Hi guys,
Has anyone a hiper sensitive tilt behavior??
I has a super game but when multiball start I got a TILT....
My best score until now is 30.150.370
Salute from Chile
ClydeDrexler
IMG_20170111_170805.jpg 220.22KB
10 downloads
Posted 11 January 2017 - 08:15 PM
Hi guys,
Has anyone a hiper sensitive tilt behavior??
I has a super game but when multiball start I got a TILT....
My best score until now is 30.150.370
Salute from Chile
ClydeDrexler
IMG_20170111_170805.jpg 220.22KB
10 downloads
Posted 11 January 2017 - 08:32 PM
Currently my tilt sensor is kind of ... you shake the table and that monitor only placed in the backglass might fall and destroy your playfield monitor.
So, I don't need a tilt bob yet ;-) I can assure you - I don't nudge much !!
... and Clyde - you're score is just right. Do you know there has been released a lot of other tables that I believe you could focus on instead ??
.... hehe
Edited by Thalamus, 11 January 2017 - 08:36 PM.
From now on. I won't help anyone here at VPF. Please ask Noah why that is.
Posted 12 January 2017 - 01:41 PM
"You cheat Dr. Jones" ... what the hell, theres much to do for me now ...
Posted 13 January 2017 - 05:07 PM
That's what we all went through ![]()
Many of my "just a quick table or function test" took hours or days during the cab build :-) lol
Posted 13 January 2017 - 09:47 PM
I need a lot of games and many between 25 and 32 million to pass my personal highscore.
Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post
https://www.facebook...02697096474910/
Posted 13 January 2017 - 09:59 PM
This is really a (good) Test Thread also
... i use Joes last Version here http://www.vpforums....=36337&p=367556
and changed something on the Phys.Settings, please try it and let me know ... imo feels better ... ( Import Settings )
Edit: ah ok and Change at Line 106 ... sw45a, 30, 20
Edited by STAT, 14 January 2017 - 03:12 PM.
Posted 13 January 2017 - 10:41 PM
This is really a (good) Test Thread also
... i use Joes last Version here http://www.vpforums....=36337&p=367556
and changed something on the Phys.Settings, please try it and let me know ... imo feels better ... ( Import Settings )
Edit: ah ok and Change at Line 106 ... sw45a, 30, 30
Physics are good and the ball goes through the left outer ramp after he left the upper kickerhole. That's new.
Two testgames with 15 and 20 million. I have to learn the right reaction with these physic.
Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post
https://www.facebook...02697096474910/
Posted 14 January 2017 - 12:00 AM
You peace of crap you joe%%"¤#"R¤"# 2001
.......
I had a chance ... the darn Aussie was out because he didnt have the table and clyde, was for once odd reason not getting there ..
Finally I have the chance to win and you ruined it :-)
Up early tomorrow - no more beers for me tonight .... LoL ............ nah.
Great score - I'll bet you're safe now m8 !
From now on. I won't help anyone here at VPF. Please ask Noah why that is.
Posted 14 January 2017 - 12:40 AM
You can still do it.You peace of crap you joe%%"¤#"R¤"# 2001
.......
I had a chance ... the darn Aussie was out because he didnt have the table and clyde, was for once odd reason not getting there ..
Finally I have the chance to win and you ruined it :-)
Up early tomorrow - no more beers for me tonight .... LoL ............ nah.
Great score - I'll bet you're safe now m8 !
Posted 14 January 2017 - 06:11 AM

Edited by DedRok_V, 14 January 2017 - 06:12 AM.
Posted 14 January 2017 - 10:19 AM
This is really a (good) Test Thread also
... i use Joes last Version here http://www.vpforums....=36337&p=367556
and changed something on the Phys.Settings, please try it and let me know ... imo feels better ... ( Import Settings )
Edit: ah ok and Change at Line 106 ... sw45a, 30, 30
Wow. Nice adjustments. These changes are definitely staying . Only negative that I believe might be related is that sometime the ball can get stuck on the left x-wing ramp. Can't remember it happening before. But, that I can live with. Thank you ! Going to rename the table to "stat_mod" :-)
Edited by Thalamus, 14 January 2017 - 10:20 AM.
From now on. I won't help anyone here at VPF. Please ask Noah why that is.
Posted 14 January 2017 - 10:42 AM
@ Thalamus
Come on, you have the whole day... ![]()
I hope not. ![]()
Rajo Joey - My front-end-files; Hundreds of Audio- and Videorecordings in high quality for Playfield (4k/60FPS) and Backglass (HD), Wheels & POV-Files: The Media-Post
https://www.facebook...02697096474910/
Posted 14 January 2017 - 11:17 AM
This is really a (good) Test Thread also
... i use Joes last Version here http://www.vpforums....=36337&p=367556
and changed something on the Phys.Settings, please try it and let me know ... imo feels better ... ( Import Settings )
Edit: ah ok and Change at Line 106 ... sw45a, 30, 30
Wow. Nice adjustments. These changes are definitely staying . Only negative that I believe might be related is that sometime the ball can get stuck on the left x-wing ramp. Can't remember it happening before. But, that I can live with. Thank you ! Going to rename the table to "stat_mod" :-)
Really nice adjustments but I now have the ball going up the left ramp and getting stuck problem. The only way I can release it is to tilt the machine.
I hope someone can resolve this as this table has become one of my favourites.
Keep up the good work, and thank you all.
Edit:
I just unchecked the stretch the ball with table option in the video settings and the ball no longer gets stuck.
I hope this helps.
Edited by Toxy, 14 January 2017 - 11:42 AM.
Posted 14 January 2017 - 11:59 AM

Edited by DedRok_V, 14 January 2017 - 12:01 PM.
Posted 14 January 2017 - 03:13 PM
for my Phys.Settings above, just Change at Line 106 (before 30) ... sw45a, 30, 20
i noticed, that sw1 have no Function ...
Edited by STAT, 14 January 2017 - 03:47 PM.
Posted 14 January 2017 - 04:47 PM

Posted 14 January 2017 - 05:12 PM
13,424,290 using Stat's mods
For the stuck ball when going to the cannon, search for Sub Magnet_Hit() and replace it with these values
Sub Magnet_Hit()
ActiveBall.X = 182
ActiveBall.Y = 175
ActiveBall.Z = 120
ActiveBall.VelX = -5
ActiveBall.VelY = 5
End Sub