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CFTBL VP9.2 FS [VP 9.x Cabinet FS]

melon francisco666 CFTBL Creature black lagoon Bally 1992 FS

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#21 CPSNine

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Posted 22 March 2014 - 04:57 PM

Yes! great table, congratulations to everyone involved.

Has anybody been able to get the "KISS" skill shot, it does not seem to register but maybe that is just me...


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#22 BobAlbright

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Posted 22 March 2014 - 06:29 PM

Yes. I've gotten the kiss. And that us when the "f" lit up. I have other versions of this table and the "f" will light up on the first time in the hole. I assumed that's the way it is supposed to work...the fact that 4 times into the hole lights up the extra ball is separate

 

Edit--my bust--the F was coming on when I got the 2 light special thing


Edited by BobAlbright, 22 March 2014 - 09:56 PM.

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#23 naboodiver

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Posted 22 March 2014 - 06:51 PM

I am not seeing the moving hologram like I use to in the other version of CFBL during multi-ball after completing FILM and hitting the slide for KISS target.    It is appearing as each letter of FILM is achieved but for me that is it.    Is it just my poor game play or I am missing a target or something?     Is anyone else seeing the creature move?



#24 htamas

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Posted 22 March 2014 - 07:52 PM

Click Select button and then select cRampas (it's a collection) from the object list. Now change the image of those 4 primitives to plastico5 or plastico4 to see if it's better this way...

 

Thanks, plastico5 is a good choice, looks fine now.

 

Is anyone experiencing the ramp gate not opening so it allows the ball to go down the other ramp to the bowl during multiball or is it just me.

 

Happened to me as well.

 

Has anybody been able to get the "KISS" skill shot, it does not seem to register but maybe that is just me...

 

Yes, no problem here with that one.

 

I am not seeing the moving hologram like I use to in the other version of CFBL during multi-ball after completing FILM and hitting the slide for KISS target.    It is appearing as each letter of FILM is achieved but for me that is it.    Is it just my poor game play or I am missing a target or something?     Is anyone else seeing the creature move?

 

Hologram worked fine for me once when I got multiball, However if I'm not mistaken, I didn't see the creature when I got a multiball the second time. Not sure what the rule is regarding this, i.e. when is it supposed to appear.

 

I found the bumper hit and flipper up sounds to be too quiet, so I replaced them with the CenterBumper sound from the earlier table version and flipper up sound from Atlantis... although this is entirely subjective preference of course.



#25 Pinball999

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Posted 22 March 2014 - 11:06 PM

I really feel stupid.. but can anyone post a screenshot of where to find the cRampas collection?

Thanks in advance!



#26 naboodiver

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Posted 23 March 2014 - 12:04 AM

table ---> collections... Will show you all the ramps in the collection.    However the easiest is to select the ramp in the picture and change it to plastico5.



#27 Pinball999

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Posted 23 March 2014 - 12:07 AM

Thanks Naboodiver. I've just realized that I've started the wrong CFTBL...



#28 Les73gTx

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Posted 23 March 2014 - 12:17 AM

I have played this table a bunch today along with my wife. Everything works as it is supposed to I believe no problems and no stuck balls. Saw the creature many times and had one game where the creature appeared two different occasions. I am not 100% sure what it takes to make the creature appear the second time in one game.
Plastico5 works beautiful for the ramps.
Again great work all involved.

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#29 jamiro

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Posted 23 March 2014 - 01:03 AM

5 star work on this one. It looks amazing and plays well.



#30 gigalula

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Posted 23 March 2014 - 04:39 AM

Really nice!!! Good work and yep I also prefer with plastico5... Thank you



#31 Sunskift

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Posted 23 March 2014 - 10:34 AM

Thanks Mellon! This is a great table! Great looking and super smooth!
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#32 Horrible

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Posted 23 March 2014 - 07:48 PM

Great work Melon, nice graphics. Have sorted the plastics as per the previous post. I'll agree that the ball is a bit floaty, also do the poppers need to have a bit more strength?

Keep up the good work

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#33 melon

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Posted 24 March 2014 - 10:12 AM

Is anyone experiencing the ramp gate not opening so it allows the ball to go down the other ramp to the bowl during multiball or is it just me.

Thank you!

 

You're right. And it's strange, because if you go to the menu and do the test ramp it works.

I'll take a look at those things you've noticed.


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#34 naboodiver

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Posted 24 March 2014 - 12:57 PM

I played the heck out this yesterday.    As a matter of fact, got the highest score I ever managed to get.    But, I still have am not seeing the same Creature animation I use to see under the prior builds.    In other reditions, the creature would illuminate and move side to side in the window.     It just is not doing it for me.    Again it does appear during the FILM letter achievement but not during the multi-ball sequence after the FILM is achieved and the start movie (Kiss kicker or silde kicker) is hit.    If anyone else is acutally seeing the creature illuminate and  move back in forth in the window, let me know.   



#35 htamas

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Posted 24 March 2014 - 01:44 PM

Yes, I did see the creature moving side-to-side several times.



#36 naboodiver

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Posted 24 March 2014 - 03:10 PM

htamas,   Thanks for the reply...  I must not be hitting the correct combination.     Good to know it is working.    I guess this is a good excuse to keep playing it to finally figure out how to get it going.    If anyone knows all the triggers to display the side to side movement, I would like to know.   Thanks. 



#37 Arcade4

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Posted 24 March 2014 - 06:44 PM

Creature is working fine for me as well.



#38 melon

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Posted 25 March 2014 - 07:42 PM

First of all, I'm not an expert in this table. You'll know better the rules than me, for sure.

About creature:

According to the manual, solenoid 11 is a flasher, solenoid 28 is a lamp and solenoid 27 is the motor, and that's how it's coded here and in UW and Scapino's version. If you go through the menu you'll find it's working this way.

The same for the moving ramp, Solenoid 23 rises the ramp and solenoid 26 drops it down, while switch 38 is activated when it's down. Again, if you go through the menu you'll see it works OK.

So, I really don't know why it's not working like it's supposed to do :hmm:


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#39 ressof

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Posted 31 March 2014 - 06:19 AM

Yes! great table, congratulations to everyone involved.

Has anybody been able to get the "KISS" skill shot, it does not seem to register but maybe that is just me...

 

Hi, I have the same problem with the "KISS" skill shot, running Windows 7 vp build 932



#40 naboodiver

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Posted 31 March 2014 - 12:35 PM

 

Yes! great table, congratulations to everyone involved.

Has anybody been able to get the "KISS" skill shot, it does not seem to register but maybe that is just me...

 

Hi, I have the same problem with the "KISS" skill shot, running Windows 7 vp build 932

 

Works fine for me.    Windows 7 64bit.   

 

PS... Still not sure on all the combinations of shots but when I scored the concession stand after the start of multi-ball, the game finally shows the creature move back in forth in the panel..  I love it when it does that. :-).     I get distracted by it and usually loss the ball.  LOL..


Edited by naboodiver, 31 March 2014 - 12:38 PM.






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