- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
Royal Flush Trilogy
Started By
Grizz
, Sep 28 2010 02:04 AM
63 replies to this topic
#21
Posted 30 September 2010 - 11:37 PM
I'm confused as to what I did wrong coding the LEDs, I'll have another look at it
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#22
Posted 30 September 2010 - 11:48 PM
QUOTE (unclewilly @ Sep 30 2010, 05:37 PM) <{POST_SNAPBACK}>
I'm confused as to what I did wrong coding the LEDs, I'll have another look at it
I wouldn't say you did anything wrong, you just missed two extra segments in the digit. The ones that are used for the number 1 aren't accounted for in your code.
Build a fire, vipers love the heat.
#23
Posted 01 October 2010 - 12:12 AM
QUOTE (destruk @ Sep 30 2010, 07:48 PM) <{POST_SNAPBACK}>
QUOTE (unclewilly @ Sep 30 2010, 05:37 PM) <{POST_SNAPBACK}>
I'm confused as to what I did wrong coding the LEDs, I'll have another look at it
I wouldn't say you did anything wrong, you just missed two extra segments in the digit. The ones that are used for the number 1 aren't accounted for in your code.
It reminds me of problems when I create a UVP backglass and forget to check if the display I'm recreating has the correct number of segments. If I use a 7 segment display, but the real display is a 9 segment, weird things start to happen.
Best Regards,
Todd.
[proud owner of a Williams Solar Fire]
- It's called "The American Dream" because you have to be asleep to believe it.
George Carlin
- Truly great madness cannot be achieved without significant intelligence.
Henrik Tikkanen
- "Reality check, Michelle, Talk about composure, Total lack of. He's a man-- About-- 12 Feet Tall--"
Carrie Kelly
- It's called "The American Dream" because you have to be asleep to believe it.
George Carlin
- Truly great madness cannot be achieved without significant intelligence.
Henrik Tikkanen
- "Reality check, Michelle, Talk about composure, Total lack of. He's a man-- About-- 12 Feet Tall--"
Carrie Kelly
#24
Posted 04 October 2010 - 07:31 PM
Scripting is being looked at by UW..hope to have fix soon
Real nice avatar UW!
Real nice avatar UW!
Table Artwork-Alien Poker, Baseball, Big Bang Bar, Black Pyramid, Comet, Dark Silverball, Grand Prix, Knockout, Monster Bash, Mini Cycle,
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]
#25
Posted 08 October 2010 - 01:56 AM
QUOTE (unclewilly @ Oct 1 2010, 12:37 AM) <{POST_SNAPBACK}>
I'm confused as to what I did wrong coding the LEDs, I'll have another look at it
To get the table displays working properly, I re-introduced Pac-Dudes "Case" logic:
'Pacdude's led display, modified from scapinos fathom and borrowed from noah
'
Dim SevenDigitOutput(32)
'Dim DisplayPatterns(11)
'Binary/Hex Pattern Recognition Array
'DisplayPatterns(0) = 0 '0000000 Blank
'DisplayPatterns(1) = 63 '0111111 zero
'DisplayPatterns(2) = 6 '0000110 one
'DisplayPatterns(3) = 91 '1011011 two
'DisplayPatterns(4) = 79 '1001111 three
'DisplayPatterns(5) = 102 '1100110 four
'DisplayPatterns(6) = 109 '1101101 five
'DisplayPatterns(7) = 125 '1111101 six
'DisplayPatterns(8) = 7 '0000111 seven
'DisplayPatterns(9) = 127 '1111111 eight
'DisplayPatterns(10) = 111 '1101111 nine
