Rev639Add a decal to new table, right click on it, VP crashes.
You're not right clicking correctly. ;-)
Posted 25 August 2013 - 12:35 PM
There are a lot of 9.16 tables posted now. Is there a stable "unofficial" rev that everyone is using to play these tables? Just curious as I tend to stay with stable, released versions of software. (Windows doesn't count, lol.)
I love the pics of the graphics updates and all these pre-production releases are maddening! ![]()
Thanks to everyone for updating the software and tables. Combined with the gorgeous cabinet I made, you bring such joy into my home for my boys and I.
Spyke
Posted 25 August 2013 - 03:15 PM
Rev639Add a decal to new table, right click on it, VP crashes.
You're not right clicking correctly. ;-)
Might just me then, but it does happen everytime here....
Haha, just giving ya a hard time bob, it crashed for me too :-)
Also, in these last revisions, the red and blue Ferris wheels in Hurricane become grey, and lose their coloring. It's ok in rev 627&628
Posted 25 August 2013 - 04:13 PM
Edited by ICPjuggla, 25 August 2013 - 05:47 PM.
Posted 25 August 2013 - 06:20 PM
Posted 26 August 2013 - 05:28 AM
Posted 26 August 2013 - 04:37 PM
I started an own thread for this but no reply there...: Is there any kind of documentation or instruction how to setup a development environment for VP? What tools are needed?
Currently building playing a low-cost cab: 39''/27''/15''
System: Intel Core i5-4570, Asus P8Z77-M, 8GB, EVGA GTX650 Ti Boost 1GB, Win10 Pro x64 , 3 screen setup
Posted 27 August 2013 - 06:25 AM
wow rev640 is really bad i get stutter off the charts on everything soon as i downgraded it went away
Edited by DreamTrap, 27 August 2013 - 06:26 AM.
Posted 27 August 2013 - 08:55 PM
Did several plays (MM, AFM, NBA, T2CE) with 940, no issues so far. Framerate seems to be slightly lower in AFM than with 628 but its playing very smoothly anyway (AFM has strange framerates it starts with 100 until you launch first ball, then it is about 600 but I have this since the beginning). With NBA Fastbreak I have about 600 FPS also during Multiball with all Flashers flashing - very nice!
What I found (but I think I had it also before) is that when a ball is in a saucer like in Merlins Magic in MM half of the ball is somehow covered by a part of the playfield.
Currently building playing a low-cost cab: 39''/27''/15''
System: Intel Core i5-4570, Asus P8Z77-M, 8GB, EVGA GTX650 Ti Boost 1GB, Win10 Pro x64 , 3 screen setup
Posted 27 August 2013 - 09:18 PM
Thx PilzTom, good to know...the revisions 630-640 hadn't any changes in the way how stuff is rendered. The last revisions where just bug fixes for two new features of the editor. Though the could be a small downgrade in the framerate
because I needed to change the material cache but it seems that this change improved the overall stability of VP (at least on my system) ![]()