- View New Content
-
Getting Started
-
Tutorials
Tutorial Categories
Tutorials Main Page Installation and Setup Downloadable TutorialsROM Adjustments
Number of Balls Adjustments Volume Adjustments
-
Visual Pinball Tables
VP 8 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP 9 Desktop Tables
All VPM Recreations VP Recreations VP/VPM MODs VP Originals ROMsVP9 Cabinet Tables
All Full Screen Cabinet Full Screen B2S Cabinet Spanned Cabinet Tables Media Packs ROMsVPX Tables
All VPinMAME Recreations VPX- - /VPinMAME - MOD Tables VPX Recreations VPX Originals Media Packs ROMs VR
-
Frontend Media & Backglass
Media Packs
Complete Media Packs Wheel Logos VideosBackglasses
dB2S Animated Backglasses UVP Animated Backglasses Topper Images
- Future Pinball Tables
-
Design Resources
Main Resources
Table Templates Playfield Images Image Library Sound Library Key CodesVP Guides
VP8 Guide - English VP8 Guide - Deutsch VP9 Guide - English VP9.1.x Guide - English VP Object Guide VPM DocumentationFuture Pinball Resources
Playfield Images 3D Model LibraryFuture Pinball Guides
FP Script Guide Big Draco Script Guide FP Table Design Guide FP DMD Guide
- Other Features
- Bug Tracker
- Image Gallery
- Blogs
-
More
Whitewater VP91x 1.0
Started By
jpsalas
, Nov 19 2011 04:40 AM
59 replies to this topic
#23
Posted 19 November 2011 - 03:12 PM
Thanks so much JP
and Grizz and Noah! Stunning recreation of an amazing table!
One thing regarding flipper action: If the ball is trapped (totally stopped) on the right flipper and I aim for the left ramp (that goes to big foot area), it is almost impossible to hit as it goes way to the left. Even if I aim for the center of the table, the ball will go to the left of the left ramp. Conversely if the ball is moving quickly down the in-lane to the right flipper I am able to aim it well. It is only when I trap the ball, let it roll down the flipper and shoot that I run into this issue. I am wondering if this is specific to my system or if others are experiencing this.
Thanks again guys for this incredible table!!!
One thing regarding flipper action: If the ball is trapped (totally stopped) on the right flipper and I aim for the left ramp (that goes to big foot area), it is almost impossible to hit as it goes way to the left. Even if I aim for the center of the table, the ball will go to the left of the left ramp. Conversely if the ball is moving quickly down the in-lane to the right flipper I am able to aim it well. It is only when I trap the ball, let it roll down the flipper and shoot that I run into this issue. I am wondering if this is specific to my system or if others are experiencing this.
Thanks again guys for this incredible table!!!
Edited by JAM0, 19 November 2011 - 03:58 PM.
#26
Posted 19 November 2011 - 03:16 PM
QUOTE (Sheltemke @ Nov 19 2011, 10:29 AM) <{POST_SNAPBACK}>
"- the ball show a little "white aura" (I don't know how to explain that, white surrounding the ball), that makes it unrealistic"
Same on me, i simply changed the ball image to another(the image manager have 4-5 of them) that solve the problem dude.
Same on me, i simply changed the ball image to another(the image manager have 4-5 of them) that solve the problem dude.
How do you change it? I found the balls in the image manager, clicked on another one and then "reimport", but still have the aura
#27
Posted 19 November 2011 - 03:51 PM
JAM0 - Editor -> Table view -> Options -> Ball -> ...
Great table, thanks!
Servus
Walter
How do you change it? I found the balls in the image manager, clicked on another one and then "reimport", but still have the aura
Great table, thanks!
Servus
Walter
QUOTE (JAM0 @ Nov 19 2011, 05:16 PM) <{POST_SNAPBACK}>
QUOTE (Sheltemke @ Nov 19 2011, 10:29 AM) <{POST_SNAPBACK}>
"- the ball show a little "white aura" (I don't know how to explain that, white surrounding the ball), that makes it unrealistic"
Same on me, i simply changed the ball image to another(the image manager have 4-5 of them) that solve the problem dude.
Same on me, i simply changed the ball image to another(the image manager have 4-5 of them) that solve the problem dude.
How do you change it? I found the balls in the image manager, clicked on another one and then "reimport", but still have the aura
#28
Posted 19 November 2011 - 04:43 PM
QUOTE (starman @ Nov 19 2011, 04:51 PM) <{POST_SNAPBACK}>
JAM0 - Editor -> Table view -> Options -> Ball -> ...
Great table, thanks!
Servus
Walter
How do you change it? I found the balls in the image manager, clicked on another one and then "reimport", but still have the aura
Great table, thanks!
Servus
Walter
QUOTE (JAM0 @ Nov 19 2011, 05:16 PM) <{POST_SNAPBACK}>
QUOTE (Sheltemke @ Nov 19 2011, 10:29 AM) <{POST_SNAPBACK}>
"- the ball show a little "white aura" (I don't know how to explain that, white surrounding the ball), that makes it unrealistic"
Same on me, i simply changed the ball image to another(the image manager have 4-5 of them) that solve the problem dude.
Same on me, i simply changed the ball image to another(the image manager have 4-5 of them) that solve the problem dude.
How do you change it? I found the balls in the image manager, clicked on another one and then "reimport", but still have the aura
Thanks Starman. I went through all 8 balls -- the ball image changed but I still had the white aura on all of them
#31
Posted 19 November 2011 - 06:25 PM
Anyone having trouble shooting the "LOST MINE" ? (directly above the left inlane)
I could shoot it on the Beta , but not on this official release, i dunno, maybe I just suck, cause the balls only gone in there accidentally.
I remember Pacdude's VP8 WW having the same issue.
I could shoot it on the Beta , but not on this official release, i dunno, maybe I just suck, cause the balls only gone in there accidentally.
I remember Pacdude's VP8 WW having the same issue.
Monarch Of The Sea
#32
Posted 19 November 2011 - 07:48 PM
QUOTE (Mudfinger @ Nov 19 2011, 01:25 PM) <{POST_SNAPBACK}>
Anyone having trouble shooting the "LOST MINE" ? (directly above the left inlane)
I could shoot it on the Beta , but not on this official release, i dunno, maybe I just suck, cause the balls only gone in there accidentally.
I remember Pacdude's VP8 WW having the same issue.
I could shoot it on the Beta , but not on this official release, i dunno, maybe I just suck, cause the balls only gone in there accidentally.
I remember Pacdude's VP8 WW having the same issue.
I can't hit it either.
#33
Posted 19 November 2011 - 07:54 PM
QUOTE (Nick War @ Nov 19 2011, 08:48 PM) <{POST_SNAPBACK}>
QUOTE (Mudfinger @ Nov 19 2011, 01:25 PM) <{POST_SNAPBACK}>
Anyone having trouble shooting the "LOST MINE" ? (directly above the left inlane)
I could shoot it on the Beta , but not on this official release, i dunno, maybe I just suck, cause the balls only gone in there accidentally.
I remember Pacdude's VP8 WW having the same issue.
I could shoot it on the Beta , but not on this official release, i dunno, maybe I just suck, cause the balls only gone in there accidentally.
I remember Pacdude's VP8 WW having the same issue.
I can't hit it either.
I'm not able to hit it either, but recall being able to with the beta
#34
Posted 19 November 2011 - 08:35 PM
It's not easily hit on the real table, either. Most Mine hits are bounces off the top of the left sling.
I had real trouble with the flippers on this game, and since the key shots are all center shots, it's a matter of give and take on the settings.
I had real trouble with the flippers on this game, and since the key shots are all center shots, it's a matter of give and take on the settings.