'Assign 7-digit output to reels
Set SevenDigitOutput(0) = P1D1
Set SevenDigitOutput(1) = P1D2
Set SevenDigitOutput(2) = P1D3
Set SevenDigitOutput(3) = P1D4
Set SevenDigitOutput(4) = P1D5
Set SevenDigitOutput(5) = P1D6
Set SevenDigitOutput(6) = P1D7
Set SevenDigitOutput(7) = P2D1
Set SevenDigitOutput(8) = P2D2
Set SevenDigitOutput(9) = P2D3
Set SevenDigitOutput(10) = P2D4
Set SevenDigitOutput(11) = P2D5
Set SevenDigitOutput(12) = P2D6
Set SevenDigitOutput(13) = P2D7
Set SevenDigitOutput(14) = P3D1
Set SevenDigitOutput(15) = P3D2
Set SevenDigitOutput(16) = P3D3
Set SevenDigitOutput(17) = P3D4
Set SevenDigitOutput(18) = P3D5
Set SevenDigitOutput(19) = P3D6
Set SevenDigitOutput(20) = P3D7
Set SevenDigitOutput(21) = P4D1
Set SevenDigitOutput(22) = P4D2
Set SevenDigitOutput(23) = P4D3
Set SevenDigitOutput(24) = P4D4
Set SevenDigitOutput(25) = P4D5
Set SevenDigitOutput(26) = P4D6
Set SevenDigitOutput(27) = P4D7
Set SevenDigitOutput(28) = CrD2
Set SevenDigitOutput(29) = CrD1
Set SevenDigitOutput(30) = BaD2
Set SevenDigitOutput(31) = BaD1
Sub DisplayLEDs ' 7-Digit output
On Error Resume Next
Dim ChgLED, ii, stat, TempCount
ChgLED = Controller.ChangedLEDs(&HFF, &HFFFF) 'hex of binary (display 111111, or first 6 digits)
If Not IsEmpty(ChgLED) Then
For ii = 0 To UBound(ChgLED)
stat = chgLED(ii, 2)
Select Case stat
Case 0:SevenDigitOutput(chgLED(ii, 0) ).SetValue 0 'empty
Case 63:SevenDigitOutput(chgLED(ii, 0) ).SetValue 1 '0
Case 6:SevenDigitOutput(chgLED(ii, 0) ).SetValue 2 '1
Case 91:SevenDigitOutput(chgLED(ii, 0) ).SetValue 3 '2
Case 79:SevenDigitOutput(chgLED(ii, 0) ).SetValue 4 '3
Case 102:SevenDigitOutput(chgLED(ii, 0) ).SetValue 5 '4
Case 109:SevenDigitOutput(chgLED(ii, 0) ).SetValue 6 '5
Case 124:SevenDigitOutput(chgLED(ii, 0) ).SetValue 7 '6
Case 125:SevenDigitOutput(chgLED(ii, 0) ).SetValue 7 '6
Case 252:SevenDigitOutput(chgLED(ii, 0) ).SetValue 7 '6
Case 7:SevenDigitOutput(chgLED(ii, 0) ).SetValue 8 '7
Case 127:SevenDigitOutput(chgLED(ii, 0) ).SetValue 9 '8
Case 103:SevenDigitOutput(chgLED(ii, 0) ).SetValue 10 '9
Case 111:SevenDigitOutput(chgLED(ii, 0) ).SetValue 10 '9
Case 231:SevenDigitOutput(chgLED(ii, 0) ).SetValue 10 '9
Case 128:SevenDigitOutput(chgLED(ii, 0) ).SetValue 0 'empty
Case 191:SevenDigitOutput(chgLED(ii, 0) ).SetValue 1 '0
Case 832:SevenDigitOutput(chgLED(ii, 0) ).SetValue 2 '1
Case 896:SevenDigitOutput(chgLED(ii, 0) ).SetValue 2 '1
Case 768:SevenDigitOutput(chgLED(ii, 0) ).SetValue 2 '1
Case 134:SevenDigitOutput(chgLED(ii, 0) ).SetValue 2 '1
Case 219:SevenDigitOutput(chgLED(ii, 0) ).SetValue 3 '2
Case 207:SevenDigitOutput(chgLED(ii, 0) ).SetValue 4 '3
Case 230:SevenDigitOutput(chgLED(ii, 0) ).SetValue 5 '4
Case 237:SevenDigitOutput(chgLED(ii, 0) ).SetValue 6 '5
Case 253:SevenDigitOutput(chgLED(ii, 0) ).SetValue 7 '6
Case 135:SevenDigitOutput(chgLED(ii, 0) ).SetValue 8 '7
Case 255:SevenDigitOutput(chgLED(ii, 0) ).SetValue 9 '8
Case 239:SevenDigitOutput(chgLED(ii, 0) ).SetValue 10 '9
End Select
'For TempCount = 0 to 10
'If stat = DisplayPatterns(TempCount) OR stat = (DisplayPatterns(TempCount) + 128) then
'SevenDigitOutput(chgLED(ii, 0) ).SetValue(TempCount)
'End If
'Next
Next
End IF
End Sub
#26
Posted 08 October 2010 - 05:48 PM
Very good, Thank you!
