Great news everyone I just got done speaking with the developer of SuperDepth and he has fixed the issue that was causing a failure to compile for some users. All you have to do is uninstall and reinstall Reshade with the correct shader packs and it will now compile correctly. Happy gaming!
Is this using a new version of ReShade? I removed and reinstalled 5.4.0 and still get the SuperDepth3D compile error.
I downloaded the latest SuperDepth3D from
I uninstalled ReShade then I pointed the ReShade installer to the above link and still it failed to compile.
I unzipped the above and copied the contents to my reshade-shaders folder, then ran thru uninstall/install process and still it failed to compile.
My log file (sorry it's long winded):
19:47:54:076 [04928] | INFO | Initializing crosire's ReShade version '5.4.0.1573' (32-bit) loaded from "C:\VPX_107\d3d9.dll" into "C:\VPX_107\VPinball107.exe" ...
19:47:54:076 [04928] | INFO | Registering hooks for "user32.dll" ...
19:47:54:076 [04928] | INFO | > Libraries loaded.
19:47:54:076 [04928] | INFO | > Found 14 match(es). Installing ...
19:47:54:092 [04928] | INFO | Registering hooks for "ws2_32.dll" ...
19:47:54:092 [04928] | INFO | > Libraries loaded.
19:47:54:092 [04928] | INFO | > Found 8 match(es). Installing ...
19:47:54:092 [04928] | INFO | Registering hooks for "C:\Windows\system32\d2d1.dll" ...
19:47:54:107 [04928] | INFO | > Delayed.
19:47:54:107 [04928] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
19:47:54:107 [04928] | INFO | > Delayed until first call to an exported function.
19:47:54:107 [04928] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
19:47:54:107 [04928] | INFO | > Delayed.
19:47:54:107 [04928] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
19:47:54:107 [04928] | INFO | > Delayed.
19:47:54:107 [04928] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
19:47:54:107 [04928] | INFO | > Delayed.
19:47:54:107 [04928] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
19:47:54:107 [04928] | INFO | > Delayed.
19:47:54:107 [04928] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
19:47:54:107 [04928] | INFO | > Delayed.
19:47:54:107 [04928] | INFO | Registering hooks for "vrclient.dll" ...
19:47:54:107 [04928] | INFO | > Delayed.
19:47:54:107 [04928] | INFO | Registering hooks for "C:\Windows\system32\dinput.dll" ...
19:47:54:107 [04928] | INFO | > Libraries loaded.
19:47:54:107 [04928] | INFO | > Found 3 match(es). Installing ...
19:47:54:107 [04928] | INFO | Initialized.
19:47:55:126 [04928] | INFO | Redirecting RegisterClassA(lpWndClass = 0018F240 { "Win32++ Temporary Window Class", style = 0 }) ...
19:47:55:142 [04928] | INFO | Redirecting RegisterClassA(lpWndClass = 0018E610 { "VPinball", style = 0x8 }) ...
19:47:55:142 [04928] | INFO | > Adding 'CS_OWNDC' window class style flag to "VPinball".
19:47:55:189 [04928] | INFO | Redirecting RegisterClassA(lpWndClass = 0018E2F0 { "Win32++ Docker", style = 0 }) ...
19:47:55:189 [04928] | INFO | Redirecting RegisterClassA(lpWndClass = 0018D6D0 { "Win32++ DockClient", style = 0 }) ...
19:47:55:189 [04928] | INFO | Redirecting RegisterClassA(lpWndClass = 0018D030 { "Win32++ TabPage", style = 0 }) ...
19:47:55:189 [04928] | INFO | Redirecting RegisterClassA(lpWndClass = 0018D6D0 { "Win32++ Bar", style = 0 }) ...
19:47:58:095 [04928] | INFO | Redirecting RegisterClassA(lpWndClass = 0018E9E0 { "CVFrame", style = 0x8 }) ...
19:47:58:111 [04928] | INFO | > Adding 'CS_OWNDC' window class style flag to "CVFrame".
19:47:59:211 [04928] | INFO | Redirecting RegisterClassA(lpWndClass = 0018EA70 { "PinTable", style = 0 }) ...
19:47:59:217 [04928] | INFO | Redirecting RegisterClassA(lpWndClass = 0018DE9C { "Win32++ Window", style = 0 }) ...
