Is the aim very random (eg, at shot that should go up the middle goes around the left loop)? or is it just not quite precise? I had the very random problem until I switched off one of the video options (something to do with sync, I don't have VP available in front of me right now).
Interesting in that context is also that actually there are two (not so known) settings that also control the physics 'randomness':
In the table itself (Global Difficulty Level: 0..1 0 switches off randomness (almost) completely) or in the registry ("GlobalDifficulty" 0..100 0 switches off again)
Just in case somebody wants to do some more testing with the physics, cause i actually was stumbled the first time i saw this in the code as this is not just influencing the table slope as i expected.
I don't think this last statement is true.
I don't have any real pinball machines, but I played A LOT of them in real life, and I can only say that depending on the table and the physics tweaking, some tables can (and do) come very close to a real pinball experience. Certainly this depends on a lot of things but such a blanket statement is incorrect. And it IS possible to make very consistent shots on real tables if you are a good player and you know that particular machine well. The flipper control in VP can be pretty darn good. This doesn't mean of course that it always is, but the possibility is certainly there even with the current physics engine.
I'm not saying there is no room for improvement (there always is) however I don't feel those glaring problems you are talking about. Perhaps the VP renditions of the tables you own is not the best, but this doesn't mean it is the fault of the physics engine.
This is where i agree. Some tables are very very close to the real machines (also remember some of the ultrapin videos back then which had side by side comparisons, etc).
The thing is that some of the settings in VP allow for having rather weird physical behavior, so some feel more unrealistic then they should, as the author maybe didn't know the real table and/or likes this kind of behavior.
That's part of the reason why i created the physics presets for table and flippers, to have a database for table authors (and users). Unfortunately it seems like people keep this kind of settings for themselves so far and do not share em. :/