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MEDIEVAL MADNESS Graphic-Custom Physic Mod

medieval madness custom physic future pinball recreation

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#21 freneticamnesic

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Posted 20 May 2015 - 07:54 PM

Which table has flippers that work properly?



#22 hmueck

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Posted 20 May 2015 - 07:54 PM

but jar jar binks is terrible, just because they haven't seen the movie doesn't mean they're wrong.


Details... details... ;)

and no FP physics mod can ever fix those flippers, but I know what you mean. FP physics doesn't suck, but it's not VP either. Let's say, if we didn't have VP, there would be less complaining


I'm sure we would find something else to complain about. Have you seen the physics in Zaccaria Pinball and The Pinball Arcade? :D
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#23 freneticamnesic

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Posted 20 May 2015 - 07:55 PM

 

 

I think it needs more shine in the materials. He looks kinda dull in the wings, think he's more of a shiny plastic



#24 hmueck

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Posted 20 May 2015 - 08:00 PM

@Hmueck
You don't need  different FP version, you need only BAM....it pointless what version you use, physic and graphic changes thru BAM


BAM is doing this nowadays? Last time i tried it (okayokay 2 years ago) it was just for the camera angles. *impressed*
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#25 freneticamnesic

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Posted 20 May 2015 - 08:01 PM

BAM lets you load custom physics sets by having a file in your tables folder, it's pretty cool. You can use BAM to tell it which physics to use as well.



#26 The Loafer

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Posted 20 May 2015 - 08:25 PM

Zaccaria Pinball now has above average physics, nice try ;). I appreciate pincade entertaining the FP physics discussion but it does take away from the purpose of this thread, which is a WIP of what looks to be an excellent MM version for future pinball.

For what it's worth since he has not discouraged the discussion, I think the zed modified tables I have tried by zedonius had flippers that worked just fine. FP is a fickle beast, I found there is a difference in physics from PC to PC, def needs a decent PC to run it properly (very much IMHO here!). From what I have seen from the ability to have bump mapping and more flexibility with toys, this is one area I don't think VP wins out... But who cares? VPX tables still look excellent as is and of course there are those other advantages :)

FP is an excellent program and you can't beat the price. When the tables are tuned well, whether or not one believes they are not as good as VP is irrelevant, for me, they are fun to play. To each is own of course.

#27 pincade

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Posted 20 May 2015 - 08:27 PM

@freneticamnesic

Currently all Zed physic tables uses different flipper models and a trick to achieve a perfect aiming and control....but in my opinion is not well combined with the physic.

I'm not a great Zed-physic addicted, and I don't trust in the concept "one physic for all kind of tables" but despite of this I'm currently create a default custom physic template with hardly altered  flippers parameter, and this MM will have it for sure.

 

@hmueck

It was You that said  "You don't think it would look as good as in VP10?"  not Me!

 

after that you've said "At least better than everything we had before" and here I agree with you at 100%

 

If you are interested I would like to say that I don't know nothing about materials in FP, only the basic that everyone knows

Directx11? is this? well if I had bought my Geforce GTX660 dx11 - 2GB for a 3d like this I'll be better to sell it and buy a geforce 2 mx440 with 128mb

 

btw

 

Didn't want to make a fp/vp war (especially for graphic that is probably the first attempt ever in hystory) I've got some VP tables in my cabinet that is still not present in fp and I love it and play it... but hearing blasphemy really hurts me and your dragon images are the absolution


Edited by pincade, 20 May 2015 - 08:30 PM.


#28 hmueck

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Posted 20 May 2015 - 08:36 PM

in the meantime I've almost completed this mod, it's very important because is one of the best William SS table and even one of the best from Francisco666.


Looking very much forward to playing it!

@hmueck
It was You that said  "You don't think it would look as good as in VP10?"  not Me!


That was a question directed to *you*! ;) And a definitive "No!" is the answer. :D


Didn't want to make a fp/vp war (especially for graphic that is probably the first attempt ever in hystory) I've got some VP tables in my cabinet that is still not present in fp and I love it and play it... but hearing blasphemy really hurts me and your dragon images are the absolution


Me neither! I hate wars.

Blasphemy? :D
*like* ;)
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#29 ClarkKent

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Posted 21 May 2015 - 06:21 PM

No matter what or How I do it but I can not aim with the flippers in FP. Not in physics 2.5, 2.6, Zed or something else. The flippers can not be compared with real pinball flippers at all. In VP (PM and 10) flippers behave very realistic and behave as expected. Visuals are really very nice in FP but after some time it is not fun to play with as it feels like just shooting somewhere and not intentionally hitting targets...

#30 pincade

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Posted 21 May 2015 - 08:03 PM

Clark Kent...what you said is "once upon a time" ...I can aim just like in  the real machine (at least on my tables) watch the post below:
 
 
 
Ok, Physic Tweaking part is ended.
 
What's new in this table compared to other Custom Physic tables? 
- FLIPPERS!
 
The main target of this physic modification was to obtain an elastic flipper that rebound a speed falling ball BUT controlling the dampening and rebound depending on how you move the flippers.
You can drive and dampen the falling ball with a rapid and gentle movement
or
You can wait the ball standing still to make the ball bounce in an unknown/known direction.
 
I usually drive the falling ball with flippers in the real pinball machine, because wild ball rebounds on flippers really scares me, it's a pro and difficult movement(even a little risky) but allows to block the ball where you want.
 
This preview video shows for the first part, some ball-block tricks, the second part is pure free gameplay but you can notice flippers aiming ability 
WATCH IT 720p60FPS or 1080p60FPS
 
 
the video is a little bit dark due to the video-capture program, sorry

Edited by pincade, 22 May 2015 - 07:43 AM.


