rev3207 is up:
- fix group elements checkbox bug
- fix stupid bug in the new bumper scatter angle handling
Posted 11 September 2017 - 11:38 PM
windows 7 ultimate 64bit (standard HD TV)
Same issue, Windows 7 for me as well.
Behold Godzilla! Check out my monster pincab project here: http://www.vpforums....topic=32236&hl=
Posted 12 September 2017 - 11:27 AM
rev3198 is up:
- display message if touch support available for screen
small finding, the above message is also shown in my cab which has no touch screen
weird.. which windows version(s) do you guys have where this is shown incorrectly?
this should vanish with the next build, if not, please complain again! ![]()
Edited by toxie, 12 September 2017 - 11:28 AM.
Posted 12 September 2017 - 03:33 PM
How to use disablelighting with script?
Wall1.disableligting=0.1- not working (it's set to 1 instead of 0.1)
there is a 'h' missing, but i guess that's not it, right?
It's working if i set 0.1 from GUI but it's not working when i change it with script. Tried with different objects. No luck.
One day i'll build Vitalik statue out of used AMD gpu's.
Posted 12 September 2017 - 04:37 PM
How to use disablelighting with script?
Wall1.disableligting=0.1- not working (it's set to 1 instead of 0.1)
there is a 'h' missing, but i guess that's not it, right?
It's working if i set 0.1 from GUI but it's not working when i change it with script. Tried with different objects. No luck.
I think it should work? I'm using it that way in a couple tables.. but also using this... ![]()
a.BlendDisableLighting = .33
Edited by cyberpez, 12 September 2017 - 04:37 PM.
Posted 13 September 2017 - 04:15 PM
I saved a table with "Test Desktop" checked by accident. Now i can't save the table with it unchecked. Tried several times and yes i did save the table right after unchecking. The drop down menu "Mode" is also not saveing. It stays on "Desktop". Both are in the Backdrop options.
Did i mention that you guys are heroes? ![]()
rev3207!!
Edited by Schreibi34, 13 September 2017 - 04:16 PM.
Posted 14 September 2017 - 12:00 AM
Edited by gtxjoe, 14 September 2017 - 12:00 AM.
Posted 14 September 2017 - 12:40 PM
Schreibi34 - The default setting for "Test Desktop" is controlled in Preferences->Video "Use Always FS Backdrop Settings"
Question for modifying VP. I want to add a new method to pintable.cpp/h, similar to get_WindowWidth. Let call it, get_Foo(). I modified pintable.cpp and .h appropriately. It builds fine, but do I need to define it somewhere else also for it to be available? In the debugger window, I can print WindowWidth, but if I try to print Foo, it does not work
It's not that easy to add to add a new function to the COM scripting host. You have to do the following:
1. open vpinball.idl and search for the interface that you would like to add a new function. In your example it's "interface ITableGlobal". At the end of that section add a new line
[propget, id(xxx), helpstring("property Foo")] HRESULT foo([out, retval] int *pVal);
where xxx must be a unique ID that isn't in use by other items in that interface
2. Now open pintable,h and add search for the class definition "class ScriptGlobalTable" and add STDMETHOD(get_foo)(/*[out, retval]*/ int *pVal);
3. Now open pintable.cpp and add
That's it ![]()