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Theatre of Magic LW NightMod [VP 9.x Cabinet FS MOD]


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#1 LoadedWeapon

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Posted 18 April 2016 - 12:54 AM

Posted Image


File Name: Theatre of Magic LW NightMod

File Submitter: LoadedWeapon

File Submitted: 17 Apr 2016

File Category: VP 9.x MOD Cabinet Tables (FULL SCREEN)

Author(s): JP
Koadic
LoadedWeapon
Manufacturer: Bally
Year: 1995
ROM: Link to ROM
Permission to MOD?: Yes, with approval


Well this is a Theatre of Magic NightMod based on Koadic's mod of JP's Original Table.. So big thanks to them for all they do.
As always I made a dark table with flasher lighting affects added. I reworked all the images and redone the lights on the table also made a new Tiger Saw and added new primitives to the table. Adjusted the View.
 
        Credits:
JP - Original table and script
Koadic - Mirror Image Mod
Zany - Primitive lamps and domes
Dark - Primitive Bolts
JimmyFingers - GI8 Code
Randr - For the real machine and helping me find out the GI and Flashers
LoadedWeapon - Reworked images,script update, add primitives and a ton of flasher lights 
 
ENJOY! :)
 


Click here to download this file



#2 robertms

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Posted 18 April 2016 - 02:15 AM

Yeah baby, LW is back! Thanks for this unexpected treat!


Behold Godzilla! Check out my monster pincab project here: http://www.vpforums....topic=32236&hl=


#3 randr

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Posted 18 April 2016 - 02:16 AM

Thanks for the mention. I will work on fixing the captive ball for proper operation. Always bothered me. Fren!!!!! :)

randr___pinball.png                         


#4 Ben Logan

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Posted 18 April 2016 - 02:24 AM

Magical lighting. Will grab this soon! ;)

#5 jesperpark

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Posted 18 April 2016 - 03:34 AM

A Big thanks for the night mod.



#6 batch

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Posted 18 April 2016 - 06:25 AM

Thanks LW, great come back !


signature_24042026.jpg          DIRECT LINK TO MY TABLES http://www.vpforums....loads&mid=30858    

                                               LINK TO MY 204 BACKDROPS : Design Resources/ Main Resources/Table Templates/Table Resources/Backdrops for VPX Tables (DT 16/9)  2.0 


#7 LoadedWeapon

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Posted 18 April 2016 - 11:21 AM

Thanks for the mention. I will work on fixing the captive ball for proper operation. Always bothered me. Fren!!!!! :)


thanks man!

#8 BobAlbright

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Posted 18 April 2016 - 12:22 PM

   Superb work by the NM master. Thank you! I'm actually surprised you never did this before!


"and in the end , the love you take is equal to the love you make"


#9 LoadedWeapon

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Posted 18 April 2016 - 01:55 PM

Well it was in the works long ago but I couldn't figure out the gi lights cause in the rom showed 6 strings of gi but thanks to Randr who was nice enough to check out his machine for me and make a video I got to finish it.. I have atleast 4 more coming I want to finish. 1 is already finished which is Gorgar but I still need permission to release it.

#10 dstott

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Posted 18 April 2016 - 08:34 PM

First rate!


Dave

 

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#11 TT11

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Posted 19 April 2016 - 07:39 AM

Excellent work LoadedWeapon.  Thank you for the NM....



#12 evilantal

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Posted 14 June 2016 - 06:15 PM

I'm getting a script error on line 1462 (null) after playing for a while.

 

The line is: (sorry no screenshot, the image host is acting up)

BallM(mb).x = MBall(mb).x


#13 MrGabeFonseca

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Posted 12 September 2016 - 09:48 PM

So I'm a bit of a newbie with this stuff, but I was hoping someone here might be able to help me out with a question about this table. 

 

I have a cabinet running VP9 (and PinballX as the front end). This table works great for me, but I don't get any of the *noises* and *clicks* I get with the JPSALAS version of this table. In most of my VP9 tables the shaker motor (in my cabinet) as well as the feedback of the flipper *clacks* work just fine, but this one has none of those working.

 

I'm not sure if that's something that I need to change in the script -- that might be above my expertise. I compared the TOM LW Night Mod with the TOM JPSalas script and they look pretty much identical.

 

Any thoughts on getting these knockers, shakers, etc to work in my cabinet for this table?

 

Thanks!


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#14 dark

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Posted 12 September 2016 - 10:05 PM

It's possible DOF was not supported in that version.



#15 MrGabeFonseca

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Posted 13 September 2016 - 12:41 AM

It's possible DOF was not supported in that version.

Sorry to be an idiot, but what exactly does that mean?


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#16 dark

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Posted 13 September 2016 - 03:40 AM

Direct Output Framework,  used to connect virtual tables with physical devices like knockers, shakers, solenoids etc.  arngrim is the guy to talk to about DOF.



#17 erzak

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Posted 16 September 2018 - 05:34 AM

I just downloaded this table tonight and the table and DMD show up fine (using VP 9.9.5) but nothing appears on the backglass monitor.  I've downloaded a couple of the B2S files for this table and renamed them (one at a time) accordingly and put them in my tables directory, but nothing shows up.  Granted, I've mostly been playing VPX tables, but for the few VP9 tables I've loaded up in my cabinet, this method works.  Am I missing something obvious here?

Thanks,

Eric



#18 Thalamus

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Posted 16 September 2018 - 08:03 AM

Often on older vP9 you need to edit the table script to enable the db2s. It might be you need to change the controller to db2.server or in some cases it is made easier by adjusting a number to "3" in most cases.


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#19 erzak

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Posted 16 September 2018 - 06:27 PM

Often on older vP9 you need to edit the table script to enable the db2s. It might be you need to change the controller to db2.server or in some cases it is made easier by adjusting a number to "3" in most cases.

Yes, I have seen that in some other table scripts.  But this one does not have anything like that.  It does have some lines about VPinMame.  I am pretty new to this, so perhaps I'm just not sure what to look for.



#20 STAT

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Posted 16 September 2018 - 06:41 PM

Is there a reason, why you use this VP9 Table, or you also Play VPX Tables ?

Whatever, probably you are new "here", you can visit my Page www.digisystems.at , click on Link #4 and
you will find an awesome TOM VPX Version.

I also used this one before, it was - is nice, but VPX is very "different" ;)


Edited by STAT, 16 September 2018 - 06:44 PM.