Hello jimmyfingers, may I be so cheeky and make a small request...

If you need to re-render the playfield images again is there any chance you could tweak the quality at all in your editing software? I know you used a high resolution but there is some pixelation around the lower Stiff-o-meter heads.
If this is too much effort don't worry about it. Just thought I'd mention it reading that you have to go back and do other things to those images.
Still really enjoying this version by the way, you did a great job on this
MOD
Cheers.
Modified a couple of playfield images for myself, to get rid of the "pure black glitch" and also to lighten a bit the playfield mainly to avoid the "cloging" in the blacks.
Also processed the images to remove some of the color noise and JPG artifacts on the images.
It is my first time modifying anything on a table but I think it went good.
If it can be of use to anyone including Jimmyfingers, I am more than happy to share.
lJust replace the images in the image editor.
"Link Removed"
CPSNine,
I appreciate that you want to try and provide the changes you made, however, they are not at all close to how I originally chose to modify them for this project. Also, to my knowledge regarding this forum it is required to get permission from the table author(s) before posting modifications or changes. I got permission from JP before proceeding and used his base PF image (lights off) as my core.
Please remove your link as the images are not in the spirit for which I spent the hours working on this
MOD and for which I wanted it to look. I understand that you may be trying to help me or others but the amount you've lightened them specifically takes them completely out of the realm of use while maintaining the look and plan my design had.
I will update the ones necessary to get rid of the main artifacts in the areas as pointed out by Pinuck but, as I said in a previous post, it won't be until the weekend when I am back in front of my main system. I will take a look at the other artifacting mentioned by Wool and have noticed it before but that is unlikely to change as I am using the same images as JP and will not be re-rendering anything else except for the lighting layers in photoshop on top of that one. Those images / areas where it occurs were not altered except for being darkened. It was a JPG and I've exported everything out of PS in PNG, which should be the same or better, as it needed to have exact pure black areas for the lights which .jpg was not yielding with it's compression algorithms. There are some inherent elements in the original .jpg when at least darkened and I do not have access to the original source images nor really intend to ask JP at this point as it will not be required to fix the main issue here (Pinuck's point).
JF