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Submitter
SUPPORT TOPIC File Information
Download Capersville (Bally 1966) FS B2S V 1.0.0
9 Votes
B2S VP9 Full Screen Cabinet Visual Pinball
~~~~~~~~~~~
CAPERSVILLE
~~~~~~~~~~~
Manufacturer: Bally
Date Of Manufacture: December, 1966
Production: 5,120 units
Design: Ted Zale
Art: Dave Christensen
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VP recreation by starman - December 2012 - VP 9.12 - FS + WS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
THANKS to:
Christoph Klimke aka "fireII" (table owner - German version) - great images, rules and tipps.
Noah - great images as well
rosve for the B2S platform
JPSalas and PD for the fading lights script -
Thanks to everyone in the VP forums for their shared knowledge and experiences. Without you this table wouldn't exist in this way!
~~~~~~~~~
Features:
~~~~~~~~~
Zipper Flippers (2)
Pop Bumpers (3)
Mushroom Bumpers (6)
Slingshots (1) !
Captive Ball Kickout Holes (2)
Captive Ball Alley "Deep 4 Caper" (1)
Left Ball Kicker Lane "Code Zapper Caper" (1)
Multiball - 2 or 3 ball
Ball return to Lane Gate (2) - one of them as a kind of an emergency exit
B2S:
~~~~
Backglass can be used with any resolution but it's created and optimized for resolution: 1600 x 1200
capersville_B2S.exe + ScreenRes.txt -> necessarily goes to the table folder!
For WS users with single monitor setup -> editor -> script -> line 68:
from
LaunchBackGlass "capersville_B2S", True 'True=Launch bg , False=Don't launch bg.
to
LaunchBackGlass "capersville_B2S", False 'True=Launch bg , False=Don't launch bg.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
KEYS:
~~~~~
press " R " -> rules
press " I " -> replay awards
press " S " -> game status
press " B " -> 3 or 5 balls per game (standard = 5 balls)
press " V " -> Bell(s) On/Off (standard = On)
REPLAY AWARDS:
~~~~~~~~~~~~~~
3-ball-game:
1 replay awarded for a score of: 4,600
1 replay awarded for a score of: 6,200
1 replay awarded for a score of: 7,800
5-ball-game:
1 replay awarded for a score of: 5,800
1 replay awarded for a score of: 7,200
1 replay awarded for a score of: 8,700
HIGH SCORE: saved.
NOTE:
~~~~~
-> Editor -> The big blue playfield light (PFOffL) should remain in the foreground. If not, then the graphics (Nvidia) are frayed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All graphics are in PNG format.
External programs used:
Graphics:
Picture Publisher 10
Inkscape 0.48
Gimp 2.6
Sound:
Audition 2.0
Wavepad 4.47
Audacity 1.2.6
B2S script:
Visual Basic 2010
Enjoy
Walter 'dervito' Vit aka starman - December 2012
email: [email protected]
homepage: www.dervito.at
CAPERSVILLE
~~~~~~~~~~~
Manufacturer: Bally
Date Of Manufacture: December, 1966
Production: 5,120 units
Design: Ted Zale
Art: Dave Christensen
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
VP recreation by starman - December 2012 - VP 9.12 - FS + WS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
THANKS to:
Christoph Klimke aka "fireII" (table owner - German version) - great images, rules and tipps.
Noah - great images as well
rosve for the B2S platform
JPSalas and PD for the fading lights script -
Thanks to everyone in the VP forums for their shared knowledge and experiences. Without you this table wouldn't exist in this way!
~~~~~~~~~
Features:
~~~~~~~~~
Zipper Flippers (2)
Pop Bumpers (3)
Mushroom Bumpers (6)
Slingshots (1) !
Captive Ball Kickout Holes (2)
Captive Ball Alley "Deep 4 Caper" (1)
Left Ball Kicker Lane "Code Zapper Caper" (1)
Multiball - 2 or 3 ball
Ball return to Lane Gate (2) - one of them as a kind of an emergency exit
B2S:
~~~~
Backglass can be used with any resolution but it's created and optimized for resolution: 1600 x 1200
capersville_B2S.exe + ScreenRes.txt -> necessarily goes to the table folder!
For WS users with single monitor setup -> editor -> script -> line 68:
from
LaunchBackGlass "capersville_B2S", True 'True=Launch bg , False=Don't launch bg.
to
LaunchBackGlass "capersville_B2S", False 'True=Launch bg , False=Don't launch bg.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
KEYS:
~~~~~
press " R " -> rules
press " I " -> replay awards
press " S " -> game status
press " B " -> 3 or 5 balls per game (standard = 5 balls)
press " V " -> Bell(s) On/Off (standard = On)
REPLAY AWARDS:
~~~~~~~~~~~~~~
3-ball-game:
1 replay awarded for a score of: 4,600
1 replay awarded for a score of: 6,200
1 replay awarded for a score of: 7,800
5-ball-game:
1 replay awarded for a score of: 5,800
1 replay awarded for a score of: 7,200
1 replay awarded for a score of: 8,700
HIGH SCORE: saved.
NOTE:
~~~~~
-> Editor -> The big blue playfield light (PFOffL) should remain in the foreground. If not, then the graphics (Nvidia) are frayed.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All graphics are in PNG format.
External programs used:
Graphics:
Picture Publisher 10
Inkscape 0.48
Gimp 2.6
Sound:
Audition 2.0
Wavepad 4.47
Audacity 1.2.6
B2S script:
Visual Basic 2010
Enjoy
Walter 'dervito' Vit aka starman - December 2012
email: [email protected]
homepage: www.dervito.at
Beautiful! Thank you!
An absolutly wonderful table, Thank you so much.
Very cool EM game, and the graphics are awesome, Thanks very much starman!
This table has a lot of strategy and is quite fun to play The flippers can move in and out by hitting the corresponding trigger, during multi-ball this gets really tricky. Definitely worth the DL.
This table has a lot of strategy and is quite fun to play The flippers can move in and out by hitting the corresponding trigger, during multi-ball this gets really tricky. Definitely worth the DL.
Thank you, you planned desktop version?
Thank you starman
Thanks guys, glad you like it.
Thank you, you planned desktop version?
Scorpion, there is a WS version availlable. See below at other files vou may be interested in...
Servus
Walter
Stunning! Great work.
Thanks Walter. Amazing table.
One of my favourite tables, very unique. After upgrading to VP 9.20 the ball has disappeared. I can hear it, but cannot see it. Anyone know of a fix?
All other tables working well.
Wow, great table! ...and the sharp Artwork...I love it. Thank you!
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