Just downloaded v2.1 and it can be played for hours, because the ball never drains. ![]()
It's because there are gate4 to gate 9. They must be delete. I think, they are for testing the table and had to be forgotten.
They are on layer 2.
Posted 25 March 2017 - 03:52 PM
Just downloaded v2.1 and it can be played for hours, because the ball never drains. ![]()
It's because there are gate4 to gate 9. They must be delete. I think, they are for testing the table and had to be forgotten.
They are on layer 2.
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Posted 17 April 2017 - 08:41 AM
Huh i dont seen that during Gameplay.
But i really wonder, i havent this.
Edit: ok dont remember, i think i deleted this before at my B2S Coding ...
Edited by STAT, 18 April 2017 - 07:03 AM.
Posted 17 April 2017 - 11:18 PM
Something has gone wrong with 2.1. I had the first version and it played fine. Now the ball floats around and won't drain. Has this been changed to Physmod 5?
Edit
Just tried it in Physmod 5 and it's the same. This table is freaking me out as it plays itself ![]()
Edited by Andypc, 17 April 2017 - 11:21 PM.
Posted 29 April 2017 - 09:53 AM
...oops! non mi ero accorto di aver lasciato i "gate" attivi.
li uso (per ore) per verificare la presenza di errori o "punti morti".
scusate.
PS
:-) bisogna vedere cosa intende Google per "punti morti"
Volevo rendergli la vita più facile accennando a "punti cechi", ma Google insiste a menzionare i cittadini di una repubblica europea.
=====
... oops! I did not realize I left the active "gate".
I use them (for hours) to check for errors or "dead spots".
sorry.
PS
:-) You need to see what Google intends for "dead spots"
I wanted to make life easier by referring to "Czech points", but Google insists on mentioning citizens of a European republic.
Posted 09 September 2017 - 07:32 PM
Just downloaded v2.1 and it can be played for hours, because the ball never drains.
It's because there are gate4 to gate 9. They must be delete. I think, they are for testing the table and had to be forgotten.
They are on layer 2.
can you explain in more detail as i dont understand where the gates are?
Posted 09 September 2017 - 09:29 PM
Just open VPinball

16/9 DT settings

Edited by batch, 09 September 2017 - 09:47 PM.
DIRECT LINK TO MY TABLES : http://www.vpforums....loads&mid=30858
LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9) 2.0
Posted 10 September 2017 - 09:36 AM
many thanks for the explanation ![]()
its easy when someone takes the time
with diagrams to show a novice like me
cheers ![]()
much appreciated often wondered how you tested a
table and not have the ball drain
another bit of knowledge ticked off ![]()
Edited by rockhouse, 10 September 2017 - 09:53 AM.