- as mentioned by Lio, this is something I have spoken to another member about several days ago, as for me as well, the ball seems to go down a little too fast, like its picking too much speed. My first thought since no one had mentioned it yet is that perhaps something is affecting the physics on my cab. So question here: is it possible my nudging board is affecting the physics?
yes its possibe. unplug it and see if it changes. I find the ball acceleration to be spot on. I would not want to see it slowed down. It is a good match for a real pin (I own 40 if those)
- if I download a table that has physics saved, is there any previous physics setup at my end that can affect this? Ie: I had tried importing physics from white water when I tried that abracadabra conversion. Last two days have been murder with my return to work from sick leave so I am I sure but do I need to enable that option that I think says "import global physics" when I try a downloaded table? Now let's say I am trying another table that has different physics saved within it, do any previous settings affect this? This thought was brought to mind because of how several people have said "full plunge on white water goes straight down the middle" ... Which happens to me, while other people have said this does not happen to them. This to me doesn't make sense, unless the new vp physics are a little like the FP physics, not meant in accuracy but rather that the pc performance can affect the vp physics accuracy from pc to pc (yes for those who don't know, this is true for FP and why some have better physics with FP on one pc compared to another). For the record, my pincab pc is an i7 running at 3.5-3.9ghz with a nvidia 570, so I have power to spare.
Importing a global physics save only impacts tables that select to override those global physics by setting the global physics override in the backdrop section.
- apologies if this was discussed, I am old and memory is bad but is wax taken into affect with the new physics and if not, will it? The reason for asking is obvious: play a game on my firepower, even if set to the same level as one owned by an old friend will play TOTALLY different depending on the wax used and how much. Now, not suggesting this needs to be done but this does need to be factored in when comparing how the physics are accurate for the majority of people out there. Ie: my own present observation of the ball seemingly being too fast could be more of a result of not playing enough real pinball on optimally set up machines. That's another thing I was thinking of, a lot of the videos you have seen are from PAPA vids right Mukuste? Those pins are usually set up for tournament conditions and therefore are set up as "hard". This is perfectly ok, settings are meant to be adjusted. but this may explain why for some, assuming no "global settings" issues are involved, that it may or may not play as they expect, as so many of us are used to playing on beat up pieces of crap. 
I would think wax would just decease friction slightly. But when you say the ball moves too fast, maybe you can see when and where and with what settings? Originally, I thought 3500 was the best flipper setting but I realized that makes the ball move too fast. I try to stay around 2400 for modern games, 2800 for stubborn games and less for older games. This is based on physmod2 without the ramp up parameters, which I haven't like too much so far.
Also, some tables mess with the ball speed. A few have had momentum routines running on timers. I've found removing these has helped a lot.