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Johnny Mnemonic VP9.1.x FS


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#1 bmiki75

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Posted 02 June 2011 - 02:14 PM

Johnny Mnemonic VP9.1.x FS



Version: 1.0.4
Category: VP 9.x Cabinet Tables (FULL SCREEN)

Author(s): bmiki75

Description:
VP912 FS Hres Version of Johnny Mnemonic for 1Gb Video Card.Glove animation is build of 276 dropwall and sometimes it miss a dropwall.Plaese report here every bug to help me to solve it.
Johnny Mnemonic
v 1.0.4
Fixed a bug on light off
I have noticed that Light Off is wrong becasue it is equal to Light on , infact light are always too bright. Sorry for this

v 1.0.3
Fix two players mode (thanks to drunkeykong)

When 1 player locks two balls and other player locks a ball (or vise versa) now one of the ball present on the matrix will be released over the table trought the ramp under of the matrix (and not picked up by the glove as in real pinball, for this i have to work a lot).

v 1.0.2
Fixed posted bug:
-Left Ramp dropping ball with a trigger and a highest blocking wall
-Glove animation; completely changed script now it is speedest and no ghost glove remaining on screen.

v1.0.0
I want to thank:
scapino for his marvellous 4/3 version and for images he send me ( i have decided not to release a 4/3 version because scapino version is a masterpice but for who want to use 4/3 version just change angle)
mwong168 for testing
pinballdork for glove images and testing
Jump111 for other images.

If someone want 4/3 version ask here.

View File

Submitted by bmiki75, on Jun 2 2011, 10:14 AM

Edited by bmiki75, 10 June 2011 - 07:55 PM.

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#2 DedRok_V

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Posted 02 June 2011 - 02:18 PM

That looks awesome Mik, well done. smile.gif




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#3 bladexdsl

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Posted 02 June 2011 - 02:19 PM

are there any media packs and uvp for this yet?

#4 Sabbat

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Posted 02 June 2011 - 02:21 PM

Thank you, sorry to hear you aren't releasing a desktop version.
If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#5 hassanchop

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Posted 02 June 2011 - 02:26 PM

oh no 4/3 or 16-9?
i would love a 4/3 version. untill then i will rock this one!!

thank you so much for this!
grazie mille!

Edited by hassanchop, 02 June 2011 - 02:28 PM.

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#6 bmiki75

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Posted 02 June 2011 - 02:27 PM

QUOTE (Sabbat @ Jun 2 2011, 04:21 PM) <{POST_SNAPBACK}>
Thank you, sorry to hear you aren't releasing a desktop version.

Only beacause i think scapino version is perfect for 4/3 version but to obtain a good 4/3 version just change angle and scale all is angle indipendent.

Ok i will work also on desktop version in next day.

Edited by bmiki75, 02 June 2011 - 02:29 PM.

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#7 unclewilly

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Posted 02 June 2011 - 02:44 PM

Looks very nice. That's a lot of dropwalls for that animation. How is the multiball, stutter?

Can't wait to try it out

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#8 bladexdsl

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Posted 02 June 2011 - 02:56 PM

how do you move the glove up and down? also a few times it wouldn't go left or right the flipper buttons just didn't work and i had to reset.

#9 bmiki75

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Posted 02 June 2011 - 03:04 PM

QUOTE (bladexdsl @ Jun 2 2011, 04:56 PM) <{POST_SNAPBACK}>
how do you move the glove up and down? also a few times it wouldn't go left or right the flipper buttons just didn't work and i had to reset.

with ctrl key left for down right for up
for cabinet use i have used key for magna that usually are present on cab.


QUOTE (unclewilly @ Jun 2 2011, 04:44 PM) <{POST_SNAPBACK}>
Looks very nice. That's a lot of dropwalls for that animation. How is the multiball, stutter?

Can't wait to try it out

Multiball is quite good (i have a phenom II 3Ghz) luckily animation is not used during multiball

Edited by bmiki75, 02 June 2011 - 03:03 PM.

