- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
PinScreenGen - Automatically Generates Playfield & BG Images & HP XML for VP/FP Tables
Started By
settingsons
, Dec 28 2010 06:23 PM
69 replies to this topic
#41
Posted 22 January 2012 - 03:13 PM
PinScreenGen - Automatically Create Playfield Images, Backglass Images and XML for Hyperpin (Future Pinball and Visual Pinball)
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
#42
Posted 31 January 2012 - 12:37 AM
got it some what working it has a problem closing fp and only takes black bg and tables ?
this is the new report
2012-01-30 08:17:03:
2012-01-30 08:17:03: -------------------START--------------------
2012-01-30 08:17:03: PinScreenGen starting.... Reading ScreenGen.ini. Mode= Future Pinball
2012-01-30 08:17:03: emuPath= C:\Games\Future Pinball\
2012-01-30 08:17:03: tablePath= C:\Users\FCS\Desktop\Future Pinball\tables\
2012-01-30 08:17:03: executable= Future Pinball.exe
2012-01-30 08:17:03: tableImageCreationPath= C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\
2012-01-30 08:17:03: playfieldImageCaptureCoOrds= 0,0,1366,766
2012-01-30 08:17:03: backglassImageCreationPath= C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\
2012-01-30 08:17:03: backglassImageCaptureCoOrds= 1367,0,2646,1024
2012-01-30 08:17:03: captureImageType= png
2012-01-30 08:17:03: maxTablesToProcess= 999
2012-01-30 08:17:03: overwriteImages= false
2012-01-30 08:17:03: genDatabaseXML= true
2012-01-30 08:17:03: attractModeOnly= false
2012-01-30 08:17:03: showTableTime= 2000
2012-01-30 08:17:03: delayAfterEmuClose= 4000
2012-01-30 08:17:03: genXMLFileName= fp.xml
2012-01-30 08:17:09: Running PinScreenGen for Future Pinball
2012-01-30 08:17:09: Checking Table: BigBangBar.fpt
2012-01-30 08:17:09: Prcoessing Table No: 1
2012-01-30 08:17:09: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\BigBangBar.fpt
2012-01-30 08:17:09: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\BigBangBar.fpt
2012-01-30 08:17:15: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:17:19: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\BigBangBar.png
2012-01-30 08:17:19: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\BigBangBar.png
2012-01-30 08:17:19: Sending Escape Key
2012-01-30 08:17:20: Checking if window exists
2012-01-30 08:17:24: Checking Table: CirqusVoltaire1.01.fpt
2012-01-30 08:17:24: Prcoessing Table No: 2
2012-01-30 08:17:24: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\CirqusVoltaire1.01.fpt
2012-01-30 08:17:24: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\CirqusVoltaire1.01.fpt
2012-01-30 08:17:25: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:17:29: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\CirqusVoltaire1.01.png
2012-01-30 08:17:29: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\CirqusVoltaire1.01.png
2012-01-30 08:17:29: Sending Escape Key
2012-01-30 08:17:30: Checking if window exists
2012-01-30 08:17:30: Killing FP
2012-01-30 08:19:18: Checking Table: Family Guy ULTRA 1.02.fpt
2012-01-30 08:19:18: Prcoessing Table No: 3
2012-01-30 08:19:18: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\Family Guy ULTRA 1.02.fpt
2012-01-30 08:19:18: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\Family Guy ULTRA 1.02.fpt
2012-01-30 08:19:24: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:19:28: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\Family Guy ULTRA 1.02.png
2012-01-30 08:19:28: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\Family Guy ULTRA 1.02.png
2012-01-30 08:19:28: Sending Escape Key
2012-01-30 08:19:29: Checking if window exists
2012-01-30 08:19:29: Killing FP
2012-01-30 08:22:12: Checking Table: FamilyGuy.fpt
2012-01-30 08:22:12: Prcoessing Table No: 4
2012-01-30 08:22:12: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\FamilyGuy.fpt
2012-01-30 08:22:12: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\FamilyGuy.fpt
2012-01-30 08:22:17: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:22:21: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\FamilyGuy.png
2012-01-30 08:22:21: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\FamilyGuy.png
2012-01-30 08:22:22: Sending Escape Key
2012-01-30 08:22:23: Checking if window exists
2012-01-30 08:22:23: Killing FP
2012-01-30 08:23:53: Checking Table: TheDarkKnight_PinCab.fpt