19:48:00:275 [04928] | INFO | Redirecting RegisterClassA(lpWndClass = 0018E4C0 { "VPPlayer", style = 0 }) ...
19:48:00:280 [04928] | INFO | > Adding 'CS_OWNDC' window class style flag to "VPPlayer".
19:48:00:280 [04928] | INFO | Redirecting Direct3DCreate9(SDKVersion = 32) ...
19:48:00:281 [04928] | INFO | Installing export hooks for "C:\Windows\system32\d3d9.dll" ...
19:48:00:281 [04928] | INFO | > Found 9 match(es). Installing ...
19:48:00:299 [04928] | INFO | Redirecting Direct3DCreate9(SDKVersion = 32) ...
19:48:00:306 [04928] | INFO | Redirecting Direct3DCreate9Ex(SDKVersion = 32, ppD3D = 113FFEC0) ...
19:48:00:310 [04928] | INFO | Redirecting IDirect3D9Ex::CreateDeviceEx(this = 11412C20, Adapter = 0, DeviceType = 1, hFocusWindow = 00010BDE, BehaviorFlags = 0x40, pPresentationParameters = 0018E33C, pFullscreenDisplayMode = 00000000, ppReturnedDeviceInterface = 113FFEC4) ...
19:48:00:311 [04928] | INFO | Dumping presentation parameters:
19:48:00:311 [04928] | INFO | +-----------------------------------------+-----------------------------------------+
19:48:00:312 [04928] | INFO | | Parameter | Value |
19:48:00:312 [04928] | INFO | +-----------------------------------------+-----------------------------------------+
19:48:00:312 [04928] | INFO | | BackBufferWidth | 1920 |
19:48:00:312 [04928] | INFO | | BackBufferHeight | 1080 |
19:48:00:312 [04928] | INFO | | BackBufferFormat | D3DFMT_X8R8G8B8 |
19:48:00:313 [04928] | INFO | | BackBufferCount | 1 |
19:48:00:313 [04928] | INFO | | MultiSampleType | 0 |
19:48:00:313 [04928] | INFO | | MultiSampleQuality | 0 |
19:48:00:313 [04928] | INFO | | SwapEffect | 1 |
19:48:00:313 [04928] | INFO | | DeviceWindow | 00010BDE |
19:48:00:314 [04928] | INFO | | Windowed | TRUE |
19:48:00:314 [04928] | INFO | | EnableAutoDepthStencil | FALSE |
19:48:00:314 [04928] | INFO | | AutoDepthStencilFormat | 0 |
19:48:00:314 [04928] | INFO | | Flags | 0 |
19:48:00:314 [04928] | INFO | | FullScreen_RefreshRateInHz | 0 |
19:48:00:314 [04928] | INFO | | PresentationInterval | 0x80000000 |
19:48:00:314 [04928] | INFO | +-----------------------------------------+-----------------------------------------+
19:48:00:792 [04928] | INFO | Running on NVIDIA GeForce GTX 1050 Ti Driver 391.35.
19:48:00:979 [04928] | INFO | Redirecting DirectInputCreateA(hinst = 00400000, dwVersion = 0x700, ppDI = 0A487A28, punkOuter = 00000000) ...
19:48:00:984 [04928] | INFO | Redirecting IDirectInputA::CreateDevice(this = 1154F6A4, rguid = {6F1D2B61-D5A0-11CF-BFC7-444553540000}, lplpDirectInputDevice = 0A487A9C, pUnkOuter = 00000000) ...
19:48:00:984 [04928] | INFO | Redirecting IDirectInputDevice::SetCooperativeLevel(this = 1660B96C, hwnd = 00010BDE, dwFlags = 0x6) ...
19:48:00:985 [04928] | INFO | Redirecting IDirectInputA::CreateDevice(this = 1154F6A4, rguid = {6F1D2B60-D5A0-11CF-BFC7-444553540000}, lplpDirectInputDevice = 0A487AA0, pUnkOuter = 00000000) ...
19:48:00:985 [04928] | INFO | Redirecting IDirectInputDevice::SetCooperativeLevel(this = 1660D07C, hwnd = 00010BDE, dwFlags = 0x6) ...
