Not sure why I am not getting any rom sounds. DOF working. VP9 version works with sounds, but so far nothing. any suggestions. running 10.1. I've tried both "spiderm7" and "spidermn" roms.
Edited by 1toomuch, 28 August 2016 - 07:22 PM.
Posted 29 August 2016 - 01:53 AM
Nevermind. I realized I disabled sound on the vp9 version (when I was learning how to add my own mp3's) and never enabled it back. Funny how script on vp9 table will affect the script on a vp 10.1 table. Hmmm...opens up a whole new level of trouble shooting in the future. Anyhow, never mind the question. Thanks for another great table. The improved table image alone makes this one a keeper. My daughter absolutely loves this one, especially with the Buble jazzy theme song added to the background. Nothing like seeing my 10 year old daughter showing off pinball games to her friends. Keep doing what you are doing because you creators are the best!
Posted 29 August 2016 - 08:10 PM
Thanks, gtxjoe, it's a pleasure for an old guy like me to play tables like this one ![]()
I did a backdrop for the VP9 version and I tried to use it with your VPX version
Here is a snapshot

The backdrop to import in Table / Image Manager

And DT settings

Hope you like it
Question : is it your car ?
Edited by batch, 29 August 2016 - 08:16 PM.
DIRECT LINK TO MY TABLES : http://www.vpforums....loads&mid=30858
LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9) 2.0
Posted 31 August 2016 - 03:56 PM
Please see attached snippet screenshot which shows all B2S related entries. I don't see any option to set B2S to true?? The B2S will not load for me.
if you using 10.1 you need to go into the "user" folder find controller.txt and make sure the first line look like thins
forcedisableB2S=0 <---if the zero is a 1 make it s a zero
if your using 10.2 go under the preferences tab , click keys/dof and to the bottom right make sure disable B2S is unchecked
and also make sure the Table and B2S are the same name
Posted 31 August 2016 - 04:15 PM
Posted 27 September 2016 - 11:06 AM
I used to own this table & thought that the rubbers were somewhat whiter. That was years ago & maybe my memory is off. But I figured why not experiment & see if they can be whitened up a little.
I looked around & noticed the Material Manager & in the left hand column was something labeled “Rubber White”. I played around with the settings & the Base Color did change the rubber color. Changing the original off-white to full-on white didn’t seem to make any perceptible difference. I could make the rubbers red or green so I thought I was on the right track. Just couldn’t make them white. I played around with the Glossy & Clearcoat Layers but that didn’t seem to have any affect on the whiteness.
Is there some other setting that is limiting how white the rubbers or possibly other items can get?
Thanks again for a great table.
Edited by Brer Frog, 27 September 2016 - 11:07 AM.
Posted 27 September 2016 - 06:16 PM
That "metal" setting can make things dark sometimes. You can play with the material colors in there without affecting the way anything works on the table unless you mess with the stuff in the "physics" box at the top. The physics settings can affect the way the table plays.
Posted 28 September 2016 - 05:25 AM
I noticed the Red Rubber did not have the "metal material" checked. I checked it to see how much difference it would make. It made no appreciable difference, probably because the red rubber was relatively dark, at least compared to the white rubber.
Thanks again.
Posted 10 October 2017 - 09:36 AM
Was playing this in DT mode and frequently the playfield did not display until I clicked on an empty area of the Windows screen.
IIRC this used to happen on some tables until I found out the cause & fixed it. I searched & Googled but could not find how to fix the problem. Any suggestions would be appreciated.
Thanks,
Mike