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White Water VPX WIP
Started By
flupper1
, Mar 24 2017 07:40 PM
410 replies to this topic
#185
Posted 18 July 2017 - 01:55 PM
If it means to just use the internal DMD then yes, this should be possible. Or i did not understand the question correctly.
So currently to get certain DMDs to display on desktop while running force exclusive fullscreen there is some code manipulations DJRob recommended doing to get tables to display DMDs. However I am still having difficulty getting it to work on certain tables. Some tables display the DMD window just fine while others are turning out to be a pain. If future VPX versions could have the functionality added that would certainly make it easier. Does that help to clarify a bit?
#186
Posted 18 July 2017 - 04:11 PM
Which tables are you having trouble with?
I don't think it can get any easier than it is currently. In fact I'm really surprised it's as easy as it is, given the underlying complexity. There's really only 2 steps, copy the special text box on the backdrop (necessary, so you place it where you want it), and turn it on in the script (necessary so VPM knows what you want to do).
The scripting bit looks slightly more complicated because you usually want to turn off internal DMD when in full screen mode (and vice-versa with the VPM DMD).
#188
Posted 19 July 2017 - 12:04 AM
Which tables are you having trouble with?
I don't think it can get any easier than it is currently. In fact I'm really surprised it's as easy as it is, given the underlying complexity. There's really only 2 steps, copy the special text box on the backdrop (necessary, so you place it where you want it), and turn it on in the script (necessary so VPM knows what you want to do).
The scripting bit looks slightly more complicated because you usually want to turn off internal DMD when in full screen mode (and vice-versa with the VPM DMD).
The tables I have been having issues with so far:
Austin Powers
Bad Cats
Demolition Man
Diner
#189
Posted 19 July 2017 - 12:18 AM
Diner is probably an issue that can be worked on - I don't think we have a method for segmented displays yet. But I've seen desktop tables that handle segment displays more gracefully a different/better way anyway.
Austin Powers works fine for me. The score object is already there, just needs the code around LoadVPM to look like this:
Const cGameName="austin",UseSolenoids=1,UseLamps=0,UseGI=0,SSolenoidOn="fx_SolOn",SSolenoidOff="", SCoin="fx_coin" Dim DesktopMode: DesktopMode = Table1.ShowDT Scoretext.visible = DesktopMode dim UseVPMDMD:UseVPMDMD = DesktopMode LoadVPM "01200000", "SEGA.VBS", 3.10
Edited by DJRobX, 19 July 2017 - 12:23 AM.
#190
Posted 19 July 2017 - 12:40 AM
Awesome! That worked for me on Austin Powers. Does the order matter when you insert that code into the script? I swear I did that exact insert before but it didn't work.
What about a table like Bad Cats where the variables are different?
Should I take this to private messages? I feel bad cluttering up Flupper's White Water thread.
Edited by TNT2, 19 July 2017 - 01:50 AM.
#199
Posted 27 July 2017 - 06:41 AM
Wow. just... wow!
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