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Chance VP9


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#21 ta2686

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Posted 02 February 2010 - 12:37 AM

Tutorials have been added for this table in both replay adjustments and balls per game adjustments for non-DMD tables.
Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#22 destruk

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Posted 02 February 2010 - 12:40 AM

QUOTE (ta2686 @ Feb 1 2010, 05:37 PM) <{POST_SNAPBACK}>
Tutorials have been added for this table in both replay adjustments and balls per game adjustments for non-DMD tables.


Thanks! And none of this would have happened if you hadn't asked about it. smile.gif

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#23 ta2686

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Posted 02 February 2010 - 12:45 AM

QUOTE (destruk @ Feb 1 2010, 07:40 PM) <{POST_SNAPBACK}>
QUOTE (ta2686 @ Feb 1 2010, 05:37 PM) <{POST_SNAPBACK}>
Tutorials have been added for this table in both replay adjustments and balls per game adjustments for non-DMD tables.


Thanks! And none of this would have happened if you hadn't asked about it. smile.gif


And you have been credited in the tutorials for providing that information!!! cool.gif
Need to set or reset replay levels on a particular table? These guides will help you:

For Non-DMD tables: Guide to reset replay levels on non-DMD tables

For DMD tables: Guide to set replay levels on DMD tables

Need to change the number of balls per game on a particular table? These guides will help you:

For Non-DMD tables: Guide to set number of balls per game on non-DMD tables

For DMD tables: Guide to set number of balls per game on DMD tables

Need to adjust the volume on DMD based tables? This guide will help you:

Guide to adjust volume on DMD tables

An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:

Excel Spreadsheet of VPM emulated tables

#24 vic viper

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Posted 02 February 2010 - 02:50 AM

Thank you TAB for another masterpiece
SHOOT THE CORE

#25 destruk

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Posted 01 September 2010 - 08:40 PM

Corrected the dipswitch menu so 3/5 balls works now. - uploaded new revision.

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#26 Sabbat

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Posted 01 September 2010 - 11:11 PM

Thanks again for the update to another table I enjoy Destruk!
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#27 Shockman

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Posted 02 September 2010 - 01:07 AM

This looks great. The perspective is great.

Just a very miner thing. If you do a horizontal flip of your lock bar, the plunger shadow will be on the right side.

#28 sast05

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Posted 13 November 2011 - 01:46 AM

I am really starting to like these "Playmatic" tables.
Just gave "Chance" a good going over and found one
major bug and one minor bug. Both are scripting errors.

In the ruleset:
'Center target scores the Crystal Ball value and multiplies by 2 or 3 if lit.

During gameplay the yellow center target does nothing due to a scripting error:

Sub T37_Hit:vpmTimer.PulseSw 27:T37.IsDropped=1:T37a.IsDropped=0:T37.TimerEnabled=1:End Sub
Sub T37_Timer:T37a.IsDropped=1:T37.IsDropped=0:T37.TimerEnabled=0:End Sub

needs to be changed to:

Sub SW37_Hit:vpmTimer.PulseSw 27:SW37.IsDropped=1:SW37a.IsDropped=0:SW37.TimerEnabled=1:End Sub
Sub SW37_Timer:SW37a.IsDropped=1:SW37.IsDropped=0:SW37.TimerEnabled=0:End Sub

Also slingswitch 43 (controller switch 33) does not work due to a typing error in the script:

Sub Wall8Hit:vpmTimer.PulseSw 33:End Sub

needs to be changed to:

Sub Wall8_Hit:vpmTimer.PulseSw 33:End Sub

Except for these errors, the table runs great. Took me a while to figure out that
to get the lit specials by the target banks, you had to hit the upper left or upper
right "red" targets behind the fallen drop-targets.

Keep up the good work!



#29 destruk

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Posted 13 November 2011 - 02:27 AM

Cool. Can you fix Waterworld's Ball lock or the Dr. Who playfield glass errors next?

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#30 sast05

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Posted 13 November 2011 - 02:48 AM

QUOTE (destruk @ Nov 13 2011, 02:27 AM) <{POST_SNAPBACK}>
Cool. Can you fix Waterworld's Ball lock or the Dr. Who playfield glass errors next?


LOL !!!

dblthumb.gif

#31 Pin-Pete

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Posted 13 November 2011 - 11:22 AM

Sub SW37_Timer:T37a.IsDropped=1:SW37.IsDropped=0:SW37.TimerEnabled=0:End Sub
This caused an error and it crashed. sad.gif

Greetings:Petri


#32 TAB

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Posted 13 November 2011 - 12:52 PM

Ts ts wink.gif
There has someone made a mix with target and switch.
Correct them in the next minutes.

Here the right line
Sub SW37_Hit:vpmTimer.PulseSw 27:SW37.IsDropped=1:SW37a.IsDropped=0:SW37.TimerEnabled=1:End Sub
Sub SW37_Timer:SW37a.IsDropped=1:SW37.IsDropped=0:SW37.TimerEnabled=0:End Sub

#33 Sabbat

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Posted 13 November 2011 - 01:38 PM

Thanks for the update
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link