Will put in script tonight!
Alright, i updated the files last night! LEDS are fixed!
also had some grafx changes and physics changes!
Enjoy
Will put in script tonight!
Alright, i updated the files last night! LEDS are fixed!
also had some grafx changes and physics changes!
Enjoy
Edited by Grizz, 11 October 2010 - 08:00 PM.
Table Artwork-Alien Poker, Baseball, Big Bang Bar, Black Pyramid, Comet, Dark Silverball, Grand Prix, Knockout, Monster Bash, Mini Cycle,
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]
#27
Posted 11 October 2010 - 08:02 PM
Alright, i updated the files last night! LEDS fixed!
also had some grafx changes and physics changes!
Enjoy
also had some grafx changes and physics changes!
Enjoy
Table Artwork-Alien Poker, Baseball, Big Bang Bar, Black Pyramid, Comet, Dark Silverball, Grand Prix, Knockout, Monster Bash, Mini Cycle,
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]
#28
Posted 11 October 2010 - 08:13 PM
Well, the 1's show up now, but they're still in the wrong place. It's this type of attention deficit disorder that is all too common these days. Once again, here is a picture of the backglass.
http://ipdb.org/show...c...3220&zoom=1
And the 1 would be bumped slightly to the left for the two vertical middle segments.
http://ipdb.org/show...c...3220&zoom=1
And the 1 would be bumped slightly to the left for the two vertical middle segments.
Edited by destruk, 11 October 2010 - 08:13 PM.
Build a fire, vipers love the heat.
#29
Posted 11 October 2010 - 08:24 PM
Well can u fix it then ?
i just pasted in the above code from sast ?
can u fix and post the script fix then
when i played it..it seemed fine to me ?
i just pasted in the above code from sast ?
can u fix and post the script fix then
when i played it..it seemed fine to me ?
QUOTE (destruk @ Oct 11 2010, 09:13 PM) <{POST_SNAPBACK}>
Well, the 1's show up now, but they're still in the wrong place. It's this type of attention deficit disorder that is all too common these days. Once again, here is a picture of the backglass.
http://ipdb.org/show...c...3220&zoom=1
And the 1 would be bumped slightly to the left for the two vertical middle segments.

http://ipdb.org/show...c...3220&zoom=1
And the 1 would be bumped slightly to the left for the two vertical middle segments.

Table Artwork-Alien Poker, Baseball, Big Bang Bar, Black Pyramid, Comet, Dark Silverball, Grand Prix, Knockout, Monster Bash, Mini Cycle,
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]
#31
Posted 11 October 2010 - 08:38 PM
QUOTE (destruk @ Oct 11 2010, 01:13 PM) <{POST_SNAPBACK}>
Well, the 1's show up now, but they're still in the wrong place. It's this type of attention deficit disorder that is all too common these days.
wow, really?
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link
#32
Posted 11 October 2010 - 08:43 PM
QUOTE (Sabbat Moon @ Oct 11 2010, 02:38 PM) <{POST_SNAPBACK}>
QUOTE (destruk @ Oct 11 2010, 01:13 PM) <{POST_SNAPBACK}>
Well, the 1's show up now, but they're still in the wrong place. It's this type of attention deficit disorder that is all too common these days.
wow, really?
Well, what do you think? The score displays don't look like the real thing to you do they? Listen, it works, who cares what it looks like...oh wait, you used emreels so you made an attempt at making it look realistic anyway.
Build a fire, vipers love the heat.
#33
Posted 11 October 2010 - 08:52 PM
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#34
Posted 11 October 2010 - 08:53 PM
I was actually saying really to your remark about attention disorders, sorry that not all of us are as smart as you.
I am super surprised too that YOU in particular are complaining about what it looks like, oh master of coding and ugly tables.
