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Cirqus Voltaire VP913 FS


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#41 arychines

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Posted 10 November 2012 - 03:06 PM

:otvclap: well done,master jp,and thanks

#42 tttttwii

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Posted 10 November 2012 - 04:25 PM

Great work, now with Cupid's algorithms of different ball weights it make really fun to play.

Awesome work JP

#43 bent98

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Posted 10 November 2012 - 05:26 PM

awesome. Now all we need is a B2S version.

#44 DreamTrap

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Posted 10 November 2012 - 05:38 PM

does this have the active backglass cannon like the b2s version?

My wheels CHECK THEM OUT HERE.

Fantasy Tarcisio style Popper Wheels

Cab specs:

Spoiler

 


#45 jpsalas

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Posted 10 November 2012 - 05:59 PM

@DreamTrap: I only make my tables for a 1 screen only, since that is what I have. I leave the B2S, UVP for other authors. Maybe when the B2s construction software is finished, then maybe I make the B2S versions too. I have been hoping for at VP could handle that in future revisions. It was able to do that in the Ultrapin time, where everybody used XP, but then came Vista and 7 (and now 8) and those methods to build the tables don't work anymore.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

 


#46 hmueck

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Posted 10 November 2012 - 06:43 PM

awesome. Now all we need is a B2S version.


The old B2S works fine. Just copy the B2S stuff from the old script to the new table. ;)
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#47 bent98

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Posted 10 November 2012 - 06:47 PM

mod it and upload it. JP wont mind.

#48 Aurich

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Posted 10 November 2012 - 07:20 PM

Okay, seriously, it's time for people to pool their money and buy JP a virtual cab. :lol:

#49 hmueck

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Posted 10 November 2012 - 07:52 PM

Okay, seriously, it's time for people to pool their money and buy JP a virtual cab. :lol:


My thoughts exactly. Did you read my mind?
Noah, can you add a donate button to the forum? ;)

mod it and upload it. JP wont mind.


What makes you think you know what bothers other people?
I already modded it for myself, which you are also free to do. I think the honor to upload the updated B2S version should go to rosve who created the B2S.
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#50 bent98

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Posted 10 November 2012 - 08:07 PM

Really?

#51 hmueck

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Posted 10 November 2012 - 08:14 PM

Really?


Really what? :think:
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#52 cdf12345

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Posted 10 November 2012 - 08:34 PM

I'm getting a weird error on the desktop version on launch

Line 54: game name not found


Line 54 is

.GameName = cGameName


any ideas?

Edit - I'm an idiot and didnt change the script to have it use the rom I had in my directory, I didn't know it was defaulting to cv_20hc
the home rom.

Edited by cdf12345, 10 November 2012 - 08:37 PM.


#53 Sir Cheddar

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Posted 10 November 2012 - 08:40 PM

Okay, seriously, it's time for people to pool their money and buy JP a virtual cab. :lol:

Eh, that's a good idea. Because if he gets all the beers I feel I owe him we'll have to carry him out of the pub.

#54 Aaron James

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Posted 11 November 2012 - 02:53 AM

Amazing update JP!

I also added the B2S script from the b2s mod of your table,(it looks like it's gonna work because when you start the emulation, at the beginning, the ball on the backglass will shoot up once, but after that, ONLY the cannonball on the apron will work , even in "test mode" in the operators manual. I'm sure it has something to do with the script...but i can't figure it out.)

Anyways...Fantastic job...my wife and I can't stop playing it :)

Edited by Aaron James, 11 November 2012 - 08:32 AM.

vpsig.jpg


#55 mavritanos

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Posted 11 November 2012 - 02:53 PM

hi i have a pronlem with the rom.
i downloaded the rom file , put it in the folder but still appears the rom problem!!!!

#56 Shadowsclassic

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Posted 11 November 2012 - 03:14 PM

With my very limited programing knowledge I figured out how to add the B2S backglass to this newest table. (I wanted to keep the pinwheel animation)
However I noticed the pinwheel only spins when the game first starts. I thought it span in sequence with events in the game, but I've found no link between the B2S exe and the table. Did I miss something or is this how it works?

#57 hmueck

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Posted 11 November 2012 - 03:22 PM

However I noticed the pinwheel only spins when the game first starts. I thought it span in sequence with events in the game, but I've found no link between the B2S exe and the table.


Don't forget to adapt the cannon code and the cannon timer.

 Dim FireCannon,CannonFlag
 CannonFlag=0
Sub SolCannon(Enabled)
   If CannonFlag=0 Then
    If Enabled Then
	    Playsound "fx_Solenoid"
FireCannon=FireCannon+1:If FireCannon>255 Then FireCannon=0
SetB2SData 4,FireCannon
	    CannonKicker.kick 45, 15
Cannon.Enabled=1
		 CannonFlag=1
    End If
   End If
End Sub

Sub Cannon_Timer()
	 CannonFlag=CannonFlag+1
	 Select Case CannonFlag
	    Case 2
		   vpmTimer.PulseSw 11
		   PlaySound "fx_Bell10"
	   Case 3
		   Cannon.Enabled=0
		   CannonFlag=0
	 End Select
End Sub

VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#58 Aaron James

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Posted 11 November 2012 - 04:40 PM

I tried adapting the above code (copying & pasting), but i still am getting "line code" errors.

Would you kindly post more of the script so i know maybe where EXACTLY to put this? I've been trying to paste it in the "solenoid subs" section in the script...as i said, just keep getting dumb line errors..mainly Cannon.Enabled=1

vpsig.jpg


#59 hmueck

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Posted 11 November 2012 - 05:05 PM

I tried adapting the above code (copying & pasting), but i still am getting "line code" errors.


Don't forget to copy the Cannon timer. Or create a new one with no checkmark in "Timer enabled" and Timer Interval 600.
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#60 Aaron James

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Posted 11 November 2012 - 07:04 PM

Thx for the tip, I'll try it when I get home.

vpsig.jpg