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Strange World FS B2S
Started By
rosve
, Feb 24 2011 01:08 AM
47 replies to this topic
#23
Posted 20 April 2011 - 08:42 AM
QUOTE (bbastyr @ Apr 20 2011, 12:52 AM) <{POST_SNAPBACK}>
Went to download. Hokus Pokus downloads instead. I think you uploaded the wrong file.
Oops, I'll fix it this evening.
#24
Posted 20 April 2011 - 10:03 AM
QUOTE (jdsabin1 @ Mar 7 2011, 01:20 PM) <{POST_SNAPBACK}>
Does anyone have a HyperPin table image for this machine?
Open the table , take a screen shot , hit Alt - Print screen, save as PNG in paint, then rename accordingly.
#26
Posted 26 April 2011 - 09:34 PM
QUOTE (thewool @ Apr 20 2011, 04:52 PM) <{POST_SNAPBACK}>
Thanks for fixing the link.
This is a really addictive table
and now I can configure the backglass to display on my backglass monitor 


This is a really addictive table
I can't get the display to move to my number 2 monitor no matter what I add to the ScreenRes file. I tried adding 1,2 & 3 and it always diplays on my DMD monitor on this table, Hokus Pokus, Capt Fantastic, Wizard & I guess all the tables that have been updated so far. Previous versions displayed correctly on my number 2 monitor. ScreenRes text file doesn't seem to have any effect on it? Driving me nuts since it was working before and I can't figure it out.
Any suggestions on something I'm overlooking??
#27
Posted 27 April 2011 - 07:58 AM
QUOTE (Wm29671 @ Apr 26 2011, 11:34 PM) <{POST_SNAPBACK}>
QUOTE (thewool @ Apr 20 2011, 04:52 PM) <{POST_SNAPBACK}>
Thanks for fixing the link.
This is a really addictive table
and now I can configure the backglass to display on my backglass monitor 


This is a really addictive table
I can't get the display to move to my number 2 monitor no matter what I add to the ScreenRes file. I tried adding 1,2 & 3 and it always diplays on my DMD monitor on this table, Hokus Pokus, Capt Fantastic, Wizard & I guess all the tables that have been updated so far. Previous versions displayed correctly on my number 2 monitor. ScreenRes text file doesn't seem to have any effect on it? Driving me nuts since it was working before and I can't figure it out.
Any suggestions on something I'm overlooking??
You are the second guy who has the same problem so I thought I must have done something wrong.
After a lot of experimenting I found out that XP is returning the display names in a slightly different format than Vista and W7.
I will post a link to an updated bg later today (after work) for you to try. If it works OK I can update all my bg's.
I do all my programming on Vista and W7 so I was not aware of this little Windows "feature".
Edited by rosve, 27 April 2011 - 07:59 AM.
#28
Posted 27 April 2011 - 08:37 AM
It might not be relevant but the screenres change which allows a monitor number to be specified did work for me and I am using win xp sp3. As I said before my dmd monitor is monitor 2 on my 3-screen setup.
I am on holiday until Saturday but after that can test any further change made if it helps before all tables are updated. Thanks
I am on holiday until Saturday but after that can test any further change made if it helps before all tables are updated. Thanks
Edited by settingsons, 27 April 2011 - 08:40 AM.
PinScreenGen - Automatically Create Playfield Images, Backglass Images and XML for Hyperpin (Future Pinball and Visual Pinball)
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
#29
Posted 27 April 2011 - 08:50 AM
QUOTE (settingsons @ Apr 27 2011, 10:37 AM) <{POST_SNAPBACK}>
It might not be relevant but the screenres change which allows a monitor number to be specified did work for me and I am using win xp sp3. As I said before my dmd monitor is monitor 2 on my 3-screen setup.
I am on holiday until Saturday but after that can test any further change made if it helps before all tables are updated. Thanks
I am on holiday until Saturday but after that can test any further change made if it helps before all tables are updated. Thanks
Maybe it is not just XP as i thought. I even think that two PCs with the same OS can return the display names differently.
Sometimes a 31 character string and sometimes 12 chars.
