By the way, Thalamus workaround did not work.
Edited by CARLOSGUIZZO, 24 February 2019 - 04:57 PM.
Posted 24 February 2019 - 07:15 PM
Is your rubber SlingB set like that ?

Posted 24 February 2019 - 08:06 PM
Is your rubber SlingB set like that ?
Yes. it's exactly the same.
I found the problem now. I was not aware of SAMBuild's rev 4707, and I was still using version 4700.
The bug was gone after I did the update.
I'm really sorry for the unintended confusion. ![]()
Thank you all, gentlemen!
It's impossible only if you believe so.
Posted 28 March 2026 - 12:23 PM
I uploaded Abra Ca Dabra 8.0 with JP's VPX8 Physics Rev3.1 and LUT Option.
I did a new Lighting, and a new backdrop for desktop users.
Works with VP10.8.0 and VPinMAME 3.6
Posted 23 September 2026 - 07:20 AM
Sorry if this is a stupid question as I'm very much a VP noob...
When I play the game, the places where the score and ball counter should appear is just a black box. What am I doing wrong?
Other than that, it plays beautifully.
Thanks, first of all, this table works with VP10.8.0, so, if you use any version of VP10.7, you won't be able to see score and ball counter reels.
If you use VP10.8.0, make sure the following square is checked

Edited by batch, 23 September 2026 - 07:54 AM.
Posted 23 September 2026 - 09:00 AM
Thanks, first of all, this table works with VP10.8.0, so, if you use any version of VP10.7, you won't be able to see score and ball counter reels.
If you use VP10.8.0, make sure the following square is checked
Thanks. I confirm that I use 10.8.0 and that the box was checked. So it must be something else but I can't find it.
Posted 23 September 2026 - 11:58 AM
Thanks, first of all, this table works with VP10.8.0, so, if you use any version of VP10.7, you won't be able to see score and ball counter reels.
If you use VP10.8.0, make sure the following square is checked
Thanks. I confirm that I use 10.8.0 and that the box was checked. So it must be something else but I can't find it.
If you're a desktop user, make sure the following square is checked

Posted 23 September 2026 - 08:00 PM
So I've been playing this for the better part of the afternoon and have enjoyed it a lot.
I have a couple of questions (not really issues):
- Is the choice to reset the 1-2-3-4 after each ball deliberate? I've seen on several youtube videos that the machine doesn't do that.
- Is there a way to switch between the 3 balls and 5 balls mode ? I've seen in the original post that there is a menu that can be called by using the left flipper while not in game, but it doesn't show with me.
These are by no means complains, thanks for the great game.
Posted 25 September 2026 - 03:16 PM
So I've been playing this for the better part of the afternoon and have enjoyed it a lot.
I have a couple of questions (not really issues):
- Is the choice to reset the 1-2-3-4 after each ball deliberate? I've seen on several youtube videos that the machine doesn't do that.
- Is there a way to switch between the 3 balls and 5 balls mode ? I've seen in the original post that there is a menu that can be called by using the left flipper while not in game, but it doesn't show with me.
These are by no means complains, thanks for the great game.
As for my first question, it seems commenting out lines 716 and 717 of the script changes the table behavior to that of the actual hardware table and stops the new ball from resetting the state of the 1-2-3-4 lanes
I have not extensively tested this but can confirm that :
- unlighting each lane does correctly raise the bonus even if all the lanes haven't been unlit during the same ball
- it does not interfere with everything resetting correctly when starting a new game.
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