****This is just to "Archive" the original first post and all its edits****
So I just got word from Ben Heck, he seems willing to share ALL of the design files, sound files, 3d Meshes, everything for America's Most Haunted. I think I'm going to have to send him a HDD because he said it's all about 70~80 Gigs worth of data. Of course this wouldn't be a VPM table since VPM doesn't emulate the Parallax Propeller, so the code would have to be understood and re-written in VP. But, this is also a DMD heavy game, so I would think Ultra/HyperDMD would be a requirement.
Is anyone else out there interested on working on this?
***Edit 11/14/14***
OK, here's something I threw together in a couple days. He gave me over 100 gigs of stuff; although a lot of it has little to do with building a table as far as VP is concerned. He included a bunch of videos (many he posted), even the .prproj files he used when editing/making those videos. Lots of .spin and .h code. I haven't dug through all the media, but I haven't found many .bmp files so I'm not sure just how much source material there is for the DMD. Definitely all the audio though.
Table as of 12/17/14 (download this if you haven't downloaded it before and you don't have UltraDMD):
Most recent America's Most Haunted table. Non-UltraDMD tables no longer maintained online, if you wish to try this, PM me and I can send you a link.
Table without Sound As of 12/17/14 (Download if you already have a table with sound that you can extract from):
AMH Table without sound. Non-UltraDMD tables no longer maintained online
Script as of 12/17/14 (This link is for updated scripts for non-DMD tables):
AMH Script. Non-UltraDMD tables no longer maintained online
Script as of 06/25/15 (use this link if I just post a script update with no table modifcations)
AMH script
UltraDMD table as of 06/25/15 (download this if you have UltraDMD and you haven't downloaded before):
AMH UltraDMD
UltraDMD table NO SOUND as of 06/25/15 (download this if you have UltraDMD and you HAVE downloaded before; you can extra the sound files from your previous download):
AMH UltraDMD No sound
GIF Pack (updated 07/13/15) (Download only if you have UltraDMD), make sure there are 685 gifs to avoid "File Not Found" errors:
GIFs
Sound Pack (Download this only if you want to download the sounds separately from the table):
Sounds
Link to Music (Put these MP3s in a folder called "Music" located in the folder that has your VP executable)
Link to FreneticAmnesic's VPX table and other resources.
Added 02/20/15:
Youtube video; War fort mode and Minion fight
Screen Shot as of 11/26/14
***Please Note*****
- The GIF pack is required if you're playing the DMD table. Inside the zip is a folder. Copy that folder into the same folder as your tables (or wherever you're launching this AHM table from)
- The sounds shouldn't be changing any time soon, so if you want to download the sound pack now, then from here on out you should only have to download the No Sound tables. Of course this means you'll have to import the sounds into the table manually, but it'll save you on downloading time.
- See this thread for help with installing UltraDMD
- The script from the DMD table is newer; however this script is not compatible with with the non-DMD table (I'm not sure how robust the code is to handle missing DMD errors, but regardless there are changes to the table itself that make it incompatible such as adding timers).
*****Edit 06/25/15
For the time being, I'm no longer maintaining non-UltraDMD versions. If there is enough interest in the future, I may do some VERY simple scoring and pictures for people who really don't want to hassle with UltraDMD, but as you can see fromarngrim's video, I definitely think it's worth it. I'm removing the links for the non DMD versions.
Also, as other people are starting to do the beautification of this table, that I'm just no good at, and adding super cool stuff like DOF, I'm getting interested in this again. I'm uploading the most recent versions I have, which may or may not be the most recent previously posted (there are definitely some tweaks like moving the subway system off screen, but there may not be any game play/coding differences... or maybe there are). I will maintain a sound and no sound version since that's a very easy upload.
As always, this is still in Beta. Please do your best to document crashes or things that don't seem right. That includes graphical stuff (e.g. I don't have the third flasher under the Hellevator, nor do I have any lighting effects for any of the flashers, or I haven't added an apron graphic, or even some basic outside walls), to game play stuff (stuff falling under ramps, modes not working right), to DMD stuff (e.g. the minion fight animation continuing if you drain during the fight). Thanks!!