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SUPPORT TOPIC File Information

  • Submitted: Oct 16 2013 02:43 AM
  • Last Updated: Jan 02 2014 03:51 AM
  • File Size: 36.89MB
  • Views: 24165
  • Downloads: 4,047
  • Author(s): Melon, Aaron James, Koadic, 85vett, LoadedWeapon
  • Manufacturer: Bally
  • Year: 2013
  • IPDB Link:
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 16 Oct 2013 Download The Addams Family Gold Mod (VP916) 1.0

Download The Addams Family Gold Mod (VP9.2) 1.1

* * * * * 8 Votes
Addams family gold mod aaron james 85vett koadic loadedweapon melon



Screenshots
I am soooo happy this table can finally be released.
Thanks to Melon for the original, and a special thanks to JP Salas for tracking him down....lol.
 
This has been worked on for at least 6 months now, with several internal modifications and improvements.
There are way too many things to list on here that has changed...so I'll say the following :
 
Koadic, 85vett, LoadedWeapon, and I contributed to this mod.
Koadic and I were playing around with this first. I was doing my image modifications and physics changes and all that stuff, and he was putting in a new plunger system and changed walls and changing ramps and tons of other stuff.
Then it sat on the shelf for a few months until I shot it over to 85vett, who made so many changes i don't even know where to begin. He did the flashers with the help of JP Salas, added bear and fester mods and stuff.
He even redid the entire playfield! Quite a dedicated approach considering this was probably not going to ever be officially released cause we couldn't get a hold of Melon.
85vett had done lightning on Fester chair, but LoadedWeapon made it even more awesome by changing it to a more realistic look. It's just so cool to look at!!! ..almost 3D.
 
Anyways, enough of the jibber jabber, download it already and enjoy....it's long overdue!!!!!!!!
:otvclap:  :otvclap:  :otvclap:  :otvclap:  :otvclap:  :dblthumb:  :dblthumb:  :dblthumb:  :dblthumb:  :dblthumb:  :dblthumb:
 

What's New in Version 1.1 (See full changelog)

  • Version 1.1
  • Updated table to be used with VP9.2x
  • If anyone runs into any problems, lemme know.
  • -Aaron




Photo
stevegooner123
Jan 02 2014 04:26 PM

many thanks for the 9.2 update Aaron 

Hello!

To ask for help ... table not loaded. and I get this error message:

"Script error

Line: 65

The object is required: Controller"

 

Thanks!

Hello!

To ask for help ... table not loaded. and I get this error message:

"Script error

Line: 65

The object is required: Controller"

 

Thanks!

 

See earlier, the table author offerred a solution. It didn't work for me though, I still get the texture offscreen error and the controller error.

Escript error LINE 65, any idea please help. THANKS Aaron i change on the script is work!!!!!

 

Hello!

To ask for help ... table not loaded. and I get this error message:

"Script error

Line: 65

The object is required: Controller"

 

Thanks!

 

See earlier, the table author offerred a solution. It didn't work for me though, I still get the texture offscreen error and the controller error.

 

 

Works for me! Thank you!

Hi all I am also getting line 65 error and cannot fix using the suggestion from Aaron? It might just be me but I thought the answer given was for line 61 error anyways? Please Help !!!!!!!!!!

here is the Script

 

 
Sub TAF_Init()
   
     With Controller
         .GameName = cGameName
         If Err Then MsgBox "Can't start Game " & cGameName & vbNewLine & Err.Description:Exit Sub
         .SplashInfoLine = "The Addams Family - based on the table by Bally from 1991" & vbNewLine & "VP9 table by melon"
         'DMD position and size 1400x1050
         '.Games(cGameName).Settings.Value("dmd_pos_x") = 500
         '.Games(cGameName).Settings.Value("dmd_pos_y") = 2
         '.Games(cGameName).Settings.Value("dmd_width") = 400
         '.Games(cGameName).Settings.Value("dmd_height") = 92
         .Games(cGameName).Settings.Value("rol") = 0
         .HandleKeyboard = 0
         .ShowTitle = 0
         .ShowDMDOnly = 1
         .ShowFrame = 0
    .dip(0)=&h00
         .HandleMechanics = False
         .Hidden = 0
         On Error Resume Next
         .Run GetPlayerHWnd
         If Err Then MsgBox Err.Description
         On Error Goto 0
     End With

 

 

Sorry if I have not provided all info needed but im quite new to this.

 

Kind Regards

Witse

not able to get this to work??? not sure why...looks good in pics:(

Hi again My mistake I didn't read the top of the script. Great Table ! Thanks
Photo
imagamejunky
Feb 08 2014 06:06 PM

Love this table!

 

Lights are staying ON.  Extra Ball, Shoot Again, Jackpot, etc..  They are on when they're not supposed to be.  I erased the nvram without change.  Any ideas?

 

Great job by the way Aaron!

 

Thanks

Junky


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