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Regular vs. Night Mods
Started By
Zablon
, May 13 2011 05:26 PM
49 replies to this topic
#22
Posted 14 May 2011 - 03:47 PM
I enjoy both! But preference is on the dark side. Many dark gamerooms growing up and bars!
hahahahah
Just love it all..from all the different types that come out!
They just get better and better!
Thanks to all :}
Would love to see that Totan Dark Side mod come together!
That will be a stupendous lightshow for sure!
hahahahah
Just love it all..from all the different types that come out!
They just get better and better!
Thanks to all :}
Would love to see that Totan Dark Side mod come together!
That will be a stupendous lightshow for sure!
Table Artwork-Alien Poker, Baseball, Big Bang Bar, Black Pyramid, Comet, Dark Silverball, Grand Prix, Knockout, Monster Bash, Mini Cycle,
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]
#23
Posted 14 May 2011 - 04:25 PM
QUOTE (jpsalas @ May 13 2011, 02:31 PM) <{POST_SNAPBACK}>
Well, I like daylight tables
At night I sleep 
With my tired eyes, I also prefer day light!
From Brasil. Updated version of 1234fd
#25
Posted 14 May 2011 - 05:30 PM
I like both when done right, although I prefer day. I don't like it so dark you can't see the ball, Scapino's Count Down is is this category for me. Beautiful table, can't always follow the ball with the shadow on it.
The slider would make a nice idea for VP10, no?
The slider would make a nice idea for VP10, no?
#26
Posted 14 May 2011 - 05:32 PM
To be honest. I understand wanting a brighter table for a fs version as you can see more of the art throughout the whole table. But to me on the desktop view, anything past mid playfiel is not that clear anyways, even using larger textures
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#27
Posted 14 May 2011 - 09:16 PM
I think the answer to this is easy. It simply depends. Some tables just look amazing in the dark yet you can still follow the ball (I'm talking about real life, since in VP the ball doesn't change shades & lose visibility). I always site ToM as the ultimate dark room pinball. Its lighting & theme fits it. For whatever reason I find most of the better night tables to be 90's BLY/WMS. Newer Sterns I'd prefer in the day, same with most 70's tables, then 80's tables are hit or miss. Might just be the way the art & lighting is done.
Then there are some tables that look good at night, but are hard to play, might be places where you lose the ball due to lack of lighting. This can be tough especially on fast playing games.
So for me, in some cases I'd like to see 2 versions of a release, night & day.
For the most part though I'd agree with Noah in finding a happy medium. I know for my own pins that is kinda how I do it. I never play my games dark enough to where lighting effects really "pop" on the PF like they often do in VP night tables, but enough to where you can get the plastics to glow a bit.
Then there are some tables that look good at night, but are hard to play, might be places where you lose the ball due to lack of lighting. This can be tough especially on fast playing games.
So for me, in some cases I'd like to see 2 versions of a release, night & day.
For the most part though I'd agree with Noah in finding a happy medium. I know for my own pins that is kinda how I do it. I never play my games dark enough to where lighting effects really "pop" on the PF like they often do in VP night tables, but enough to where you can get the plastics to glow a bit.
#28
Posted 14 May 2011 - 10:37 PM
Got to agree TOTAN was made to be played in the dark.
I like the night mods that have been done by UW, but also some tables as said really play best in normal lighting.
I remember some arcade operators used to always seem to use low wattage bulbs around their EM tables as a kid, and it always made for harder games - used to get round it by playing the tables in the daytime
Buzz
I like the night mods that have been done by UW, but also some tables as said really play best in normal lighting.
I remember some arcade operators used to always seem to use low wattage bulbs around their EM tables as a kid, and it always made for harder games - used to get round it by playing the tables in the daytime
Buzz
Pinball Buzz - Builder of pinball cabs since May 2008.
See my cab pictures here
http://www.flickr.co...s/94649948@N00/[/size][/size]
See my cab pictures here
http://www.flickr.co...s/94649948@N00/[/size][/size]
#29
Posted 15 May 2011 - 01:51 AM
i preferred dark when i was playing desktop tables only. darker was better
but when i started playing in a cab i found that very dark tables are not very visible when you look at cab from above, so for a cab i prefer bright tables - but i like to play them in dark room
but when i started playing in a cab i found that very dark tables are not very visible when you look at cab from above, so for a cab i prefer bright tables - but i like to play them in dark room
My paper cab
core.vbs with better nudge
FPLaunch with exit menu, instructions, flyer - local vpf copy
VP with support for analog nudge and plunger with any gamepad
#31
Posted 15 May 2011 - 03:33 PM
I think Tommy preferred dark tables. (Not that it mattered)
#32
Posted 15 May 2011 - 03:49 PM
QUOTE (DedRok_V @ May 15 2011, 11:33 AM) <{POST_SNAPBACK}>
I think Tommy preferred dark tables. (Not that it mattered)
Gee, I didn't think Kings and Queens was a dark table, do you?
(That was the table that was used in the movie Tommy during the pinball challenge against the Pinball Wizard Elton John)
Need to set or reset replay levels on a particular table? These guides will help you:
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
#33
Posted 15 May 2011 - 03:54 PM
QUOTE (ta2686 @ May 16 2011, 01:49 AM) <{POST_SNAPBACK}>
QUOTE (DedRok_V @ May 15 2011, 11:33 AM) <{POST_SNAPBACK}>
I think Tommy preferred dark tables. (Not that it mattered)
Gee, I didn't think Kings and Queens was a dark table, do you?
(That was the table that was used in the movie Tommy during the pinball challenge against the Pinball Wizard Elton John)
Well, it was dark to him.