I am super surprised too that YOU in particular are complaining about what it looks like, oh master of coding and ugly tables.
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link
#35
Posted 11 October 2010 - 11:33 PM
QUOTE (Sabbat Moon @ Oct 11 2010, 02:53 PM) <{POST_SNAPBACK}>
I was actually saying really to your remark about attention disorders, sorry that not all of us are as smart as you.
I am super surprised too that YOU in particular are complaining about what it looks like, oh master of coding and ugly tables.
I am super surprised too that YOU in particular are complaining about what it looks like, oh master of coding and ugly tables.
Everyone has to be good at something. I can take a few guesses on what your claim to fame is, but it's rather obvious by now.
Build a fire, vipers love the heat.
#37
Posted 12 October 2010 - 01:00 AM
QUOTE (destruk @ Oct 11 2010, 04:33 PM) <{POST_SNAPBACK}>
QUOTE (Sabbat Moon @ Oct 11 2010, 02:53 PM) <{POST_SNAPBACK}>
I was actually saying really to your remark about attention disorders, sorry that not all of us are as smart as you.
I am super surprised too that YOU in particular are complaining about what it looks like, oh master of coding and ugly tables.
I am super surprised too that YOU in particular are complaining about what it looks like, oh master of coding and ugly tables.
Everyone has to be good at something. I can take a few guesses on what your claim to fame is, but it's rather obvious by now.
Please tell me. I want to know. What is so obvious??? oh mighty great one.
edit: truth is I was only trying to defend Grizz and his FIRST table release.
Edited by Sabbat Moon, 12 October 2010 - 01:44 AM.
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link
#38
Posted 12 October 2010 - 02:17 AM
QUOTE (unclewilly @ Oct 11 2010, 02:52 PM) <{POST_SNAPBACK}>
Not only is it politically correct, it now looks like a real Gottlieb machine! Thanks. If you continue to care, the game also has comma segments on the displays.
I posted before the table looks and plays great - most likely in the other FS thread. Just I think it's stupid to go all out redrawing plastics, the playfield, putting in a custom plunger, and go to all the effort with physics adjustments only to screw up on the score displays. It looks better now than it did.
Build a fire, vipers love the heat.
#39
Posted 12 October 2010 - 02:45 AM
QUOTE (destruk @ Oct 11 2010, 11:17 PM) <{POST_SNAPBACK}>
QUOTE (unclewilly @ Oct 11 2010, 02:52 PM) <{POST_SNAPBACK}>
Not only is it politically correct, it now looks like a real Gottlieb machine! Thanks. If you continue to care, the game also has comma segments on the displays.
I posted before the table looks and plays great - most likely in the other FS thread. Just I think it's stupid to go all out redrawing plastics, the playfield, putting in a custom plunger, and go to all the effort with physics adjustments only to screw up on the score displays. It looks better now than it did.
Congratulations on your first table(s).
The difference between a good table & a great table is in the details.
Your table(s) is (are) becoming (a) great table(s).
From Brasil. Updated version of 1234fd
#40
Posted 12 October 2010 - 09:54 AM
QUOTE (destruk @ Oct 12 2010, 02:17 AM) <{POST_SNAPBACK}>
QUOTE (unclewilly @ Oct 11 2010, 02:52 PM) <{POST_SNAPBACK}>
Not only is it politically correct, it now looks like a real Gottlieb machine! Thanks. If you continue to care, the game also has comma segments on the displays.
I posted before the table looks and plays great - most likely in the other FS thread. Just I think it's stupid to go all out redrawing plastics, the playfield, putting in a custom plunger, and go to all the effort with physics adjustments only to screw up on the score displays. It looks better now than it did.
I wasn't being smart, and I understand making the games as accurate as possible. I didn't look at the displays for this as I didn't build it. I just used a led reel I had on hand. I found the other one that is more correct for a gottleib display. I'm in the middle of a 75 hour work week, when I have a moment I will attach a reel with the commas added, I didn't have one on hand and just attached one that was closer to the original
Edited by unclewilly, 12 October 2010 - 10:03 AM.
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx



Top













are all trademarks of VPFORUMS.