2012-01-30 08:23:53: Prcoessing Table No: 5
2012-01-30 08:23:53: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\TheDarkKnight_PinCab.fpt
2012-01-30 08:23:53: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\TheDarkKnight_PinCab.fpt
2012-01-30 08:23:58: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:24:02: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\TheDarkKnight_PinCab.png
2012-01-30 08:24:02: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\TheDarkKnight_PinCab.png
2012-01-30 08:24:02: Sending Escape Key
2012-01-30 08:24:03: Checking if window exists
2012-01-30 08:24:03: Killing FP
2012-01-30 08:25:25: Checking Table: TRON Legacy ULTRA 1.06.fpt
2012-01-30 08:25:25: Prcoessing Table No: 6
2012-01-30 08:25:25: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\TRON Legacy ULTRA 1.06.fpt
2012-01-30 08:25:25: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\TRON Legacy ULTRA 1.06.fpt
2012-01-30 08:25:30: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:25:34: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\TRON Legacy ULTRA 1.06.png
2012-01-30 08:25:34: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\TRON Legacy ULTRA 1.06.png
2012-01-30 08:25:34: Sending Escape Key
2012-01-30 08:25:35: Checking if window exists
2012-01-30 08:25:35: Killing FP
2012-01-30 08:27:53: ExitScript
this is the new report
2012-01-30 08:17:03:
2012-01-30 08:17:03: -------------------START--------------------
2012-01-30 08:17:03: PinScreenGen starting.... Reading ScreenGen.ini. Mode= Future Pinball
2012-01-30 08:17:03: emuPath= C:\Games\Future Pinball\
2012-01-30 08:17:03: tablePath= C:\Users\FCS\Desktop\Future Pinball\tables\
2012-01-30 08:17:03: executable= Future Pinball.exe
2012-01-30 08:17:03: tableImageCreationPath= C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\
2012-01-30 08:17:03: playfieldImageCaptureCoOrds= 0,0,1366,766
2012-01-30 08:17:03: backglassImageCreationPath= C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\
2012-01-30 08:17:03: backglassImageCaptureCoOrds= 1367,0,2646,1024
2012-01-30 08:17:03: captureImageType= png
2012-01-30 08:17:03: maxTablesToProcess= 999
2012-01-30 08:17:03: overwriteImages= false
2012-01-30 08:17:03: genDatabaseXML= true
2012-01-30 08:17:03: attractModeOnly= false
2012-01-30 08:17:03: showTableTime= 2000
2012-01-30 08:17:03: delayAfterEmuClose= 4000
2012-01-30 08:17:03: genXMLFileName= fp.xml
2012-01-30 08:17:09: Running PinScreenGen for Future Pinball
2012-01-30 08:17:09: Checking Table: BigBangBar.fpt
2012-01-30 08:17:09: Prcoessing Table No: 1
2012-01-30 08:17:09: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\BigBangBar.fpt
2012-01-30 08:17:09: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\BigBangBar.fpt
2012-01-30 08:17:15: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:17:19: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\BigBangBar.png
2012-01-30 08:17:19: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\BigBangBar.png
2012-01-30 08:17:19: Sending Escape Key
2012-01-30 08:17:20: Checking if window exists
2012-01-30 08:17:24: Checking Table: CirqusVoltaire1.01.fpt
2012-01-30 08:17:24: Prcoessing Table No: 2
2012-01-30 08:17:24: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\CirqusVoltaire1.01.fpt
2012-01-30 08:17:24: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\CirqusVoltaire1.01.fpt
2012-01-30 08:17:25: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:17:29: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\CirqusVoltaire1.01.png
2012-01-30 08:17:29: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\CirqusVoltaire1.01.png
2012-01-30 08:17:29: Sending Escape Key
2012-01-30 08:17:30: Checking if window exists
2012-01-30 08:17:30: Killing FP
2012-01-30 08:19:18: Checking Table: Family Guy ULTRA 1.02.fpt
2012-01-30 08:19:18: Prcoessing Table No: 3
2012-01-30 08:19:18: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\Family Guy ULTRA 1.02.fpt
2012-01-30 08:19:18: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\Family Guy ULTRA 1.02.fpt
2012-01-30 08:19:24: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:19:28: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\Family Guy ULTRA 1.02.png
2012-01-30 08:19:28: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\Family Guy ULTRA 1.02.png
2012-01-30 08:19:28: Sending Escape Key
