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The Simpsons Pinball Party - Megapin - V1.2


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#41 Mr. Pacman

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Posted 24 July 2009 - 04:58 PM

QUOTE (Hanson2 @ Jul 24 2009, 04:37 PM) <{POST_SNAPBACK}>
No problem with the plunger here, low budget card (GeForce 8400 GS 256 Mb)!


On my laptop i have the same (8400M) and i can't see the plunger... I don't know for the desktop yet...

#42 TuNk77

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Posted 24 July 2009 - 05:49 PM

The plunger is visible on my computer, with HW rendering on or off. Using a Nvidia 8800 GTS card

EDIT: Just played on a low end computer, with Nvidia 7600GS 256MB and it played just fine w/ HW rendering on smile.gif

Thank you very much Groni biggrin.gif

Edited by TuNk77, 24 July 2009 - 11:55 PM.

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#43 jpsalas

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Posted 25 July 2009 - 03:44 AM

Invisible plunger: this is a result of the dropwalls being drawn too low for VP to display. This depends of the resolution and the graphics card. The solution is to grab the 13 dropwalls that make the plunger and move them a few pixels up, until they are displayed.

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#44 Mr. Pacman

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Posted 25 July 2009 - 09:23 AM

Papa Smurf has always a solution for everything... wink.gif Thanks JP!!!

#45 njamont

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Posted 25 July 2009 - 04:29 PM

dude i am really stumpled by this:

i cannot get the start game button to work which is number 3.
i use an x-arcade i have the sega.vbs setup the sameway with the numbers as my bally.vbs and this works fine

to using 3 for the start game does not work ( i mean 2 ofcourse but 3 in hex)

heelp tongue.gif

#46 Pinball Ken

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Posted 25 July 2009 - 07:34 PM

It's possible to sort the couch lock, as I've done in ToM with the captive balls there!

It's a height of the different balls and their separation distance that's the factor. I'll look at it in the next few days, if possible.

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#47 njamont

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Posted 26 July 2009 - 08:21 AM

anyone for my issue with the start player button? that only seems to happen on this table

#48 GRONI

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Posted 26 July 2009 - 10:11 AM

QUOTE (njamont @ Jul 26 2009, 08:21 AM) <{POST_SNAPBACK}>
anyone for my issue with the start player button? that only seems to happen on this table


You said "3"??

3 is the Credit Button

To start the Game you have to press "1"

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Attack from Mars/Finished - The Walking Dead Pro/90% - The Lord of the Rings/75% - Family Guy/90% - The Simpsons Pinball Party/15%


#49 gordon

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Posted 26 July 2009 - 11:16 AM

QUOTE (robert kundrat @ Jul 23 2009, 06:19 PM) <{POST_SNAPBACK}>
Man! Really Great Work !
Amazing Physics, and graphics.
Everything works fine if Hardware Rendering Disabled(except plunger anim.)

With HR Enabled I have the next things.(If someone have the same, PLEASE DISABLE Hardware Rendering)
I have the same problem with the reel transparency, like in your Eight Ball table.(credit light reel)
And the Homer reel is really strange(funny), I never saw that thing (bug) before.



[


I had the same problem with geforce 7600gt

The solution with me:

I am going nvidea Hompage and have check automatic Grafikkart.
The Side has me the perfect driver given automatically. (190.38_desktop_winxp_32bit_international_whql)
The problem with reels is now away.

Edited by gordon, 26 July 2009 - 11:18 AM.


#50 njamont

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Posted 26 July 2009 - 03:39 PM

groni,

i know that but i changed the buttons in the sega.vbs script like i did with bally etc all the other tables respond to that

how can i change the buttons with this table?



#51 dobbs

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Posted 05 August 2009 - 06:10 AM

Great work!

Extremely PLAYABLE, fantastic look & feel...

Thanks Groni!
"This just in: reports are coming in from all over the World,
the Earth is under attack, an attack from Mars!"

#52 njamont

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Posted 09 August 2009 - 07:38 AM

QUOTE (njamont @ Jul 26 2009, 04:39 PM) <{POST_SNAPBACK}>
groni,

i know that but i changed the buttons in the sega.vbs script like i did with bally etc all the other tables respond to that

how can i change the buttons with this table?



anyone for this? i cannot change the buttons for this table whatever i try i dont use the standard buttons and all other tables workes fine

anyone for my help?

#53 njamont

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Posted 10 August 2009 - 03:19 PM

bumping for my question and issue above

#54 Shooby Doo

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Posted 10 August 2009 - 05:49 PM

QUOTE
i know that but i changed the buttons in the sega.vbs script like i did with bally etc all the other tables respond to that

how can i change the buttons with this table?


Did you try editing the "stern.vbs"? This is a Stern table. That might be it.

#55 njamont

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Posted 10 August 2009 - 06:13 PM

QUOTE (Shooby Doo @ Aug 10 2009, 05:49 PM) <{POST_SNAPBACK}>
QUOTE
i know that but i changed the buttons in the sega.vbs script like i did with bally etc all the other tables respond to that

how can i change the buttons with this table?


Did you try editing the "stern.vbs"? This is a Stern table. That might be it.


why? the table calls for the sega.vbs ?

look in the script

#56 Shooby Doo

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Posted 10 August 2009 - 07:34 PM

QUOTE (njamont @ Aug 10 2009, 02:13 PM) <{POST_SNAPBACK}>
QUOTE (Shooby Doo @ Aug 10 2009, 05:49 PM) <{POST_SNAPBACK}>
QUOTE
i know that but i changed the buttons in the sega.vbs script like i did with bally etc all the other tables respond to that

how can i change the buttons with this table?


Did you try editing the "stern.vbs"? This is a Stern table. That might be it.


why? the table calls for the sega.vbs ?

look in the script


Sorry, I don't really know, that was just an educated guess.

#57 njamont

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Posted 10 August 2009 - 07:46 PM

no problem hopefully groni can help me ...



#58 Felix

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Posted 14 August 2009 - 03:20 AM

Hi Groni,

I've discovered a problem with TSPP. If you get to Alien Invasion mode, your table consistently gets balls stuck and lost. Then I have to wait 30 seconds for the whole thing to reset so I can get my ball back. Makes Alien Invasion really hard.


#59 unclewilly

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Posted 20 August 2009 - 11:13 AM

QUOTE (Felix @ Aug 14 2009, 03:20 AM) <{POST_SNAPBACK}>
Hi Groni,

I've discovered a problem with TSPP. If you get to Alien Invasion mode, your table consistently gets balls stuck and lost. Then I have to wait 30 seconds for the whole thing to reset so I can get my ball back. Makes Alien Invasion really hard.


does anyone know the fix for this issue? I have run into the same problem.
any help is appreciated

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#60 Wahreez McDermot

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Posted 20 August 2009 - 11:19 AM

One solution I'm aware of is to simply suck at pinball. Then you will never reach alien invasion mode. If you do anyway you'll just be happy to watch the DMD while you wait 30 secs for your ball back because as a sucky player you have no chance of completing it anyway, hehe.