My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.
#35
Posted 19 November 2011 - 09:09 PM
QUOTE (Noah Fentz @ Nov 19 2011, 03:35 PM) <{POST_SNAPBACK}>
It's not easily hit on the real table, either. Most Mine hits are bounces off the top of the left sling.
I had real trouble with the flippers on this game, and since the key shots are all center shots, it's a matter of give and take on the settings.
I had real trouble with the flippers on this game, and since the key shots are all center shots, it's a matter of give and take on the settings.
Good to know. I never played the real thing.
It plays great. Thanks to you, JP, and Grizz.
#38
Posted 20 November 2011 - 12:19 AM
QUOTE (rschudej @ Nov 19 2011, 07:18 PM) <{POST_SNAPBACK}>
Great game, JP!!!!
Just one minor thing i noticed... when the ball is ejected from the lock, it either gets stuck in the lock or ejects then falls behind the bigfoot...Other than that, it plays wonderfully!!!
Richard.
Just one minor thing i noticed... when the ball is ejected from the lock, it either gets stuck in the lock or ejects then falls behind the bigfoot...Other than that, it plays wonderfully!!!
Richard.
I haven't had that happen in all the games I've played ... > 100.

My Photobucket Resources
Whether You Believe You Can, Or You Can't, You Are Right." - Henry Ford
The future of pinball lives, it just needs to be nurtured!
If you're here to stab me in the back, you're going to have to get in line.



Top





Contributor
















are all trademarks of VPFORUMS.