SRY, but i do it thinking on
FS table and not for desktop version.
That is what I figured. Like JPsalas, you should consider building your main version as a desktop 4:3 table, since that is the "bread & butter" of
VP, & it will help your building skills. Then convert that to
FS. Besides, most
VP users are on desktop anyhow (especially outside of this site), so that is another reason to make sure the desktop version is solid.
QUOTE
Rob PM me your version, i upload it, is my first Desktop version.
PD: How do you do?? looks so clear and not blurry like my version.
Yeah I'll send you my version soon, though I might tweak a couple more things before I send it. Maybe you should also put it out there that this table is OK to mod, then maybe somebody else will come along & be able to spend even more time with it than I am, & maybe get in there & tweak some other areas or more complex things.
I think my flipper physics are OK but maybe could still be better, so if anybody has their own suggestions on flipper settings for this table just list them here & I'd be curious to try them.
As for blurriness. It sounds to me like you don't have Anisotropic Filtering enabled on your graphics card. You want to max out all your texture settings, then enable Anisotropic Filtering as well. You can set it up to 16x, but I see no difference between 8x & 16x, so I stick with 8x cuz it uses less video RAM.
AF normally shouldn't make a huge difference especially when you have high resolution textures to begin with, but with some screenshots I've seen from people lately, I guess some cards just don't do well at all without AF enabled. But regardless this is a setting that everybody should have enabled.
It should be stickied in the forums so that everybody knows to do this, because AF didn't work on
VP before
VP9.