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Close Encounters FS WIP
Started By
pinuck
, Aug 09 2012 03:44 AM
26 replies to this topic
#22
Posted 15 August 2012 - 02:17 AM
QUOTE (htamas @ Aug 14 2012, 05:13 PM) <{POST_SNAPBACK}>
QUOTE (Rawd @ Aug 14 2012, 03:50 PM) <{POST_SNAPBACK}>
Thank you for working on this. I am really looking forward to this one.
It's already out
http://www.vpforums....u...l&f_id=6735
Well thank you!
#23
Posted 01 April 2013 - 11:14 PM
Excellent repoduction. I have the original game in my collection and I must say...great job! I dont know if it's been said or if you're aware...there is one minor game play flaw I noticed while playing. I noticed that when knocking down all the targets, it activates both the xtra ball and the special. In the original game, knocking down the targets only activates the special and lighting all three thru lanes at the top activates the xtra ball. I noticed that when doing either it activates both the special and xtra ball.
Thanks for the great work!
#24
Posted 02 April 2013 - 02:41 PM
Not 100% certain, but that behaviour is controlled via the rom, so just press F6 while playing the game and then you may be able to select that aspect of the "all targets hit" you seek. Once done, you will need to press F3 to reset the rom (which loads the new settings).
I apologize if this advice is incorrect, I usually try and play test before offering it but I cannot test this at the moment.
I apologize if this advice is incorrect, I usually try and play test before offering it but I cannot test this at the moment.
#25
Posted 02 April 2013 - 02:48 PM
When set to 5-ball game, it behaves as Sirius explains. When set to 3-ball, completing either the rollovers or the drop targets will light both EB and Special. Setting it for 5 or 3 ball play can be changed with F6, as The Loafer mentioned. You can also change whether Special awards a replay or an EB.


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