19:48:00:989 [04928] | INFO | Redirecting IDirectInputA::CreateDevice(this = 1154F6A4, rguid = {4E23A270-6927-11E9-8006-444553540000}, lplpDirectInputDevice = 0A487A2C, pUnkOuter = 00000000) ...
19:48:00:990 [04928] | INFO | Redirecting IDirectInputDevice::SetCooperativeLevel(this = 1660D30C, hwnd = 00010BDE, dwFlags = 0xa) ...
19:48:02:802 [04928] | INFO | Redirecting RegisterClassW(lpWndClass = 0018C74C { "WindowsForms10.Window.0.app.0.ea7f4a_r57_ad1", style = 0 }) ...
19:48:04:184 [04928] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0018C224 { "HwndWrapper[DefaultDomain;;a025c660-c18e-4fca-b5dc-e08ab8adb23a]", style = 0 }) ...
19:48:04:281 [05412] | INFO | Redirecting RegisterClassW(lpWndClass = 2A3CF388 { ".NET-BroadcastEventWindow.4.0.0.0.ea7f4a.0", style = 0 }) ...
19:48:04:292 [05764] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 1EB7EFB0 { "HwndWrapper[DefaultDomain;;eb721dee-9597-4d64-891d-2d5bad4173d4]", style = 0 }) ...
19:48:04:294 [05764] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 1EB7EFC4 { "HwndWrapper[DefaultDomain;;a6935655-54e1-47e1-8950-cead8cc97f8c]", style = 0 }) ...
19:48:04:295 [01224] | INFO | Redirecting Direct3DCreate9Ex(SDKVersion = 32, ppD3D = 2A5CFD74) ...
19:48:04:575 [03172] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Sepia.fx".
19:48:04:580 [04812] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\DPX.fx".
19:48:04:582 [05324] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\ASCII.fx".
19:48:04:586 [04812] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\FakeHDR.fx".
19:48:04:586 [05324] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Border.fx".
19:48:04:590 [05324] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Cartoon.fx".
19:48:04:591 [04812] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\FilmGrain.fx".
19:48:04:594 [05324] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\CAS.fx".
19:48:04:603 [05324] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\ChromaticAberration.fx".
19:48:04:612 [03172] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\SMAA.fx".
19:48:04:613 [04812] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\FXAA.fx".
19:48:04:613 [05324] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\ColorMatrix.fx".
19:48:04:617 [03172] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Splitscreen.fx".
19:48:04:617 [04812] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Layer.fx".
19:48:04:621 [04812] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Levels.fx".
19:48:04:625 [04812] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\LiftGammaGain.fx".
19:48:04:630 [05324] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\CRT.fx".
19:48:04:637 [04812] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\LumaSharpen.fx".
19:48:04:641 [04812] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\LUT.fx".
19:48:04:642 [05324] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Curves.fx".
19:48:04:650 [04812] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Monochrome.fx".
19:48:04:653 [05324] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Daltonize.fx".
19:48:04:666 [05324] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Deband.fx".
19:48:04:675 [04812] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Nostalgia.fx".
19:48:04:681 [05324] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\DisplayDepth.fx".
19:48:33:362 [03172] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\SuperDepth3D.fx".
19:48:34:566 [03172] | ERROR | Failed to compile "C:\VPX_107\reshade-shaders\Shaders\SuperDepth3D_VR+.fx":
C:\VPX_107\reshade-shaders\Shaders\SuperDepth3D_VR+.fx(1125, 43): warning X3206: implicit truncation of vector type
C:\VPX_107\Tables\Shader@0x1688C660(2565,17): error X6077: texld/texldb/texldp/dsx/dsy instructions with r# as source cannot be used inside dynamic conditional 'if' blocks, dynamic conditional subroutine calls, or loop/rep with break*.
19:48:34:575 [03172] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Technicolor.fx".
19:48:34:584 [03172] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Technicolor2.fx".
19:48:34:593 [03172] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Tonemap.fx".
19:48:34:603 [03172] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\UIMask.fx".
19:48:34:607 [03172] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Vibrance.fx".
19:48:34:611 [03172] | INFO | Successfully compiled "C:\VPX_107\reshade-shaders\Shaders\Vignette.fx".