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The VP 10.7 beta thread


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#2361 chepas

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Posted 13 July 2021 - 06:18 PM

D'oh, so that was what is written in that textbox..  :)

 

Haha, yeah!. Wouldn't hurt to make a little bigger though.


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#2362 toxie

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Posted 13 July 2021 - 06:42 PM

I tweaked the table slightly now.



#2363 cyberpez

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Posted 13 July 2021 - 06:42 PM

 

 

That was the whole reason behind the light sequencer: to make a light effect without disturbing the state of the lights. This way you didn't need to save the states of all the lights before making an effect, and restoring them afterwards.

Yeah I read that before and it makes sense. 

 

But it sure would be slick if it could work somehow.  Maybe a second variable that shows if the light is on or off (or even 0-100 O_O ) Something different than the state.

I added the second thing, so it will return the state that the light sequencer set the light to at the moment, or just the 'normal' state otherwise (called: GetInPlayState).

Please let me know if that works as expected then.  :)

if you have a github account you can dload a build here: https://github.com/v...runs/1027446526

 

 

Now I have a github account ;-)  seems to be working great.  Even seems to work during normal play.  

 

If LPoolLock1.GetInPlayState = 1 Then
SetLamp 80, 1
Else
SetLamp 80, 0
End If
 
Thanks toxie!!!!


#2364 Sixtoed

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Posted 13 July 2021 - 06:51 PM

I just tried 10.7 for the first time in a while, I'm assuming you know the script find function doesn't work at the moment?



#2365 chepas

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Posted 13 July 2021 - 07:00 PM

I tweaked the table slightly now.

 

No worries, do what you have to there, thanks for adding / cleaning. It's just very nice to be accessed there, otherwise you have to go web searching for how to use sequencer.


I just tried 10.7 for the first time in a while, I'm assuming you know the script find function doesn't work at the moment?

 

Working here with CTRL + F and from the menu. Restart VP?


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#2366 Pinballman

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Posted 13 July 2021 - 08:07 PM

I have a rather strange question...Is it possible to reset how the edit screen looked like when VP was first installed?  I was trying to get to the layers, and somehow detached it from the edit screen.  Could not figure out how to put it back where it was, and in doing so detached properties, and can't get them to fit into edit screen the way they did, and things just don't look balanced.  Been moving and changing the size of stuff to try to get it back to how it originally looked to no avail.  Tried uninstalling and reinstalling VP and VPinmame thinking that would reset it., but it didn't. Anel stuff I know, but for some reason it's driving me nuts!  I'll live if there's not a way to reset it, but have to ask.  Thanks!



#2367 Thalamus

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Posted 13 July 2021 - 08:14 PM

@pinballman : You can open regedit and delete HKEY_CURRENT_USER\Software\Visual Pinball\VP10\Editor.

Now run VP, setup the editor as you like it. Export the same registry key as a backup. Next time that happens, close VP and doubleclick that backup file and you have your preferred settings/layout back.


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#2368 Pinballman

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Posted 13 July 2021 - 08:26 PM

Thank you, and thank you for not saying I should be committed!!!



#2369 lukpcn

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Posted 13 July 2021 - 08:30 PM

I am on version 228 and have noticed on the latest tales from the crypt that I can't set ingame ao in properties to Off, after saving and loading the table it's default again.


Edited by lukpcn, 14 July 2021 - 06:00 AM.

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#2370 chepas

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Posted 13 July 2021 - 08:48 PM

About the recent filenames being clipped in the File Menu....PITA

 

Can do this to set the length but still clipped in menu.

menuInfo.cch = _tcslen(recentMenuname);

-------------------------------------------

 

Added case sensitive filter. I prefer it to be just lower  but someone will probably want that choice for casing. 

 

I haven't looked into making that toggle, I'm hoping fuzzel can sort that and the icon.

 

image.png


Edited by chepas, 13 July 2021 - 10:47 PM.

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#2371 Pinballman

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Posted 13 July 2021 - 09:38 PM

@pinballman : You can open regedit and delete HKEY_CURRENT_USER\Software\Visual Pinball\VP10\Editor.

Now run VP, setup the editor as you like it. Export the same registry key as a backup. Next time that happens, close VP and doubleclick that backup file and you have your preferred settings/layout back.

