OK, I'm only on version 1.5, but I've tried this table on two different computers (about 3~4 years apart in age/technology). 9 times out of 10 when I got for a highwire lock, the magnet makes the ball go CRAZY and when the magnet is released, half the time the ball rolls back down ramp so the lock doesn't count. I commented out the physics code in the script and this solved that problem, but I think that also removes better physics in general. Has anyone else experienced this magnet issue (that I don't experience on the RM)? Is there an easy fix or bad setting I have somewhere?
**Edit**
OK, I may have figured it out. The script has the cvpmMagnet for that lock setting GrabCenter to 0.5. According to the vbs documentation, that property is either true or false. I set it to True and everything seems OK.
Edited by Shoopity, 15 July 2014 - 06:20 PM.




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