Because it's using the VP lighting system, I'm not coloring the playfield to darken it because that screws everything up if we ever get a true realtime lighting engine. You can adjust it and make the table brighter if you'd like? Go to the lightsources setting in the options of the editor and change it to 0 type (currently 1). Or just crank the brightness up on the ball image and re-import it and it will probably look like crap, as I tried to do.
I prefer setting L1 Type to 0 also it brightens the table, however the default setting of 1 does enhance the appearance of the GI lights.
But my old eyes have trouble with the ball as well even with the type 0. I used the table/Image editor to export the shiny ball image from the latest release of Cactus Jack's table and then imported it into WWF and then selected it from the Ball image drop down box and I can see it clearly now...
Thanks for the table, great work! I used to have this one years ago then traded it for an TFTC. Fun to play it again. It does play close to the original. Can't wait for the PM5 version..
Rich



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