2012-01-30 08:19:29: Checking if window exists
2012-01-30 08:19:29: Killing FP
2012-01-30 08:22:12: Checking Table: FamilyGuy.fpt
2012-01-30 08:22:12: Prcoessing Table No: 4
2012-01-30 08:22:12: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\FamilyGuy.fpt
2012-01-30 08:22:12: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\FamilyGuy.fpt
2012-01-30 08:22:17: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:22:21: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\FamilyGuy.png
2012-01-30 08:22:21: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\FamilyGuy.png
2012-01-30 08:22:22: Sending Escape Key
2012-01-30 08:22:23: Checking if window exists
2012-01-30 08:22:23: Killing FP
2012-01-30 08:23:53: Checking Table: TheDarkKnight_PinCab.fpt
2012-01-30 08:23:53: Prcoessing Table No: 5
2012-01-30 08:23:53: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\TheDarkKnight_PinCab.fpt
2012-01-30 08:23:53: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\TheDarkKnight_PinCab.fpt
2012-01-30 08:23:58: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:24:02: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\TheDarkKnight_PinCab.png
2012-01-30 08:24:02: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\TheDarkKnight_PinCab.png
2012-01-30 08:24:02: Sending Escape Key
2012-01-30 08:24:03: Checking if window exists
2012-01-30 08:24:03: Killing FP
2012-01-30 08:25:25: Checking Table: TRON Legacy ULTRA 1.06.fpt
2012-01-30 08:25:25: Prcoessing Table No: 6
2012-01-30 08:25:25: Generating Table XML for Table: C:\Users\FCS\Desktop\Future Pinball\tables\TRON Legacy ULTRA 1.06.fpt
2012-01-30 08:25:25: Launching Emu for C:\Users\FCS\Desktop\Future Pinball\tables\TRON Legacy ULTRA 1.06.fpt
2012-01-30 08:25:30: Sending Enter Keys to Emu (to clear error messages during FP table loading) and pause a few seconds
2012-01-30 08:25:34: Capturing Playfield to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Table Images\TRON Legacy ULTRA 1.06.png
2012-01-30 08:25:34: Capturing Backglass to C:\Users\FCS\Desktop\print screen genarator\Future Pinball\Backglass Images\TRON Legacy ULTRA 1.06.png
2012-01-30 08:25:34: Sending Escape Key
2012-01-30 08:25:35: Checking if window exists
2012-01-30 08:25:35: Killing FP
2012-01-30 08:27:53: ExitScript
Edited by cliff, 31 January 2012 - 01:32 AM.
#43
Posted 31 January 2012 - 01:40 AM
If you are using Windows 7 run the program in Windows XP compatibility mode. That will help with the program not closing properly.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
#44
Posted 31 January 2012 - 02:20 AM
QUOTE (Arcade4 @ Jan 31 2012, 01:40 AM) <{POST_SNAPBACK}>
If you are using Windows 7 run the program in Windows XP compatibility mode. That will help with the program not closing properly.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
thanks i tried that and still only takes black pics
#46
Posted 31 January 2012 - 04:30 AM
QUOTE (bladexdsl @ Jan 30 2012, 08:24 PM) <{POST_SNAPBACK}>
the new fpluanch has a screenshot tool as well try that
I am running the latest FP launch. Everything works great but the screenshot function.
I have tried everything I can think of, loading the game and pressing 0, starting the game and pressing 0.
Nothing ever happens.
Does the program let you know when it takes the pictures correctly?
Where does it put them when it does?
I must be doing something very wrong.
Edited by Arcade4, 31 January 2012 - 04:31 AM.
#48
Posted 31 January 2012 - 04:46 AM
QUOTE (bladexdsl @ Jan 30 2012, 10:32 PM) <{POST_SNAPBACK}>
just push o and it should put the screenshot directly in the tables screenshots folder. it works great for me.
Then I must have something installed wrong.
When you press o does the screen tell you anything was done or flash or something?
#50
Posted 31 January 2012 - 04:57 AM
QUOTE (bladexdsl @ Jan 30 2012, 10:50 PM) <{POST_SNAPBACK}>
no it doesnt say anything just does it silently
Thanks for the help. It is strange that all the other features work great.
I guess I will have to figure out how that part did not update.
#51
Posted 31 January 2012 - 05:09 AM
Thanks settingsons
I have just been installing a heap of FP new and updated tables ..... makes it so much easier.
Just to confirm ...... this was the 1st batch done with the 1920x1080 rotated BG screen .... all worked fine.
