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#21 viktory2k1

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Posted 17 July 2016 - 12:57 AM

Yeah, I got to get vpx up and running and set the path to run certain tables on vpx. I quick stupid question, is vpx backward compatable with vp9 tables? I thought it wasn't so thats why I didn't set it up. Cool how you could tell just by looking at it but I will go to the pinball database or whatever an look at the original playfield. I love this table and used to play it when there used to be arcade hang-outs in my teens. I just wonder if it would conflict with tables made for vp9. thats all. Wanna team view my setup?


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#22 nFozzy

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Posted 17 July 2016 - 12:57 AM

 

I'll do it again. When someone says that light inserts are not showing and you know a reason light inserts might not show, you might not mention it, but I will. Perhaps the flaw at this point is that you can still attach a dedicated world image to your light inserts. But if turning on a feature is going to render them un-renderable, there is a flaw in the program.

 

There is also nothing to suggest you would only find light inserts on the main playfield layer in real, re-created, or original tables, if you find that, you are finding a lie. Not supporting reflections on light inserts is an acceptable, and defend-able thing, Supporting a graphic set for them, as VP always has and VPX does, and then letting them disappear if reflections are turned on, is stupid.

 

"Why doesn't it work exactly how I want it to?" isn't the right question to be asking. Because it just doesn't work that way in vp10! Handling inserts as a totally separate entity from the playfield is more complicated, and of course it's going to cause issues with reflections because the reflections are all calculated on the playfield.

 

There are advantages to the way it works in VP10. For example, if your playfield has baked-on shadows, you can assign your inserts to use an unaltered insert image without them overriding the shadows when the inserts are off. This would be a dead-end if inserts worked the way you wanted them to.


Edited by nFozzy, 17 July 2016 - 12:57 AM.


#23 viktory2k1

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Posted 17 July 2016 - 01:05 AM

I looked on here for triple strike for vpx and couldn't find it but think I know where to find it or look. I saw the TOTAN 4K mod and OMG! I wish my PF was 4K! Unless that was a pic of the actual table.


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#24 Shockman

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Posted 17 July 2016 - 01:08 AM

I think he was typing at me vik'

 

I have tried to give my table away. Only the lights need work. I tried to get the inserts on the playfield, using PS. Of course I can do it, but it did not turn out well. I would want them to be the exact size they are now at exactly the same place, color, I couldn't care less, but would want the texture and blending that was being done before.

 

It's not a basic table. It is a complete re-creation of Mr. & Mrs. PAC-MAN that is the same file which started out as a .vpt file before pinmame had support for it. It used .jpg for most things then and had degraded before conversion to .png. However I like the way they are. I think sterile pics make fake presentations.

 

Problems,

 

- The pics are not the correct aspect ratio, because the highest resolution that could be used was 1024 by 1024 square.

- The pics are not the same aspect ratio. The light insert pics are the correct aspect ratio.

- I am color blind. I could not get the final colors right to save my life. That is the main reason I have switched to working on the color mod, which is something that happens in real life with real tables.

- I lack the skills to model and endow primitives. ( pop bumper ).

- Less now, I would think, but the major and many minor builds always seem to bring a slew of problems with this table. I could not show you one build that has the best maze lights, bumper cap renderings, GI, fake shadows, and other stuff. The latest release has the worse bumper cap rendering for example.

 

This very table has many hundreds of hours into it starting around 2002. It is of course my favorite, and the only one I put much work into. Most of my VP fun is in experimentation with ideas, in pursuit of inspiration for a nice original.

 

I think I have an early color mod .vpx file in my link. The latest builds have 6 lights moved to the playfield, and every one is a little off. I think the latest is beta 19 though it is nothing more than a WIP.

 

I'll repeat that anyone of you that has the skills is welcome to finish it up. I'm not talking about a mod. I want the official release to be better than my skill set allows. I don't have the original resources used for a lot of the stuff, so the best I could offer is a suggestion to export what is in the image manager. I also don't want to collaborate on this or at this point on anything else. If you take it, it is yours. 



#25 viktory2k1

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Posted 17 July 2016 - 01:14 AM

Can you post some of your work shockman? I would like to see it, your skillset is wayyy beyond mine, I am still working with re-created tables but not modding them. I have never used VPX and would like to learn it but I start to read the tutorial and I get interrupted everytime so thats the only reason I stuck with vp9 and I had most of my stuff set up already when vpx was released. I mean post some pics, not dropbox or anything. Have you ever successfully re-created a table in vp9 or vpx?


Edited by viktory2k1, 17 July 2016 - 01:17 AM.

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#26 hauntfreaks

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Posted 17 July 2016 - 01:23 AM

shock... make a basic table... and recreate the issue... so its noticeable straight away, not something that needs to be hunted down...

once its posted... I not being a pro at this will look and I'm sure... guys that are pros will also take a look.... then we can say yep... you have a point or heres what needs to be done...


