I finally had micro stutter cleared on all my tables, and then this bad boy comes along.
Not sure what is different about this release but it is hell on my system.
Still playable but noticeable.
Edited by Arcade4, 19 July 2013 - 03:38 PM.
Posted 19 July 2013 - 04:13 PM
Hmmm, I may be wrong but it's probably because of all the alpha ramp flashers.
For this release, I changed all 4 red and 3 "ring" flashers. Different flasher images and in the editor I checked the box "additive bi" something. You'll see it if you click on the big square objects in the editor. This makes the flashers much more intense I believe, but may use more resources. Maybe you can test it out and report your findings?
im wondering if a db2s would use less resources than a normal b2s?
theoretically they should be the same , but idk.
Posted 19 July 2013 - 04:21 PM
It's ok.
All my other new tables with the new flashers play awesome. NBA Fastbreak, Jokerz, Mousin Around, Playboy, they all play just fine.
Seems to be just this one. Not really a big deal, just thought I would note it and see if anyone else was having any issues.
Posted 20 July 2013 - 10:50 AM
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
Posted 20 July 2013 - 01:09 PM
I remember making my first 5 or six tables this dark and hearing nothing but flack from the community. Nice to see people finally appreciating the night time look Cheers arron
Edited by TedB, 20 July 2013 - 01:10 PM.
Posted 02 September 2013 - 05:57 AM

Posted 02 September 2013 - 06:34 PM
Posted 03 September 2013 - 01:41 AM
Curious, can you play the table without the b2s backglass going?
(In VP without Hyperpin or a front end active?)
I'm thinking its a simple error with something to do with b2s.
Posted 03 September 2013 - 02:22 AM
OK, figured it out...you need to change the 2.1 to 2.2.
it should look like this :
Edited by Aaron James, 03 September 2013 - 02:22 AM.