BG rotated to use a 1080 x 1080 set up
Playfield_Image_Capture_X_Y_H_W = "0,0,1920,1080"
Backglass_Image_Capture_X_Y_H_W = "1921,0,3001,1080"
Have yet to use it for vp,
i have some loading lag issues as well as some graphic errors and lights missing on 1st load ..... so have to esc and 2nd load is fine.
marvelous program
New Version
I was planning to release a new version of the tool which will mainly include more XML generation options and a HTML report of missing HP objects.
Sounds like a good upgrade ....
I have just been installing a heap of FP new and updated tables ..... makes it so much easier.
Just to confirm ...... this was the 1st batch done with the 1920x1080 rotated BG screen .... all worked fine.
BG rotated to use a 1080 x 1080 set up
Playfield_Image_Capture_X_Y_H_W = "0,0,1920,1080"
Backglass_Image_Capture_X_Y_H_W = "1921,0,3001,1080"
Have yet to use it for vp,
i have some loading lag issues as well as some graphic errors and lights missing on 1st load ..... so have to esc and 2nd load is fine.
marvelous program
New Version
I was planning to release a new version of the tool which will mainly include more XML generation options and a HTML report of missing HP objects.
Sounds like a good upgrade ....
#52
Posted 31 January 2012 - 06:59 AM
QUOTE (Arcade4 @ Jan 31 2012, 04:57 AM) <{POST_SNAPBACK}>
QUOTE (bladexdsl @ Jan 30 2012, 10:50 PM) <{POST_SNAPBACK}>
no it doesnt say anything just does it silently
Thanks for the help. It is strange that all the other features work great.
I guess I will have to figure out how that part did not update.
are you using wip8?
#53
Posted 31 January 2012 - 07:07 AM
QUOTE (bladexdsl @ Jan 31 2012, 12:59 AM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Jan 31 2012, 04:57 AM) <{POST_SNAPBACK}>
QUOTE (bladexdsl @ Jan 30 2012, 10:50 PM) <{POST_SNAPBACK}>
no it doesnt say anything just does it silently
Thanks for the help. It is strange that all the other features work great.
I guess I will have to figure out how that part did not update.
are you using wip8?
Yes. I have been using wip8 for quite awhile.
Maybe I need to reinstall it.
I will look at it after work tomorrow.
#54
Posted 31 January 2012 - 07:19 AM
QUOTE (Arcade4 @ Jan 31 2012, 08:07 AM) <{POST_SNAPBACK}>
QUOTE (bladexdsl @ Jan 31 2012, 12:59 AM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Jan 31 2012, 04:57 AM) <{POST_SNAPBACK}>
QUOTE (bladexdsl @ Jan 30 2012, 10:50 PM) <{POST_SNAPBACK}>
no it doesnt say anything just does it silently
Thanks for the help. It is strange that all the other features work great.
I guess I will have to figure out how that part did not update.
are you using wip8?
Yes. I have been using wip8 for quite awhile.
Maybe I need to reinstall it.
I will look at it after work tomorrow.
you have to use o - not 0 (letter o like in oooh, not zero) - i see in your first post that you used zero or shift-o.
save is so fast that you don't even see game slow down, and screenshot goes to its normal place
in vp only pf is saved, in fp - pf and bg
My paper cab
core.vbs with better nudge
FPLaunch with exit menu, instructions, flyer - local vpf copy
VP with support for analog nudge and plunger with any gamepad
#55
Posted 31 January 2012 - 05:26 PM
QUOTE (blur @ Jan 31 2012, 01:19 AM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Jan 31 2012, 08:07 AM) <{POST_SNAPBACK}>
QUOTE (bladexdsl @ Jan 31 2012, 12:59 AM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Jan 31 2012, 04:57 AM) <{POST_SNAPBACK}>
QUOTE (bladexdsl @ Jan 30 2012, 10:50 PM) <{POST_SNAPBACK}>
no it doesnt say anything just does it silently
Thanks for the help. It is strange that all the other features work great.
I guess I will have to figure out how that part did not update.
are you using wip8?
Yes. I have been using wip8 for quite awhile.
Maybe I need to reinstall it.
I will look at it after work tomorrow.
you have to use o - not 0 (letter o like in oooh, not zero) - i see in your first post that you used zero or shift-o.
save is so fast that you don't even see game slow down, and screenshot goes to its normal place
in vp only pf is saved, in fp - pf and bg
Thanks Blur. I have tried both the letter o and the number 0 just to be safe.