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#27 viktory2k1

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Posted 17 July 2016 - 01:27 AM

He won't post a pic for some reason besides the ones in his sig, I don't want to download a table, just a few screen shots would be all it would take. I think vp9 came with a very basic table you could just mess with, I don't remember the name, hotrod or something? That Uncle Willy can do anything! have him take a looksy too. So can GTXJOE. He practically set mine up or told me more that any tutorial in minutes vs. my weeks.


Edited by viktory2k1, 17 July 2016 - 01:30 AM.

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#28 Shockman

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Posted 17 July 2016 - 01:31 AM

Can you post some of your work shockman? I would like to see it, your skillset is wayyy beyond mine, I am still working with re-created tables but not modding them. I have never used VPX and would like to learn it but I start to read the tutorial and I get interrupted everytime so thats the only reason I stuck with vp9 and I had most of my stuff set up already when vpx was released. I mean post some pics, not dropbox or anything. Have you ever successfully re-created a table in vp9 or vpx?

 

Most of my game related work can be downloaded from the links in my sig.



#29 viktory2k1

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Posted 17 July 2016 - 01:42 AM

I would rather see a pic because this pc isn't set up to play a table and may not open your files but I will give it a shot friend. I would have to install vpx on this pc to view the files.


Edited by viktory2k1, 17 July 2016 - 01:43 AM.

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#30 Shockman

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Posted 17 July 2016 - 01:43 AM



He won't post a pic for some reason besides the ones in his sig, I don't want to download a table, just a few screen shots would be all it would take. I think vp9 came with a very basic table you could just mess with, I don't remember the name, hotrod or something? That Uncle Willy can do anything! have him take a looksy too. So can GTXJOE. He practically set mine up or told me more that any tutorial in minutes vs. my weeks.

 

I did not create any pics. These are arcade type and pinball games to play. That's the only reason I didn't post a pic. If you want a pic I will post one.

 

I'm not sure what you want to see, so here is beta 12. it's the next build after the one uploaded, with reflections on. mmpacpng_t.png

And reflections off. mmpacpng2_t.png



#31 hauntfreaks

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Posted 17 July 2016 - 02:07 AM

ok... I see it... I will open your table and look, for the heck of it... 

what you can't just make a basic VPX is beyond me, but ok... what ever... I'll see what my basic skill set can do....

 

I see its rev11 but i'm sure its close enough


Edited by hauntfreaks, 17 July 2016 - 02:08 AM.

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#32 hauntfreaks

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Posted 17 July 2016 - 02:22 AM

this isnt the reason... but .... come on man... 

 

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#33 viktory2k1

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Posted 17 July 2016 - 02:28 AM

Well, I took a good look at both pics and I think you need to turn down the reflections a bit because they interfere with the table graphics a bit. In my opinion, both pics are beautiful!! These are scratch built originals? Great work, I see no problems in a still shot except the reflections may need to be toned down a bit. Does this play good?


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#34 sliderpoint

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Posted 17 July 2016 - 02:29 AM

Vic, it definitely has issues in the inserts. Check out those black triangles come from the targets.

 

@Haunt

 

http://www.planetary...PS-IPBPF-PACMAN

 

 

Might be able to put something better together out of those.  Plus they have the inserts in the images  :tup:

 

 

-Mike


Edited by sliderpoint, 17 July 2016 - 02:30 AM.


#35 hauntfreaks

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Posted 17 July 2016 - 02:33 AM

fixed

 

https://www.dropbox....HF_mod.rar?dl=0

 

oh and when i say fixed i mean the pac man inserts.... i'm not doing the whole playfield just to make a point... 


Edited by hauntfreaks, 17 July 2016 - 02:43 AM.

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#36 viktory2k1

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Posted 17 July 2016 - 02:42 AM

OK Slider, I see it now, I got carried away at staring at the pop bumpers. Otherwise it looks very respectfull to me, I thought that was a reflection issue, I would like to see Haunts fix in a pic!

 

@ Shock, I would love to see a pic of the whole game room!


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#37 sliderpoint

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Posted 17 July 2016 - 02:42 AM

yup



#38 viktory2k1

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Posted 17 July 2016 - 02:49 AM

Crap, shock is offline now, right at the good part, I would like to play that once I get my VPX set up properly.


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#39 viktory2k1

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Posted 17 July 2016 - 03:01 AM

Vic, it definitely has issues in the inserts. Check out those black triangles come from the targets.

 

@Haunt

 

http://www.planetary...PS-IPBPF-PACMAN

 

 

Might be able to put something better together out of those.  Plus they have the inserts in the images  :tup:

 

 

-Mike

OMG, don't point that out, I see way more now! Damn.LOL


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#40 Shockman

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Posted 17 July 2016 - 03:29 AM

I put the graphic 'freaks posted into beta 19. I will upload a new version soon.