Isn't Windows a funny OS
#30
Posted 27 April 2011 - 10:05 AM
When I was playing with my monitor configurations I tried a small utility called display changer which displays device names etc. It might show a consistent way to identify monitors :
Display changer
Sometimes I wish we were still using micro computers. Same hardware, same o/s and no complications
Display changer
Sometimes I wish we were still using micro computers. Same hardware, same o/s and no complications
Edited by settingsons, 27 April 2011 - 10:08 AM.
PinScreenGen - Automatically Create Playfield Images, Backglass Images and XML for Hyperpin (Future Pinball and Visual Pinball)
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
#31
Posted 27 April 2011 - 10:11 AM
QUOTE (settingsons @ Apr 27 2011, 12:05 PM) <{POST_SNAPBACK}>
When I was playing with my monitor configurations I tried a small utility called display changer which displays device names etc. It might show a consistent way to identify monitors :
Display changer
Display changer
I know how to fix it. Just need to truncate the string. Problem was I didn't know that the display name string can have trailing junk characters after the name.
#32
Posted 27 April 2011 - 12:50 PM
QUOTE (rosve @ Apr 27 2011, 06:11 AM) <{POST_SNAPBACK}>
QUOTE (settingsons @ Apr 27 2011, 12:05 PM) <{POST_SNAPBACK}>
When I was playing with my monitor configurations I tried a small utility called display changer which displays device names etc. It might show a consistent way to identify monitors :
Display changer
Display changer
I know how to fix it. Just need to truncate the string. Problem was I didn't know that the display name string can have trailing junk characters after the name.
Thanks for the input. Let me know if I can try anything that will help you figure it out.
#33
Posted 27 April 2011 - 07:15 PM
QUOTE (Wm29671 @ Apr 27 2011, 02:50 PM) <{POST_SNAPBACK}>
QUOTE (rosve @ Apr 27 2011, 06:11 AM) <{POST_SNAPBACK}>
QUOTE (settingsons @ Apr 27 2011, 12:05 PM) <{POST_SNAPBACK}>
When I was playing with my monitor configurations I tried a small utility called display changer which displays device names etc. It might show a consistent way to identify monitors :
Display changer
Display changer
I know how to fix it. Just need to truncate the string. Problem was I didn't know that the display name string can have trailing junk characters after the name.
Thanks for the input. Let me know if I can try anything that will help you figure it out.
Here is a link to a new backglass program. I have made a small change in the code and it would be great if you could test it for me. Try setting the display number to 1, 2 and then 3 to see if you can move the backglass around to all your screens.
New StrangeWorld Bg
/Roger
#34
Posted 27 April 2011 - 08:35 PM
Yes, that worked perfectly. I was able to move the backglass to whichever monitor I wanted. Hopefully it was an easy fix for you!
I know how to fix it. Just need to truncate the string. Problem was I didn't know that the display name string can have trailing junk characters after the name.
Thanks for the input. Let me know if I can try anything that will help you figure it out.
Here is a link to a new backglass program. I have made a small change in the code and it would be great if you could test it for me. Try setting the display number to 1, 2 and then 3 to see if you can move the backglass around to all your screens.
New StrangeWorld Bg
/Roger
QUOTE (rosve @ Apr 27 2011, 03:15 PM) <{POST_SNAPBACK}>
QUOTE (Wm29671 @ Apr 27 2011, 02:50 PM) <{POST_SNAPBACK}>
QUOTE (rosve @ Apr 27 2011, 06:11 AM) <{POST_SNAPBACK}>
QUOTE (settingsons @ Apr 27 2011, 12:05 PM) <{POST_SNAPBACK}>
When I was playing with my monitor configurations I tried a small utility called display changer which displays device names etc. It might show a consistent way to identify monitors :
Display changer
Display changer
I know how to fix it. Just need to truncate the string. Problem was I didn't know that the display name string can have trailing junk characters after the name.
Thanks for the input. Let me know if I can try anything that will help you figure it out.