But unless I just cant find the photo, nothing is happening.
I really think I must have messed up the upgrade somehow.
#56
Posted 31 January 2012 - 06:52 PM
QUOTE (cliff @ Jan 31 2012, 03:20 AM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Jan 31 2012, 01:40 AM) <{POST_SNAPBACK}>
If you are using Windows 7 run the program in Windows XP compatibility mode. That will help with the program not closing properly.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
thanks i tried that and still only takes black pics
Hi Arcade4 - You can ask the program to wait a few seconds after table has loaded before capturing the screenshot by increasing the setting in the ini file for 'showTableTime'. 10000 = 10 secs, 12000 = 12 secs, etc. It may make a difference. If you have all the screenshots now it might be easier to use blur's FPLaunch from now on for the new tables you add (I do
QUOTE (cliff @ Jan 31 2012, 03:20 AM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Jan 31 2012, 01:40 AM) <{POST_SNAPBACK}>
If you are using Windows 7 run the program in Windows XP compatibility mode. That will help with the program not closing properly.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
thanks i tried that and still only takes black pics
Sorry about your problems cliff. Could you please try and set the compat mode on both the batch files and exe - I am not sure if Arcade had to do that but worth a try. Also please remember to delete both the blank BG screenshots when you re-run the utility, otherwise it will skip the table. If none of these work, it maybe related to the driver issue mentioned at the beginning of this post.
PinScreenGen - Automatically Create Playfield Images, Backglass Images and XML for Hyperpin (Future Pinball and Visual Pinball)
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
#57
Posted 21 March 2012 - 08:13 PM
Disregard! I figured it out. I don't guess I had enough coffee this morning and it took me a while to wrap my head around the fact that I was using an expanded desktop! lol!
How are you guys figuring out the Backglass positions? The playfield pics are fine, but the backglass is still missing parts. I've tried adding both the PF WxH together +1, but it still doesn't work. I'm not really sure what formula ya'll are using. Here are my screen resolutions:
Playfield: 1680x1050
Backglass: 1280x1024
Any help is appreciated.
Thanks,
Brad
thanks i tried that and still only takes black pics
Hi Arcade4 - You can ask the program to wait a few seconds after table has loaded before capturing the screenshot by increasing the setting in the ini file for 'showTableTime'. 10000 = 10 secs, 12000 = 12 secs, etc. It may make a difference. If you have all the screenshots now it might be easier to use blur's FPLaunch from now on for the new tables you add (I do
)
thanks i tried that and still only takes black pics
Sorry about your problems cliff. Could you please try and set the compat mode on both the batch files and exe - I am not sure if Arcade had to do that but worth a try. Also please remember to delete both the blank BG screenshots when you re-run the utility, otherwise it will skip the table. If none of these work, it maybe related to the driver issue mentioned at the beginning of this post.
How are you guys figuring out the Backglass positions? The playfield pics are fine, but the backglass is still missing parts. I've tried adding both the PF WxH together +1, but it still doesn't work. I'm not really sure what formula ya'll are using. Here are my screen resolutions:
Playfield: 1680x1050
Backglass: 1280x1024
Any help is appreciated.
Thanks,
Brad
QUOTE (settingsons @ Jan 31 2012, 01:52 PM) <{POST_SNAPBACK}>
QUOTE (cliff @ Jan 31 2012, 03:20 AM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Jan 31 2012, 01:40 AM) <{POST_SNAPBACK}>
If you are using Windows 7 run the program in Windows XP compatibility mode. That will help with the program not closing properly.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
thanks i tried that and still only takes black pics
Hi Arcade4 - You can ask the program to wait a few seconds after table has loaded before capturing the screenshot by increasing the setting in the ini file for 'showTableTime'. 10000 = 10 secs, 12000 = 12 secs, etc. It may make a difference. If you have all the screenshots now it might be easier to use blur's FPLaunch from now on for the new tables you add (I do
QUOTE (cliff @ Jan 31 2012, 03:20 AM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Jan 31 2012, 01:40 AM) <{POST_SNAPBACK}>
If you are using Windows 7 run the program in Windows XP compatibility mode. That will help with the program not closing properly.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
thanks i tried that and still only takes black pics
Sorry about your problems cliff. Could you please try and set the compat mode on both the batch files and exe - I am not sure if Arcade had to do that but worth a try. Also please remember to delete both the blank BG screenshots when you re-run the utility, otherwise it will skip the table. If none of these work, it maybe related to the driver issue mentioned at the beginning of this post.
