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Atari Centipede Pinball (Widescreen 16.9) [VP 9.x Desktop Original]


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#21 rcadefrk

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Posted 21 October 2011 - 04:32 AM

Super nice update, like the dip menu mitchell. I set mine to 5 lives/12000 Bonus & then hide the dip menu.

Ok just tried this out & wish it was that easy. Every time i set it to 5 lives, play a game, & exit table it resets back to 3 lives when i play a game. This is ultimately going to be in a HyperSpin Cabinet, & i don't have plans on using keys 7,8,9, & 0 to set it each time. Anyway i can set it up like the previous versions, where you choose what you want to use in the scripts folder? Or at least have it default to 5 lives, im cool with the 12000 bonus which it starts at.....still fine the way it is, you do great work

Edited by rcadefrk, 21 October 2011 - 06:36 AM.


#22 Mitchell

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Posted 21 October 2011 - 09:11 AM

Open up the Atari Centipede Pinball v1.0 with edit in the Script folder.

Find this.

'///////////////////////////////////////////////////////////////////////////

BallsDipSwitchLightCollection = BallsDipSwitchLightCollection + 1
KDipSwitchLightCollection = KDipSwitchLightCollection + 1
CheckingBothDipSwitches

'///////////////////////////////////////////////////////////////////////////

Change to this. Will set to 5 balls on the table loading for now on. =)

'///////////////////////////////////////////////////////////////////////////

BallsDipSwitchLightCollection = BallsDipSwitchLightCollection + 3
KDipSwitchLightCollection = KDipSwitchLightCollection + 1
CheckingBothDipSwitches

'///////////////////////////////////////////////////////////////////////////

But yea if the dip switches are bothering you then won't hurt to move those off the game screen. Just don't delete those.

Edited by Mitchell, 21 October 2011 - 09:13 AM.

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#23 rcadefrk

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Posted 21 October 2011 - 10:57 AM

Thanks Mitchell, working great. Don't want to hide the dip settings, they look so good. Just the reference 7,8,9,0 which is simple through the editor. Thanks buddy!

#24 Mitchell

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Posted 22 October 2011 - 01:33 AM

No problem man. =)

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#25 Mitchell

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Posted 01 November 2011 - 02:18 AM

Read info's at the top.

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#26 rcadefrk

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Posted 01 November 2011 - 03:03 AM

Thanks for 1.1 version! I will check out the FS soon, thanks buddy!

#27 Mitchell

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Posted 01 November 2011 - 03:35 AM

Here is 5 balls on default loading.

Attached Files


Edited by Mitchell, 01 November 2011 - 03:40 AM.

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#28 rcadefrk

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Posted 01 November 2011 - 03:43 AM

i already change the vbs file like you showed me on 1.0, worked perfect for this one as well... dblthumb.gif

#29 Mitchell

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Posted 07 November 2011 - 09:09 AM

New release.

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#30 rcadefrk

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Posted 07 November 2011 - 11:08 AM

Nice, i can hardly keep up! Working great

#31 Mitchell

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Posted 22 December 2013 - 06:32 AM

Updated


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#32 Mitchell

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Posted 26 December 2013 - 10:45 PM

A few fixes in this release.


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#33 Mitchell

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Posted 27 December 2013 - 05:56 AM

Added reels to replace the wands and texts.


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#34 Mitchell

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Posted 09 January 2014 - 10:18 AM

Removed extra ramps. Not needed anymore. I hope the ball doesn't get behind the ramp this time.

 

Added mushroom emreels for the bumpers hit count. Count to 4 then reset back to full mushroom.


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#35 Mitchell

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Posted 11 January 2014 - 09:33 AM

Change the score and high score texts to red. Wands color is correct now. Was yellow.

 

Last update for a while.


Edited by Mitchell, 11 January 2014 - 09:34 AM.

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#36 Mitchell

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Posted 30 October 2020 - 02:11 AM

Fixed the dip switches image on Bonus Life At Every.
Correct is 20,000 not 25,000. I should've fix that years ago.

 

Can be modded by anyone now.


Edited by Mitchell, 30 October 2020 - 02:36 AM.

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