it like if you could dream for something better on it but I really don't know what else we could have added without a new rendering / lighting engine for VP or simply a different table as the subject.  I'd like to think that the reason all those enhancements don't grab your's or other people's attention too much is that they were intentionally done to be subtle, like most lighting and shadows on a real table.  When the lighting is too noticeable at times, in efforts to help make up for what we can't get from simulations, we sometimes just make a simulation look more like a video game.  


Edited by jimmyfingers, 19 August 2014 - 06:24 AM.


#53 BlackPredator72

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Posted 19 August 2014 - 09:49 AM

a Demolition Man would be nice


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#54 aldiode

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Posted 19 August 2014 - 11:05 AM

I have also started on Jurassic park, black rose and no fear....

 

+1 for Black Rose

 

AL



#55 thewool

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Posted 19 August 2014 - 11:17 AM

Oooohh yes please another +1 for Black Rose!! 



#56 dboyrecords

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Posted 19 August 2014 - 12:51 PM

+1 for Black Rose
+1 for Centaur being already freaking awesome! One of my fave VP tables!!!

#57 The Loafer

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Posted 19 August 2014 - 01:45 PM

Agreed IMHO centaur needs no tweaking but I acknowledge some people do like the extra light show so I appreciate why it's a request.

Edited by The Loafer, 19 August 2014 - 02:19 PM.


#58 jkimbrell

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Posted 19 August 2014 - 03:38 PM

Pinbit was released? Where?!? ;). Remember folks Jack-bot and Pin-bot are two different games, totally different!

Ok maybe not totally :)

 

 

Jack-bot!!  There goes my pinhead street-cred  :unknw:



#59 LoadedWeapon

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Posted 19 August 2014 - 03:47 PM

Oh I had already started on Tales from the Crypt too :) .. I have plenty to keep me busy..
as for EM tables I prob wont do any because I just dont play them enough.
I will do black rose but it needs permission to make it public.
I will do plenty to keep people busy :)

#60 wangho

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Posted 19 August 2014 - 06:05 PM

Here's a nice orange lightshow! https://www.youtube....h?v=f8ST8P6VMBM for Volcano