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#10 gStAv

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Posted 02 June 2011 - 03:05 PM

Great release miki! You really nailed the physics in this one too! yahoo.gif yahoo.gif yahoo.gif

Edited by gStAv, 02 June 2011 - 03:20 PM.

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#11 Noah Fentz

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Posted 02 June 2011 - 03:08 PM

Looks great!

I edited the title, so it would be searchable under 'J', not 'V'.

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#12 smakx

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Posted 02 June 2011 - 03:13 PM

Glad to hear that you are working on a 4/3 version, the table looks great, can't wait to try it out.
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#13 Flying Dutchman

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Posted 02 June 2011 - 03:19 PM

Thanks bmiki75! smile.gif

UVP is being looked at! wink.gif

Cheers,
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#14 mwong168

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Posted 02 June 2011 - 03:19 PM

Thanks for taking my suggestion of doing this table next after we worked on DM together. I can't wait to try this final release and there was no multi-ball stutter on your previous versions but not sure how many drop walls you had used on it.

Take a nice well deserved break and my suggestion for your next table is Congo since bodydump has done a really nice re-draw of the play field and I have the actual machine so can get you unlimited resources and quite familiar with the game play too since it is one of my favorite pins.

#15 Sabbat

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Posted 02 June 2011 - 03:29 PM

QUOTE (bmiki75 @ Jun 2 2011, 07:27 AM) <{POST_SNAPBACK}>
QUOTE (Sabbat @ Jun 2 2011, 04:21 PM) <{POST_SNAPBACK}>
Thank you, sorry to hear you aren't releasing a desktop version.

Only beacause i think scapino version is perfect for 4/3 version but to obtain a good 4/3 version just change angle and scale all is angle indipendent.

Ok i will work also on desktop version in next day.


Scapino's version is beautiful I agree but it would be nice to have a VP9 one.

If you have a widescreen 16:9 monitor and want to play your VP9 desktop tables without them being stretched, check out This Link

#16 bolt

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Posted 02 June 2011 - 03:30 PM

Looks perfect bmiki75. Yes, I would also like to have a 4:3 version.
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#17 bmiki75

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Posted 02 June 2011 - 03:31 PM

QUOTE (Noah Fentz @ Jun 2 2011, 05:08 PM) <{POST_SNAPBACK}>
Looks great!

I edited the title, so it would be searchable under 'J', not 'V'.

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Thanks Noah i have not thonk about search facepalm.gif

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#18 Sheltemke

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Posted 02 June 2011 - 03:57 PM

Okay i have to tell you this is your best table since now! You are better and better bmiki75 this table is amazing! otvclap.gif

#19 Wm29671

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Posted 02 June 2011 - 04:47 PM

Great looking table. Really captures the speed of the real table. I used to own this machine, twice as a matter of fact, and you really captured the flow well. I installed it on my cab and ran into one problem though. If the ball is travelling fast it is shooting off the top of the left ramp and getting stuck there. See the attached picture for the exact location.

Also, could you refresh my memory an how to reassign the keys for Magnasave?

Thanks for the table!



#20 bmiki75

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Posted 02 June 2011 - 04:57 PM

QUOTE (Wm29671 @ Jun 2 2011, 06:47 PM) <{POST_SNAPBACK}>
Great looking table. Really captures the speed of the real table. I used to own this machine, twice as a matter of fact, and you really captured the flow well. I installed it on my cab and ran into one problem though. If the ball is travelling fast it is shooting off the top of the left ramp and getting stuck there. See the attached picture for the exact location.

Also, could you refresh my memory an how to reassign the keys for Magnasave?

Thanks for the table!


Thanks a lot.
I have noticed this bug one time, infact i have added a fake tall wall (from 70 to 150 ) around the ramp to prevent this (now i understand it does not work facepalm.gif ).
I have to add a trigger to slow the ball down but i do not understand how the ball can go over this wall.

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