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VP10 table testing - available right here!


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#2001 ClarkKent

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Posted 21 October 2015 - 02:28 PM

Ninnuzu - the hair of the dancer is completely missing! Looks strange...

#2002 The Loafer

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Posted 22 October 2015 - 03:26 AM

Hello friends, long time no type :).  I'm only here for a quick "still alive" post. Stuff is kind of weird in real life. I don't mean to be ignoring this thread and I will try and do better.  I am leaving to visit my ailing mom Friday morning, bringing the family to see her, will be back Monday very late evening.  I should be able to update the thread on a once-a-week basis starting next Tuesday.

 

Take care all,

 

Loaf



#2003 Ben Logan

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Posted 22 October 2015 - 04:51 AM

Good to see you, Loaf. Hang in there! Thinking positive thoughts for you and your family.

#2004 vanlion

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Posted 22 October 2015 - 02:12 PM

Does anyone have the download link from the latest vpx Addams Family?

 

It's been gone since the crash

 

Thanks.


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#2005 sliderpoint

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Posted 22 October 2015 - 02:40 PM

Should be the same as the one on the front page:

 

TAF

 

I haven't looked at it in quite a few releases.  So not sure how it works.

 

-Mike



#2006 toxie

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Posted 22 October 2015 - 07:04 PM

still working great.. only reflections do not work due to the way you did the playfield.. but as its off by default, this is no problem..



#2007 vanlion

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Posted 23 October 2015 - 08:20 AM

Yes still working and as Toxi said no reflections are working.

 

Great table


32.jpg


#2008 Dozer316

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Posted 23 October 2015 - 03:45 PM

Moved link to WIP thread - check there for further updates.

 

http://www.vpforums....e=4#entry322460


Edited by Dozer316, 26 October 2015 - 07:38 AM.


#2009 ninuzzu

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Posted 23 October 2015 - 05:07 PM

Found some issues 'till now, I'm using cv_20hc

- flippers sound is missing

- sometimes you cannot hit the ringmaster, I mean the hit isn't registered by vpm; if you hit the targets near him , it's ok

- plunger is set to modern, must be custom

- deleted my nvram but table complains about switch 16

Still testing


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#2010 shadowshd

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Posted 23 October 2015 - 05:34 PM

I've just played a bit with CV VP10.

 

First of all, very, very very good work Dozer, I just discover a new Cirqus Voltaire, my fav table  :otvclap:

So many thanks for your great work ;)

 

- I have no flippers sounds in game too. Samples are present in Sound manager.

- I set Plunger image to "plungerWhiteTip" and it's OK for me.

- I also noticed that sometimes, as Ninuzzu said, hits on the Ringmaster are not registered, and hits on the targets are OK.

 

Again thanks for your great work man ;)

 

++



#2011 jpsalas

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Posted 23 October 2015 - 05:35 PM

TOTAN With new GENIE from randr and fren!!

randr did the lightning changes

 

(download from my web site)

 

 

This is a "work in progress", so if you feel you can do a better job on the genie then just do it and share it!! :)


Edited by jpsalas, 23 October 2015 - 11:54 PM.

If you want to check my latest uploads then click on the image below:

 

vp.jpg

 

Next table? A tribute table to Stern's Foo Fighters


#2012 paulohotline

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Posted 23 October 2015 - 05:41 PM

Hello from Canada JP, thanks so much for your contributions to the pinball community. I noticed at your site that your WIP progress for your original table "Hell" for VP10 is no longer there? That table looked really neat, can you provide any status updates?


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#2013 vanlion

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Posted 23 October 2015 - 05:48 PM

TOTAN With new GENIE from randr and fren!!
 
(download from my web site)
 
attachicon.gifTOTAN_1.0_randr.jpg
 
This is a "work in progress", so if you feel you can do a better job on the genie then just do it and share it!! :)


Nice model Randr and fren! Find a good place in this great table

32.jpg


#2014 Outhere

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Posted 23 October 2015 - 06:00 PM

For Flipper sound Remove the Number 1 and 2 in Red

 

' Use FlipperTimers to call div subs
'******************************************

Dim LFTCount:LFTCount=1
Dim RFTCount:RFTCount=1
 
Sub SolLFlipper(Enabled)

     If Enabled Then
         PlaySound "fx_flipperup1"
         LeftFlipper.RotateToEnd
     Else
         LFTCount=1
         PlaySound "fx_flipperdown"
         LeftFlipper.RotateToStart
     End If
 End Sub

Sub SolRFlipper(Enabled)

     If Enabled Then
         PlaySound "fx_flipperup2"
         RightFlipper.RotateToEnd
     Else
         RFTCount=1
         PlaySound "fx_flipperdown"
         RightFlipper.RotateToStart
     End If
 End Sub

'***********************
'     Flipper Logo
'***********************



#2015 Dozer316

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Posted 23 October 2015 - 06:00 PM

Uploading a quick fix for the plunger and flipper sounds now.

 

Regarding the Ringmaster - I forgot to mention that setting 46 under feature adjustments must be set (AUTO EDDY BOARDS = NO).

 

I changed this trigger in the VP9 version ages ago and forgot about that.  Change this setting and the Ringmaster should be fine.

 

New link coming shortly.



#2016 vampirolatino2

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Posted 23 October 2015 - 06:00 PM

Friday new or updated tables.... hmmmm... I need to get out of the house! Don't do this! (sarcasm) lol .... Thanks a lot guys, great work!

 

Can't wait to test them.



#2017 ClarkKent

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Posted 23 October 2015 - 06:12 PM

Just adding a note to the TOTAN genie: The new model needs more realistic texture. If there is somebody here able to help, please help!

 

I made several photos of a genie:

https://www.dropbox....0pWgpQ4MLa?dl=0


Edited by ClarkKent, 23 October 2015 - 06:14 PM.


#2018 bolt

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Posted 23 October 2015 - 06:14 PM

@Dozer Thank you Dozer, your Circus V. ist a dream.

 

@JP -Thank you JP, randr and fren for the new Totan update, looks great.


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#2019 Dozer316

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Posted 23 October 2015 - 06:18 PM

Cirqus Voltaire V2 

 

https://mega.nz/#!6M...5KRIMy0uR7Trvwg

 

Flipper up sounds fixed.

Plunger type changed.

Link in first post updated as well.

 

Make sure setting 46 in Feature Adjustments of the Rom is set to (Auto Eddy Boards = NO).



#2020 ClarkKent

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Posted 23 October 2015 - 06:27 PM

Great new version! Lighting is very similar to the VP9 version I liked very very much! Thank you for porting this! :)

 

The most important improvement for me is the fully and correctly functional boom balloon and the better working up and down movement of the ringmaster. :)

 

Only the rubbers (especially on the flippers) feel not right. There is almost no bouncing of the ball. Feels weird.