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  • Submitted: Dec 24 2013 02:36 AM
  • Last Updated: Jan 13 2014 01:25 AM
  • File Size: 32.28MB
  • Views: 4107
  • Downloads: 444
  • Author(s): Loserman76
  • Manufacturer: Gottlieb
  • Year: 1976
  • IPDB Link:
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 24 Dec 2013 Download Target Alpha -SS 2.0

Download Target Alpha -SS 2.1

* * * * * 1 Votes



Screenshots
        Gottlieb's Target Alpha (1976)
        http://www.ipdb.org/...ine.cgi?id=2500
        Table build/scripted by Loserman!
  Thanks to the following for their contributions (whether they know it or not!)
  If I have missed anyone, let me know as this table would not exist without the
  folks in the community. 
  Popotte - images/platics without which this table would not exist
  JPSalas - gameroom backdrop and methods gleaned from his fantastic tables
  EalaDubhSidhe - table object templates
  Black - HS save/load routines
  Itchigo - table templates which gave me ideas on how to accomplish what I wanted in this table
  CONRAM - various code ideas learned by tracing through code on his tables
  akiles50000 - for that totally awesome tutorial on table building. So much stuff I now understand because of the work put into this tutorial
  Inkochnito - scorecards/instruction cards
  Pinuck - Gottlieb chimes and score motor routines
  Herweh - directB2S designer and tools
  JimmyFingers - rolling ball and additional sound routines
  Arngrim - DOF coding
  Of course, the team behind Visual Pinball - without them, there wouldn't be much choice for playing pinball on a PC
  I also must include Black and his Future Pinball as I used tables on that platform to help in building my VP tables.
Version 2.0
-----------
Initial public release
Version 2.1
-----------
Added ball rolling and other objects' sounds
Added DOF scripting for folks with LEDWiz
 
"[" opens operator adjustments menu when game is not in progress
"6" changes to 3 or 5 balls per game
"7" sets score value for upper targets (2000,1000,500,300)
"8" sets score value for lower targets (2000,1000,500,300)
"9" sets right side Special/Extra ball rollovers to either light together or alternate
"0" adjusts replay settings
Changes are visible on the instruction card and replay card
press "[" when you are done making changes
Options are saved
Set B2SOn=True to enable backglass
Replay Settings based on Inkochnito's card set for Target Alpha
 

What's New in Version 2.1 (See full changelog)

  • Version 2.0
  • -----------
  • Initial public release
  • Version 2.1
  • -----------
  • Added ball rolling and other objects' sounds
  • Added DOF scripting for folks with LEDWiz




So nice, thanks!


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