I have never play T2 real machine so no comment...
What are the good parametres for you ?
ced.
there is no basic or standard settings you can apply to a table. every table plays different. Even same real machines plays different. A friend of mine owns a Space Station too, and it plays miles others
than my machine. The basic parameters of this table are not too far of the settings I use, but the mix of gravity, slope and elasticity makes this table easy to play. For example a slope of 7,1 and a gravity
of 1,4 is much too low. No good mix at all. Plus the settings on the flippers makes it an easy to achieve point table. Also the flippers are to weak to make a constant right ramp shot. 80% of the time the
ball rolls back from it. Like I said, nice table, but the physics need a tweak. But poorly it is not possible on this one without things messing up. For example I change the flipper speed (which is to low) to
a higher level, it will not fit with the em reel animation.
Groni, I wonder if it has to do with spec difference's in computers-- maybe accelorameters???
Interesting, I would have to say on my system, the Physics are arguabley the best I have ever seen on a
VP game the first run out.
I am not getting the long ball times, the Ball seems to be flowing at the correct speed on my system. I can do flipper catches and slingshot post passes that are reacting like the real game.
Ball doesnt always go up the ramps, you have to hit it somewhat dead on- like in real life.
Ball speed seems to be very realistic, not way too fast (which, I see is ussually the problem on
VP games) but it is definately not behaving way to slow either. I would definately say its perfect.
The problems I saw so far:
1. Some stuttering when ball is in pops
2. some stuttering when in multiball (nothing like monopoly)
3. Left Flipper would occasionally not work-- almost like I had to make a flipper EOS switch adjustment, or a cold solder joint on the flipper coil. This is weird, something that I havent come accrossed either while testing or playing a game.
4. I wish this was more angle independent specially to have the back more inverted in to make things less flat. I have been preaching about this for pretty much all of 2011, and I feel like I am cheating on myself

thank you, I am going down to test some more...
Scott
Detroit Pinball