File Name: Demolition Man FS Alpha MOD VP916
File Submitter: teppotee
File Submitted: 03 Aug 2013
File Category: VP 9.x MOD Cabinet Tables (FULL SCREEN)
Author(s): bmiki75 (original)teppotee / Aaron James (Alpha MOD)
Manufacturer: Williams
Year: 1994
Permission to MOD?: Unspecified
MOD for bmiki75's Demolition Man table and released with authors permission.
NOTE: Use VP9.16 versions for the table to get the new "Additive Alpha-BI" flasher effects. Makes a huge difference!
What's new...
- Alpha flashers
- Alpha ramps
- New lighting / GI
- New physics
- Some new table objects like better led lights above ramps
- Slingshot flashers
- Bumper flashers
- B2B ball collision
- fixed few incorrect light mappings
+ probably some other stuff as well
There are 2 script options at the top of the script:
Const disableSlingFlashers = 0 -> set to 1 to disable slingshot flasher effects
Const disableLargeFlasherHalo = 0 -> set to 1 to disable the "larger than normal" halo around the red flashers.
Thanks to:
bmiki75 for creating the original table and allowing the release of this MOD
Huge thanks to Aaron James who helped tremendously with the physics and other settings to get the gameplay right!
JP for the new flasher domes / effects
+ anyone I might have accidentally forgotten... so if you see something borrowed in this MOD that you want credit for... just let me know ![]()
I hope you enjoy this one!
Regards,
-Teppo-
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