#31 hmueck

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Posted 21 May 2015 - 08:12 PM

I tried some new FP tables yesterday.
Dark Knight Joker Edition was very PC game like. Crazy ball behaviour IMHO.
Abacadabra - the only thing i could concentrate on was the flipper sound. Every time you press a button, the "em flipper solenoid is fully activated for three seconds" sound is played. Drove me crazy.
Indiana Jones zen- this had great flipper control and feeling. Sadly i got the ball stuck after three minutes.

Very much looking forward to your MM table!

In the meantime: do you have any suggestions for tables with good flipper control and physics?
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#32 hmueck

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Posted 21 May 2015 - 08:24 PM

Just watched the video. The flippers sound very harsh and heavy to me. I compared them to the PAPA gameplay video, where they sound softer and maybe a bit quicker.
And i'm dearly missing the music, but i guess thats still being worked on.
Other than that: i should play more and build less. ;)
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#33 pincade

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Posted 21 May 2015 - 08:26 PM

Don't know wich version of Batman Joker Edition did you downloaded (there are 3 versions) but I suggest the Zed version that is surely the best.

Concerning Abra Ca Dabra, are you talking about my version? (3.0 Custom Physic)

 

Btw...

...Hard Question Hmueck...I don't play basic FP tables and I don't like so much Zed Pinball tables....but there is one that has a good aiming:

ZedPinball Physic Elvis 1.1...not perfectly but the ball goes where you aim.

 

Apart from this

 

I think that my Abra Ca Dabra and my Gottlieb Buccaneer has a very good physic, try and let me know



#34 hmueck

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Posted 21 May 2015 - 08:34 PM

I downloaded the last uploads at pinsimdb. Joker was ultimate 1.4c i think.
Sounds like i should check out the zed tables.
Abracadabra: yes, the 3.0. you are popotte ?! I couldn't concentrate on the quality of the physics, sorry. ;)

I'll try the buccaneer table tomorrow.
Any other? You don't like the zed tables, but you say the new physics in bam is good. In which tables (beside yours)? ;)
VPX0beta tables: 29cff786951ed9c1a70fc1fa47f5e3c1.png 0cecd68ffa2537a7262337834a05bbbe.png Finish them if you like!

#35 pincade

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Posted 21 May 2015 - 09:12 PM

-Your Joker 1.4c has not a physic information, I think could be the basic FP or the 2.6...

anyway THIS IS the zed version...not tried yet but I'll do

 

-I'm not Popotte, I'm Monnezzas on Pinsimdb and I've made graphic/physic mod of that table built by Popotte many many years ago for basic FP default physic.

 

-Don't make confusion: BAM and Zed are not the same thing.

BAM is a "sort" of frontend for FP that changes the rendering engine and allow to load a specific physic set (could be Zed Physic, 2.5,  2.6  or Custom Physic and son on...)

you need to have a .zip file associated with the table in the same tables folder (example Abra Ca Dabra CPM.fpt and Abra Ca Dabra CPM.zip)

if you are interested check the BAM & FP Definitive Guide in Go Pinball forum  BAM section (can't link because this forum is incredibly denied here!!)

 

Cannot understand why you could'nt concentrate on the physic, but when you can let me know, I'm always curious to know other people opinions


Edited by pincade, 22 May 2015 - 07:42 AM.


#36 ClarkKent

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Posted 22 May 2015 - 08:53 AM

If aiming is so much better now - why doesn't it work here? Behavior is totally unrealistic. I would like to play the BBB FP-version as it looks great there - but only the VP PM5-version plays like the real deal. I own several real pinball machines - the real behavior and the one in VP10 is very similar. But in FP I almost get angry as I'm not able to do reproducible shots. Most times the ball goes in a totally unexpected direction.

 

Or is something wrong with my installation? I'm using regular FP installation with BAM (latest version). i5 with GTX660 should be fast enough. I do not understand this anymore.



#37 pincade

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Posted 22 May 2015 - 09:31 AM

Your system seems to be ok. It's a matter of tables or maybea bad BAM configuration.
To make a test download my Abra Ca Dabra 3.0 custom physic from psdb play it and come back here to let me know. Eventually make a comparison with the video I posted here.

#38 ClarkKent

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Posted 22 May 2015 - 12:54 PM

By the way - what I always notice in FP: the slingshots are way too sensitive. The ball just rolls slightly down the slingshots and they suddenly trigger.



#39 The Loafer

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Posted 22 May 2015 - 06:33 PM

Like just about everything else in FP, the slingshots can be done other ways, there are some tables where the ball rolls over the sling without triggering it, as it should be. It's just that some stuff are trickier than others to set up for the authors and some don't see it as a priority. This is no different in VP, some table objects if not tuned properly just feel wrong.

I think the FP physics stuff is what it is and if I had a wish it is irrelevant of this physics issues, but more a wish for some to ease off on comments that more or less infer that the author is wasting his/her time working on an FP table, even if said comments are mentioned with good intentions. They aren't a waste of time for two obvious reasons: 1) they enjoy working with the FP program and 2) there are plenty of FP fans who like the game play as is and therefore enjoy the fruits of the authors labour. Let us continue supporting the authors for whatever endeavours they want to work in. This isn't just about VP/FP, this has been hinted at by others with similar comments for new vp9 vs vp10 tabled or of course the more common "desktop vs FS". It is of course, just a wish...

Keep up the great work Pincade, looking forward to the release.

Edited to correct member name because I am an idiot

Edited by The Loafer, 22 May 2015 - 06:43 PM.


#40 freneticamnesic

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Posted 22 May 2015 - 06:39 PM

pintrepid?







Also tagged with one or more of these keywords: medieval madness, custom physic, future pinball, recreation