I have tried everything suggested in this thread (as well as a rabbit hole of other threads) to get the Super mario table running but I still end up with the same error on start up. It tells me to install 3 balls with a gprom checksum 5e86.
I tried downloading the nv file replacements. Checking if they are read-only. The 7, LF, 1, 1, F3 suggestion. I made sure that the table was not in desktop mode. I went through the game adjustments to set the balls to 3 which it was already set to. I tried replacing the script file and the nv file again. I re-downloaded the table and all mentioned files and double checked that they were unblocked prior to extracting.
I have tried all of these things in multiple orders and I am still stuck with that install balls error. I have not had any trouble getting any of the 25 or so other tables to work just fine but this super mario one has me stumped. Especially since I see all these success stories based off all the suggestions that I have tried. Maybe I am still missing something? Oh and I tried the burn in test and during that test it will drop a ball at some point (still unplayable). Not sure what that means but I thought i'd throw that out there too.
Table I am using
Super Mario Bros. (Premier 1992).vpx - 31,720KB
(My PinDMD3 works perfect with it as well as the Backglass)
Roms I have
smb.zip - 527KB
smb1.zip - 527KB
smb2.zip - 527KB
smb3.zip - 527KB
Script file
SMB.vbs - 5KB
NVRAM
smb.nv - 9KB
smb3.nv - 9KB