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VP10 table testing - available right here!
Started By
The Loafer
, Mar 07 2015 07:44 PM
2585 replies to this topic
#2002
Posted 22 October 2015 - 03:26 AM
Hello friends, long time no type
. I'm only here for a quick "still alive" post. Stuff is kind of weird in real life. I don't mean to be ignoring this thread and I will try and do better. I am leaving to visit my ailing mom Friday morning, bringing the family to see her, will be back Monday very late evening. I should be able to update the thread on a once-a-week basis starting next Tuesday.
Take care all,
Loaf
#2008
Posted 23 October 2015 - 03:45 PM
Moved link to WIP thread - check there for further updates.
http://www.vpforums....e=4#entry322460
Edited by Dozer316, 26 October 2015 - 07:38 AM.
#2009
Posted 23 October 2015 - 05:07 PM
Found some issues 'till now, I'm using cv_20hc
- flippers sound is missing
- sometimes you cannot hit the ringmaster, I mean the hit isn't registered by vpm; if you hit the targets near him , it's ok
- plunger is set to modern, must be custom
- deleted my nvram but table complains about switch 16
Still testing
#2010
Posted 23 October 2015 - 05:34 PM
I've just played a bit with CV VP10.
First of all, very, very very good work Dozer, I just discover a new Cirqus Voltaire, my fav table ![]()
So many thanks for your great work ![]()
- I have no flippers sounds in game too. Samples are present in Sound manager.
- I set Plunger image to "plungerWhiteTip" and it's OK for me.
- I also noticed that sometimes, as Ninuzzu said, hits on the Ringmaster are not registered, and hits on the targets are OK.
Again thanks for your great work man ![]()
++
#2011
Posted 23 October 2015 - 05:35 PM
TOTAN With new GENIE from randr and fren!!
randr did the lightning changes
(download from my web site)
This is a "work in progress", so if you feel you can do a better job on the genie then just do it and share it!! ![]()
Edited by jpsalas, 23 October 2015 - 11:54 PM.
If you want to check my latest uploads then click on the image below:
Next table? A tribute table to Stern's Foo Fighters
#2012
Posted 23 October 2015 - 05:41 PM
Hello from Canada JP, thanks so much for your contributions to the pinball community. I noticed at your site that your WIP progress for your original table "Hell" for VP10 is no longer there? That table looked really neat, can you provide any status updates?
#2013
Posted 23 October 2015 - 05:48 PM
TOTAN With new GENIE from randr and fren!!
(download from my web site)
TOTAN_1.0_randr.jpg
This is a "work in progress", so if you feel you can do a better job on the genie then just do it and share it!!
Nice model Randr and fren! Find a good place in this great table
#2014
Posted 23 October 2015 - 06:00 PM
For Flipper sound Remove the Number 1 and 2 in Red
' Use FlipperTimers to call div subs
'******************************************
Dim LFTCount:LFTCount=1
Dim RFTCount:RFTCount=1
Sub SolLFlipper(Enabled)
If Enabled Then
PlaySound "fx_flipperup1"
LeftFlipper.RotateToEnd
Else
LFTCount=1
PlaySound "fx_flipperdown"
LeftFlipper.RotateToStart
End If
End Sub
Sub SolRFlipper(Enabled)
If Enabled Then
PlaySound "fx_flipperup2"
RightFlipper.RotateToEnd
Else
RFTCount=1
PlaySound "fx_flipperdown"
RightFlipper.RotateToStart
End If
End Sub
'***********************
' Flipper Logo
'***********************
#2015
Posted 23 October 2015 - 06:00 PM
Uploading a quick fix for the plunger and flipper sounds now.
Regarding the Ringmaster - I forgot to mention that setting 46 under feature adjustments must be set (AUTO EDDY BOARDS = NO).
I changed this trigger in the VP9 version ages ago and forgot about that. Change this setting and the Ringmaster should be fine.
New link coming shortly.
#2017
Posted 23 October 2015 - 06:12 PM
Just adding a note to the TOTAN genie: The new model needs more realistic texture. If there is somebody here able to help, please help!
I made several photos of a genie:
https://www.dropbox....0pWgpQ4MLa?dl=0
Edited by ClarkKent, 23 October 2015 - 06:14 PM.
#2019
Posted 23 October 2015 - 06:18 PM
Cirqus Voltaire V2
https://mega.nz/#!6M...5KRIMy0uR7Trvwg
Flipper up sounds fixed.
Plunger type changed.
Link in first post updated as well.
Make sure setting 46 in Feature Adjustments of the Rom is set to (Auto Eddy Boards = NO).
#2020
Posted 23 October 2015 - 06:27 PM
Great new version! Lighting is very similar to the VP9 version I liked very very much! Thank you for porting this! ![]()
The most important improvement for me is the fully and correctly functional boom balloon and the better working up and down movement of the ringmaster. ![]()
Only the rubbers (especially on the flippers) feel not right. There is almost no bouncing of the ball. Feels weird.



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