Everything's right now, thank you again. I was fiddling around with this for hours!



#2372 bietekwiet

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Posted 14 July 2021 - 11:10 AM

 

Is there a known bug where table sounds and back glass sounds are swapped?I load up White Water (with Altsound) and the Backglass sounds are roaring through the exciters instead of the backglass speakers. VPX audio preferences is set up properly. Only happens with that table.

 

I reverted to 10.6 and the backglass sound (music) works again.
Does not work in the last 2 beta 10.7 versions, both music and sounds play as table sounds

Edited by bietekwiet, 14 July 2021 - 11:11 AM.


#2373 Thalamus

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Posted 14 July 2021 - 11:14 AM

@bietekwiet : Go trough your sound output. Try switching between 'Default Sound Driver' and your real device.


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#2374 Halen

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Posted 14 July 2021 - 11:18 AM

Ok I update the VPX to a new version from Github. Works now!!!


Edited by Halen, 14 July 2021 - 11:50 AM.


#2375 arngrim

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Posted 15 July 2021 - 09:08 AM

hello fellas,

 

I am wondering if this would be possible to open an external ide for the vbs script, i am a very big fan of vscode.

When i want to change some code of a table, i paste the script to vscode, change it and then reimport it to the embedded script of a table, open vscode as external ide, save and update the table script from vscode woudl be awesome :)



#2376 wiesshund

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Posted 15 July 2021 - 10:17 AM

hello fellas,

 

I am wondering if this would be possible to open an external ide for the vbs script, i am a very big fan of vscode.

When i want to change some code of a table, i paste the script to vscode, change it and then reimport it to the embedded script of a table, open vscode as external ide, save and update the table script from vscode woudl be awesome :)

um
Just save your code as tablename.vbs?

You can have a table with 0 lines of code in the table itself.

I am not entirely sure why one would want to, but it is already entirely doable if that is what you want.
I would not expect anyone else to be terribly interested in that, and you'd probably find you get very few table downloads if you upload them like that

but if you want to do it for yourself, have at it.


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#2377 arngrim

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Posted 15 July 2021 - 10:26 AM

All tables have scripts, i am just interested in opening and saving the table script from vscode which is very powerful and handy, i don't wanna change the way the tables are downloadable.
I looked at batman 66 with 27000 lines of code, it was easier with vscode.
Well, it is a nice to have for me, and i don't know about the feasibility, or the interest other than me as you say, i am just wondering

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#2378 Sixtoed

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Posted 15 July 2021 - 11:23 AM

 thanks for adding / cleaning. It's just very nice to be accessed there, otherwise you have to go web searching for how to use sequencer.


I just tried 10.7 for the first time in a while, I'm assuming you know the script find function doesn't work at the moment?

 

Working here with CTRL + F and from the menu. Restart VP?

 

 

Yeah, it worked when I downloaded an updated version, must have been a build issue, thanks.


Edited by Sixtoed, 15 July 2021 - 11:23 AM.


#2379 Thalamus

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Posted 15 July 2021 - 12:06 PM

@arngrim : I understand why you would want to use a different editor. I use vim if there is anything over 5 lines I want to change ;)

 

One idea is almost what I do. I've got a wrapper script, it runs 'vpinball.exe -exportvbs <tablename>' for all tables I don't already have exported. I move them to a different folder afterwards and add them under git control so I can go back if I make any mistakes. Actually, if could be a doable to make a git repo in the tables folder, ignoring all the *.vpx and *.vpt files, you will get a backup of *.pov, *.vbs, screenres, db2sserversettings and whatever you like. If you only "add" and "pull" from your pinball machine. You would have no issues to take whatever you've got in that repoistory with you everywhere to edit "offline" if you wanted to.

 

I do much of this myself, but, by moving the script files out after exporting, well - the script exports them to c:\temp before I move them to a linux machine for a proper editor ;)


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#2380 chepas

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Posted 15 July 2021 - 12:25 PM

Notepad++ or Visual Studio (NOT CODE) for editing .VBS.

 

It is only because both editors feature ALT + Mouse selection where you can select pieces of code and I find I do this a lot with VBS.

 

image.png


Bump maps are the new auto-tune :BDH:
VPX - RSS Updates ---- blog.flippingflips.xyz/en/ -- Visual Pinball No.1 (2021) . Est.2000