Here is a link to a new backglass program. I have made a small change in the code and it would be great if you could test it for me. Try setting the display number to 1, 2 and then 3 to see if you can move the backglass around to all your screens.
New StrangeWorld Bg
/Roger
#35
Posted 27 April 2011 - 09:01 PM
QUOTE (Wm29671 @ Apr 27 2011, 10:35 PM) <{POST_SNAPBACK}>
Yes, that worked perfectly. I was able to move the backglass to whichever monitor I wanted. Hopefully it was an easy fix for you!
Thank you for your help with the testing.
I will update the other backglasses in the weekend.
The fix was very simple, once I figured out what was going on in the code. It is a 1 minute job to add the changes and recompile the backglass.exe.
#36
Posted 20 June 2011 - 08:45 PM
Thanks rosve for the update
PinScreenGen - Automatically Create Playfield Images, Backglass Images and XML for Hyperpin (Future Pinball and Visual Pinball)
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
PinJukeLaunch - Moves DWJukeBox to Backglass (2nd or 3rd monitor) and can change wallpaper on launch
PinHyperMatrix - Generates HTML report of missing Hyperpin Media, UVPs, B2Ss, etc.
<<<< Virtual Pincab >>>> . . . . .<<<< Mame Bartop >>>> . . . . .<<<< Stuttering Cure - lamptimer >>>> . . . . .<<<< DMD Performance Boost - ddraw >>>>
#37
Posted 20 June 2011 - 09:31 PM
do you have credits and ball in game numbers?
I see they are removed from apron but i don't see them on backglass
there is one 0 but it never changes, so i don't know if that should be credit or ball in play
I see they are removed from apron but i don't see them on backglass
there is one 0 but it never changes, so i don't know if that should be credit or ball in play
My paper cab
core.vbs with better nudge
FPLaunch with exit menu, instructions, flyer - local vpf copy
VP with support for analog nudge and plunger with any gamepad
#38
Posted 20 June 2011 - 10:30 PM
QUOTE (blur @ Jun 20 2011, 11:31 PM) <{POST_SNAPBACK}>
do you have credits and ball in game numbers?
I see they are removed from apron but i don't see them on backglass
there is one 0 but it never changes, so i don't know if that should be credit or ball in play
I see they are removed from apron but i don't see them on backglass
there is one 0 but it never changes, so i don't know if that should be credit or ball in play
Both "ball in play" and "credits" should be on the backglass. Are you sure you have the latest release of VPT and EXE?
The new backglass dont work with the old table.
#39
Posted 21 June 2011 - 07:21 AM
Solved.
I had 1.0.3, both backglass and tables. Problem was that i had bad resolution for playfield in ScreenRes.txt.
It looked like it is working, score was there, but nothing else. After fixing screenres i have ball number and credit and other lights now.
Will try 1.0.4 also.
I had 1.0.3, both backglass and tables. Problem was that i had bad resolution for playfield in ScreenRes.txt.
It looked like it is working, score was there, but nothing else. After fixing screenres i have ball number and credit and other lights now.
Will try 1.0.4 also.
My paper cab
core.vbs with better nudge
FPLaunch with exit menu, instructions, flyer - local vpf copy
VP with support for analog nudge and plunger with any gamepad
#40
Posted 21 June 2011 - 08:05 AM
1.0.4 is crashing on my rig (xp sp3).
No any message, just exits after loading without showing the playfield.
I tried with b2s exe started before and without.
b2s works fine on second screen but when i load vp with the table it crashes.
just vp without b2s also crashes.
1.0.3 works ok.
UPDATE:
i tried vp without nt4sp5 compatibility mode and it works
No any message, just exits after loading without showing the playfield.
I tried with b2s exe started before and without.
b2s works fine on second screen but when i load vp with the table it crashes.
just vp without b2s also crashes.
1.0.3 works ok.
UPDATE:
i tried vp without nt4sp5 compatibility mode and it works
Edited by blur, 21 June 2011 - 08:06 AM.
My paper cab
core.vbs with better nudge
FPLaunch with exit menu, instructions, flyer - local vpf copy
VP with support for analog nudge and plunger with any gamepad


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