Edited by top1percent, 21 March 2012 - 08:22 PM.
#58
Posted 21 March 2012 - 08:37 PM
Glad you sorted it Brad. That is my fault - I think my choice of name in the ini file was a bit misleading. I wrote it a couple of Christmas's ago and I think I had had one two many beers or something
QUOTE (top1percent @ Mar 21 2012, 09:13 PM) <{POST_SNAPBACK}>
Disregard! I figured it out. I don't guess I had enough coffee this morning and it took me a while to wrap my head around the fact that I was using an expanded desktop! lol!
How are you guys figuring out the Backglass positions? The playfield pics are fine, but the backglass is still missing parts. I've tried adding both the PF WxH together +1, but it still doesn't work. I'm not really sure what formula ya'll are using. Here are my screen resolutions:
Playfield: 1680x1050
Backglass: 1280x1024
Any help is appreciated.
Thanks,
Brad
thanks i tried that and still only takes black pics
Hi Arcade4 - You can ask the program to wait a few seconds after table has loaded before capturing the screenshot by increasing the setting in the ini file for 'showTableTime'. 10000 = 10 secs, 12000 = 12 secs, etc. It may make a difference. If you have all the screenshots now it might be easier to use blur's FPLaunch from now on for the new tables you add (I do
)
thanks i tried that and still only takes black pics
Sorry about your problems cliff. Could you please try and set the compat mode on both the batch files and exe - I am not sure if Arcade had to do that but worth a try. Also please remember to delete both the blank BG screenshots when you re-run the utility, otherwise it will skip the table. If none of these work, it maybe related to the driver issue mentioned at the beginning of this post.
How are you guys figuring out the Backglass positions? The playfield pics are fine, but the backglass is still missing parts. I've tried adding both the PF WxH together +1, but it still doesn't work. I'm not really sure what formula ya'll are using. Here are my screen resolutions:
Playfield: 1680x1050
Backglass: 1280x1024
Any help is appreciated.
Thanks,
Brad
QUOTE (settingsons @ Jan 31 2012, 01:52 PM) <{POST_SNAPBACK}>
QUOTE (cliff @ Jan 31 2012, 03:20 AM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Jan 31 2012, 01:40 AM) <{POST_SNAPBACK}>
If you are using Windows 7 run the program in Windows XP compatibility mode. That will help with the program not closing properly.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
thanks i tried that and still only takes black pics
Hi Arcade4 - You can ask the program to wait a few seconds after table has loaded before capturing the screenshot by increasing the setting in the ini file for 'showTableTime'. 10000 = 10 secs, 12000 = 12 secs, etc. It may make a difference. If you have all the screenshots now it might be easier to use blur's FPLaunch from now on for the new tables you add (I do
QUOTE (cliff @ Jan 31 2012, 03:20 AM) <{POST_SNAPBACK}>
QUOTE (Arcade4 @ Jan 31 2012, 01:40 AM) <{POST_SNAPBACK}>
If you are using Windows 7 run the program in Windows XP compatibility mode. That will help with the program not closing properly.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
I have the same problem with the black screen photos with the FP tables.
My FP tables take so long to load, (Sometimes up to 45 seconds), that the program just takes a black screen photo.
I just delete the black photo and rerun the program as many times as it takes.
I now have every table except Star Wars with a photo.
I have tried the new FP launch as well, but when I press the "0" key. Nothing happens. I have yet to figure out why it will not work for me.
thanks i tried that and still only takes black pics
Sorry about your problems cliff. Could you please try and set the compat mode on both the batch files and exe - I am not sure if Arcade had to do that but worth a try. Also please remember to delete both the blank BG screenshots when you re-run the utility, otherwise it will skip the table. If none of these work, it maybe related to the driver issue mentioned at the beginning of this post.
PinScreenGen - Automatically Create Playfield Images, Backglass Images and XML for Hyperpin (Future Pinball and Visual Pinball)
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
#60
Posted 18 April 2012 - 04:44 PM
QUOTE (Davefjedi @ Apr 18 2012, 07:58 PM) <{POST_SNAPBACK}>
Just a quick note to say thanks I used this to create my XML as I smashed mine and you know how we all are with backup or copies before we go altering things 
Good to see another local here Dave ...... the xml generater is the best



Top














are all trademarks of VPFORUMS.