Hello again, Outhere.
If I could I want to use a manual or some documentation to learn more about this type of DOF operation, but I think I already have the basics of how it works. Correct me if I'm wrong, please.
Each event on this list (...)
' Solenoid DOF Added by Outhere
'101 Left Flipper
'102 Right Flipper
'103 Left Slingshot
'104 Left Slingshot Shake
'105 Right Slingshot
'106 Right Slingshot Shake
'107 Bumper Right
'108 Bumper Center
'109 Bumper Right
'110 Ball Release
'111 AutoPlunger
'112 Kicker_atlantis on the right
'113 Drop Target Reset
'114 Save Ball
'115 Spinner = Shaker
(...) activates a physical solenoid in the cabinet.
So if a "Save Ball" event occurs in the code, the switch is activated (to understand us) is 114. Is that correct?
Taking into account that I assigned the "Save Ball" event to the kicker de salida, together with the N-E-M-O drop targets, when a ball comes out of there, the DOF 114 event must be activated, correct?
Therefore, since most multiball events kick the ball out of that side kicker, when you throw a ball into the Sub Timer_NEMOHeraclesMB_Timer:
[Current code in Sub Timer_NEMOHeraclesMB_Timer]
(...)
PlaySound SoundFXDOF("ballrelease", 910, DOFPulse,DOFContactors), 0,1,AudioPan(BallRelease),0.25,0,0,1,AudioFade(BallRelease)
Kicker_salida.CreateBall
PlaySound SoundFX("knocker",DOFContactors)
Kicker_salida.Kick 90,7
Ok, I think I have it. shouldn't it be like this, like in "Dive Again" of Sub Timer_SalvaBolas_DiveAgain_Timer, and use code 114?:
[Current code in Sub Timer_SalvaBolas_DiveAgain_Timer]
(...)
PlaySound SoundFXDOF("ballrelease", 114, DOFPulse,DOFContactors), 0,1,AudioPan(BallRelease),0.25,0,0,1,AudioFade(BallRelease)
Kicker_salida.CreateBall
PlaySound SoundFX("knocker",DOFContactors)
Kicker_salida.Kick 90,7
Except in Hurry Up mode and the magma ball that comes out on top of the volcano, and aside from the starting balls in the game, all other balls come out of the kicker side.
Both actions are supposed to be the same, one throws a multiball ball in one place on the table and the other saves a ball in the same place.
[PS: I don't know what the code 910 means, I still don't speak the DOF language fluently :D I learn from what I read in the modified code, but I understand that it is an address or object of something like 114, or is it as a event?].
I am interested in the subject and I want to learn, at the moment to obtain new knowledge, I still do not plan to mount the cabinet or buy the famous KL25Z, but everything will go away with time.

Thanks for your patience and help.
Epe C.
Edited by EpeC, 08 March 2022 - 02:41 AM.