#34
Posted 15 May 2011 - 03:59 PM
QUOTE (DedRok_V @ May 15 2011, 11:54 AM) <{POST_SNAPBACK}>
QUOTE (ta2686 @ May 16 2011, 01:49 AM) <{POST_SNAPBACK}>
QUOTE (DedRok_V @ May 15 2011, 11:33 AM) <{POST_SNAPBACK}>
I think Tommy preferred dark tables. (Not that it mattered)
Gee, I didn't think Kings and Queens was a dark table, do you?
(That was the table that was used in the movie Tommy during the pinball challenge against the Pinball Wizard Elton John)
Well, it was dark to him.
How could he tell? If I recall EVERYTHING was dark to him!
Need to set or reset replay levels on a particular table? These guides will help you:
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
For Non-DMD tables: Guide to reset replay levels on non-DMD tables
For DMD tables: Guide to set replay levels on DMD tables
Need to change the number of balls per game on a particular table? These guides will help you:
For Non-DMD tables: Guide to set number of balls per game on non-DMD tables
For DMD tables: Guide to set number of balls per game on DMD tables
Need to adjust the volume on DMD based tables? This guide will help you:
Guide to adjust volume on DMD tables
An alphabetical listing of VPM emulated tables with their MPU and links to their specific replay level, balls per game and volume adjustment procedures can be downloaded as an Excel spreadsheet from this link:
Excel Spreadsheet of VPM emulated tables
#35
Posted 16 May 2011 - 05:38 PM
I'm not a big fan of the more recent night mods. All the real pins I play (mine, and on location) are in pretty well lit locations.
I like being able to see the playfield art. As an example, compare Doctor Who, Pacdude's original
version with UW's at night version (sorry dude) and UW's doesn't look that great.
But that's just my opinion. If I play my real Indiana Jones with the ceiling lights off, it's a bit harder to play as well. I have to turn
the lights back on so it's not like I'm playing as a one armed chimp with a blindfold on.
I like being able to see the playfield art. As an example, compare Doctor Who, Pacdude's original
version with UW's at night version (sorry dude) and UW's doesn't look that great.
But that's just my opinion. If I play my real Indiana Jones with the ceiling lights off, it's a bit harder to play as well. I have to turn
the lights back on so it's not like I'm playing as a one armed chimp with a blindfold on.
Edited by Rook, 16 May 2011 - 05:40 PM.
My Big Bang Bar cab build...
#36
Posted 17 May 2011 - 09:57 AM
Dr who is oooplayer1ooo's table.
And honestly photoshop and gimp can brighten any table by adjusting the exposure on 4 textures.
To each his own. My tables will still be on the darker side just maybe release them on my own web site and let the day time people release there's here since that seems to be the general consensus, that the people here prefer day time high noon tables
And honestly photoshop and gimp can brighten any table by adjusting the exposure on 4 textures.
To each his own. My tables will still be on the darker side just maybe release them on my own web site and let the day time people release there's here since that seems to be the general consensus, that the people here prefer day time high noon tables
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#37
Posted 17 May 2011 - 03:20 PM
QUOTE (unclewilly @ May 17 2011, 10:57 AM) <{POST_SNAPBACK}>
Dr who is oooplayer1ooo's table.
And honestly photoshop and gimp can brighten any table by adjusting the exposure on 4 textures.
To each his own. My tables will still be on the darker side just maybe release them on my own web site and let the day time people release there's here since that seems to be the general consensus, that the people here prefer day time high noon tables
And honestly photoshop and gimp can brighten any table by adjusting the exposure on 4 textures.
To each his own. My tables will still be on the darker side just maybe release them on my own web site and let the day time people release there's here since that seems to be the general consensus, that the people here prefer day time high noon tables
Nah defo siding with you on this one UW, prefer the night tables. I didnt know you had ure own site, whats the url?
#39
Posted 17 May 2011 - 03:57 PM
Not up yet. I'll have it up with my next releases.
"it will all be ok in the end, if it's not ok, it's not the end"
Monster Bash VP10 WIP https://dl.dropboxus... (vpx)WIP15.vpx
#40
Posted 17 May 2011 - 06:42 PM
The times they are a changing..
HAHAHA
Just build what you want to bro :}
U know this!
We will put up on the site and be done with it!
Magic time...
I dont draw the tables the way every peeps wants it!
And noone here builds the same!
We all just keep doing what we like..
i love it all :}
but prefer night mod!
HAHAHA
Just build what you want to bro :}
U know this!
We will put up on the site and be done with it!
Magic time...
I dont draw the tables the way every peeps wants it!
And noone here builds the same!
We all just keep doing what we like..
i love it all :}
but prefer night mod!
Edited by Grizz, 17 May 2011 - 06:44 PM.
Table Artwork-Alien Poker, Baseball, Big Bang Bar, Black Pyramid, Comet, Dark Silverball, Grand Prix, Knockout, Monster Bash, Mini Cycle,
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]
Road Race, Royal Flush, Royal Flush Deluxe, South Pacific, Space Invaders, Tales of the Arabian Nights, Whitewater
Original Table Artwork-7 Deadly Pins, Black Sabbath 70's & 80's, Cowboys&Indians, Hot Wheels, Iron Maiden, Royal Flush Supreme, Schizo, Seawitch, Theatre of Magic "Houdini's Revenge", The Munsters, Puzzlebox.
Dynamic Duo Artwork- Radical, Freddy A Nightmare on Elm Street, Mr.&Mrs.Pacman, No Fear, Star Trek 25th
Table Releases- Royal Flush Trilogy
Backglasses- Over 255 Remastered in Hires
http://www.arcadecru...ables/hyperpin/
By JR {Uncle Willys Art Guy} Ace9567 Dynamic Duo=[GrizzleGrindHackenbot]



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