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Gorgar UR/NF VP9.1.x Desktop v1.0.4


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#41 Arcade4

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Posted 03 November 2011 - 04:54 PM

QUOTE (7 @ Nov 3 2011, 03:30 AM) <{POST_SNAPBACK}>
Thank you boys! smile.gif

Was that said in your best Elvira and the Party Monsters voice. smile.gif

#42 007

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Posted 03 November 2011 - 05:02 PM

QUOTE (Arcade4 @ Nov 3 2011, 05:54 PM) <{POST_SNAPBACK}>
QUOTE (7 @ Nov 3 2011, 03:30 AM) <{POST_SNAPBACK}>
Thank you boys! smile.gif

Was that said in your best Elvira and the Party Monsters voice. smile.gif

Of course! wink.gif

One of us smells like a tart's handkerchief. Afraid it's me. Sorry about that, old boy.


#43 Shooby Doo

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Posted 03 November 2011 - 05:40 PM

Just had a few nice games on this - good stuff! Plays nice and looks excellent. Thanks UncleRemus and Noah Fentz!

#44 warlord

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Posted 03 November 2011 - 07:08 PM

Best so far! good.gif

#45 bolt

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Posted 03 November 2011 - 07:23 PM

Thank you for the quick update.
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#46 yvesstaub

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Posted 03 November 2011 - 09:00 PM

QUOTE (yvesstaub @ Nov 3 2011, 08:18 AM) <{POST_SNAPBACK}>
Thank you for this table. I really like this machine. dblthumb.gif


Can anyone tell me, what is wrong. All my other tables are working correctly.



do you have HD Rendering checked on under video preferences? And is it running in a 32bit resolution.


Thanks for your help. I enabled HD Rendering and disabled Draw Ball Shadows, Draw Ball Decals and Antialias Ball.
Now I got it working and it plays great. Awesome work. Now I know what I will do this night. otvclap.gif

#47 blur

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Posted 03 November 2011 - 09:24 PM

uw i just played your gorgar few days in a row before this one was released - and i think it's a great table

i just fell in love with it, can't find anything i don't like on it - of course i put layback view in it - it's just few values - any body can do it

when i saw noah and ur released the new gorgar i even thought - why? - we already have a great gorgar? why not do something new that's not done so good before - like high res totem, black hole, mars god of war, time line, pink panther, ... i could go on forever (don't mean any disrespect for current authors of these tables)

any way UW - keep up the good work, i luuuv all your tables!!!

noah ur sorry for off topic


and by the way - somebody that said noah/ur version plays much better than version for OTHER editor - surely didn't mean UW's version - he thought it plays better than future pinball version

Edited by blur, 03 November 2011 - 09:28 PM.


#48 rcadefrk

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Posted 03 November 2011 - 10:14 PM

Yeah, they meant it played better than FP version. While i will admit this table does play really well & looks really good, so does fp hellfire edition 1.04. And even UW's Night Mod rocks, so i've got plenty of room for 3 gorgars or 300 as one of the greatest machines has been recreated so nicely!

#49 sast05

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Posted 04 November 2011 - 12:13 AM

One very minor bug. Switch 22 (G-O-R Drop Target Standup) is named sw22 on the table but in the script is named s22. Either the switch has to be renamed to s22 on the table to match the script, or change s22 to sw22 in the script to match the table.


Sub s22_Slingshot:vpmTimer.PulseSw 22:End Sub
to
Sub sw22_Slingshot:vpmTimer.PulseSw 22:End Sub


Making all this fuss over a lousy 10 points!!!!!

#50 bha19

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Posted 04 November 2011 - 12:26 AM

Great job and thanks for the updates. Here is my GORGAR story. I went to college in a small town in Ohio that had 1 arcade and 1 bar. In our student union there was a GORGAR as well as in the bar as well as in the arcade. In the arcade the game was set for all features to reset after each ball which made it really difficult to get extra ball or the star special. The other 2 machines were set to liberal settings.

#51 NEW

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Posted 04 November 2011 - 01:29 AM

Thanks for the update

#52 rcadefrk

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Posted 04 November 2011 - 05:42 AM

QUOTE (sast05 @ Nov 3 2011, 08:13 PM) <{POST_SNAPBACK}>
One very minor bug. Switch 22 (G-O-R Drop Target Standup) is named sw22 on the table but in the script is named s22. Either the switch has to be renamed to s22 on the table to match the script, or change s22 to sw22 in the script to match the table.


Sub s22_Slingshot:vpmTimer.PulseSw 22:End Sub
to
Sub sw22_Slingshot:vpmTimer.PulseSw 22:End Sub


Making all this fuss over a lousy 10 points!!!!!


@ bha19, that's awesome

@ noah, does this mean we get an update dblthumb.gif

@ sast05, thanks!


#53 mst3kpimp

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Posted 05 November 2011 - 05:26 AM

QUOTE
Maybe if you read the 1st post of this thread, and also the information on the DL page you would see for 4:3 screens all you do is change x-scale to 1.1 and change backdrop to to backdrop43.


Oh dang, thanks for the information, this of course changes everything! Now I have to figure which of my other tables I need to 'adjust'. facepalm.gif

#54 EalaDubhSidhe

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Posted 05 November 2011 - 06:30 AM

Only one slight niggle from me; whether from the plunger or the spinner shot, the ball almost never goes down the A lane. Any rebounds will far more often than not take it down the C lane instead. If this is how it's supposed to be, and the A lane is mainly achieved through bumper hits from below, it happens much less frequently here than it does in the gameplay vid.

Edited by EalaDubhSidhe, 05 November 2011 - 06:38 AM.


#55 DedRok_V

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Posted 05 November 2011 - 10:55 AM

Thats pretty much what happens on my real one, the "A" lane is hard to get.




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#56 CHANCE

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Posted 05 November 2011 - 01:04 PM

I LOVED FP 1.04 HellFire version ,

gonna try this one too ...

thanx


#57 rcadefrk

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Posted 05 November 2011 - 02:06 PM

QUOTE (CHANCE @ Nov 5 2011, 09:04 AM) <{POST_SNAPBACK}>
I LOVED FP 1.04 HellFire version ,

gonna try this one too ...

thanx


Amen dblthumb.gif


#58 WWE

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Posted 05 November 2011 - 04:32 PM

Danke dir für diesen sehr schönen Tisch dblthumb.gif

Sven

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#59 Noah Fentz

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Posted 05 November 2011 - 06:28 PM

Updated ...

Update 1.0.3 - Corrected PBW support and missing sling switch.

Changed UR, yes UncleREAMUS, not 'UW' to uploader.

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#60 bolt

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Posted 05 November 2011 - 06:33 PM

Damn, I had downloaded the version 1.02 ago 15 minutes.

Thanks for the new update.
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