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Criterium 75 (Recel 1975) full set [dB2S]

criterium 75 criterium 75 recel

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#1 editoy

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Posted 10 October 2018 - 06:49 AM

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File Name: Criterium 75 (Recel 1975) full set

File Submitter: editoy

File Submitted: 10 Oct 2018

File Category: dB2S Animated Backglasses

Author(s): Editoy
Manufacturer: Other - Pinball
Year: 1975


Criterium 75 (Recel 1975) full set (backglass, vpx table, media pack)

I started all from backglass when i found a big high resolution picture
Made a big work for remove all lights reflex here and there, most of all in the crowd of spectators in the background, and for light position and fonts

Backglass works with Exegeta's Criterium 77 (Taito 1977) VPX table, that is a 1 player table It could be shared that way, but after all there are little differences from 77 and 75 playfield so i made a mod of the original table.
This version is for FS view, because i moved out of screen counters and changes graphics of bumpers, target, spinner and apron. Made some color correction and lights position too.
The table is still for 1 player only.
 
Thanks to
Exegeta for his permission
Stat  for 4 Player version
Loserman for help with script
HSM for Desktop mod


Click here to download this file



#2 STAT

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Posted 10 October 2018 - 09:50 AM

Thanks again, btw. i could try to Change it for 4 Players ...



#3 cestmoi

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Posted 10 October 2018 - 10:58 AM

J ai découvert en même temps cette table, elle est super !

 

merci beaucoup



#4 STAT

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Posted 11 October 2018 - 06:53 AM

Ok, now i saw, this is "my" latest B2S Script, what i have changed in the Past ... i thought it is a newer Version,

but ok i will do/try it in the next Days.



#5 Albert

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Posted 11 October 2018 - 07:48 AM

Thanks again, btw. i could try to Change it for 4 Players ...

 

I look forward to it!



#6 STAT

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Posted 11 October 2018 - 11:16 AM

... to the Weekend only.



#7 STAT

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Posted 13 October 2018 - 01:18 PM

4 Player Version done, Screen: 3 Player Demo
Working with directb2s only, DT Elements was removed/or i didn't test because i not Play DT,
Maybe it works too, but i didn't understand all the Spain Words as Variables.
Solved some possible Ball Stucks and changed some Materials, changed to MaxBalls, you can edit to 3 or 5.
Table submitted to editoy for check, please update it here.

Attached File  IMG_20181013_150212.jpg   200.4KB   3 downloads

Edited by STAT, 13 October 2018 - 01:20 PM.


#8 bjschneider93

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Posted 13 October 2018 - 02:52 PM

Anyway to change the coin input? It doesn’t seem to function the same as the rest of my tables. Also 3 ball would be great

#9 STAT

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Posted 13 October 2018 - 04:20 PM

At the Moment, in Script, it is "keycode = 6", is the [5] Key,
but can be e.g. "keycode = keyInsertCoin1".

In the new Table - soon - you can Change at the Top of Script: MaxBalls = 3 'also to 5

 

Try this Script (4 Player of Course), and try to Change as i said above.

I recommend, to download the updated Table later also, because there are some Updates on the Table directly.

 

See File 4 Posts below


Edited by STAT, 13 October 2018 - 05:19 PM.


#10 cestmoi

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Posted 13 October 2018 - 04:56 PM

Pour moi il y a bien 4 joueurs possibles mais avec une seule bille chacun

pas généreux le flip ....

comment faire



#11 STAT

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Posted 13 October 2018 - 05:03 PM

I only had a quick Time for that, and i did a quick 2 and 3 Player Test, it was working for me.



#12 bjschneider93

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Posted 13 October 2018 - 05:06 PM

Thanks

#13 STAT

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Posted 13 October 2018 - 05:17 PM

Sorry, this is the Right one.

Attached Files



#14 Albert

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Posted 14 October 2018 - 05:44 PM

I recommend, to download the updated Table later also, because there are some Updates on the Table directly.

 

Is the version 1.1 on the download site the one with your changes?



#15 cestmoi

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Posted 14 October 2018 - 07:01 PM

Cette fois c' est ok pour 4 joueurs à 3 billes

 

Info : la balle s'est bloqué lors d'un passage lent à l'ouverture du loquet en haut droit , il a fallu réinitialiser car meme avec un tilt pas moyen de dégager la bille

(une fois seulement)



#16 STAT

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Posted 14 October 2018 - 07:24 PM

Yes, 1.1 is with all the Changes.

#17 Albert

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Posted 14 October 2018 - 07:35 PM

OK, Thank you, STAT.

 

I've downloaded version 1.1 now.

 

When optimizing the game, a few strange things occured to me. Probably it's only a misunderstanding on my side, and somebody can enlighten me.

 

One example: The CheckTimer is activated via the checkbox. When the "Special" lights (L20 and L21) are on, the timer gets disabled (line 1577) and will never be enabled again. So i have to quit and reload the table to activate the CheckTimer again.

 

Am i right or did i miss something?


Edited by Albert, 14 October 2018 - 07:36 PM.


#18 STAT

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Posted 14 October 2018 - 07:54 PM

Thanks, could be - i really don't know, there aren't an easy Score System at this Table, because the first Author only did a 1 Player Version.

So i added 4 Scores, 4 Players - with 3 or 5 Balls - in a Script System where Variables named in "Spain Words", so probably it isn't all 100% ok :unknw:

 

Edit: there is the -> Sub GameOver at Line 755, if you are a bit familar with this Scripting, you could try to add TimerName.enabled = false,
what you have found, and try it out.

 

or add the CheckTimer.enabled = true 'after Line 183, where a new Game begin.

 

Please try it out, because you know, what exactly isn't ok, and let me/us know :tup:


Edited by STAT, 14 October 2018 - 08:00 PM.


#19 Albert

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Posted 14 October 2018 - 08:24 PM

Thanks, could be - i really don't know, there aren't an easy Score System at this Table, because the first Author only did a 1 Player Version.

So i added 4 Scores, 4 Players - with 3 or 5 Balls - in a Script System where Variables named in "Spain Words", so probably it isn't all 100% ok :unknw:

 

Edit: there is the -> Sub GameOver at Line 755, if you are a bit familar with this Scripting, you could try to add TimerName.enabled = false,
what you have found, and try it out.

 

or add the CheckTimer.enabled = true 'after Line 183, where a new Game begin.

 

Please try it out, because you know, what exactly isn't ok, and let me/us know :tup:

 

To disable the timer doesn't make any sense, because the problem is the disabled timer.

 

To enable the timer only at a new game would mean that the special lights could only be activated one time in a game.

 

I've enabled the CheckTimer in the "TMRINICIO_Timer()" sub . It's the "new ball" sub. That should work.

 

And now for something easier: The ball lifter sound when you insert a coin... Hahaha.


Edited by Albert, 14 October 2018 - 08:26 PM.


#20 STAT

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Posted 14 October 2018 - 08:41 PM

Didnt notice that Sound, could be right ;)
I only had the focus on the 4 Player Stuff ...





Also tagged with one or more of these keywords: criterium, 75, criterium 75, recel