UPDATE
4.0.0 Updated 22.10.2022
- Updated to my VPX7 physics
- New playfield mesh for better hole physics.
- New flipper tops for better looking Bally flippers.
- Added choise of 6 or 7 digits display. Select it at the top of the script.
- New plastics Gi for better looking plastics.
- Some small script updates, like the Rolling sound and PlaySoundAt routines.
- Cleaned up and deleted unused graphics & reduced the size of the table
- Added my VPX7 LUT changer to darken the table (hold down LEFT CTRL while change with RIGHT CTRL).
- Changed the Environment image to enhance a little the object shadows.
- Made the light inserts warmer.
- Added SSF sound commands.
This version 4 of the table needed some extra work

There are three player options at the top of script. You don't need to change them, but if you prefer a closer version to the real table then you may set those options to False.
The options are all set to True, and they are:
Const Digits7 = True 'set it to False if you prefer 6 digits as the original machine
Const FlipperPeg = True 'set it to False if you do not want the ball saver peg
Const FlippersDecor = True 'set it to False if you do not want decorations on the flippers
The rom names are:
"ngndshkb" 7 Digit ROM
"ngndshkr" 6 Digit ROM - original
And remember to press F6 to set the ROM options, at least you need the Match Feature and the Credits display visible.
Enjoy!
PS: I'm not very fond of Blender, but at least I have managed to make a nice playfield mesh with 2 holes
