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SUPPORT TOPIC File Information

  • Submitted: Nov 20 2011 09:45 PM
  • Last Updated: Jan 10 2014 08:29 AM
  • File Size: 63.46MB
  • Views: 109451
  • Downloads: 21,374
  • Author(s): Tipoto (MOD)
    UncleReamus (4/3 version)
    Noah Fentz (4/3 version)
  • Manufacturer: Williams
  • Year: 1991
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 31 May 2013 Download Terminator 2 - Chrome Edition FS (VP916) MOD v1.06
  • 13 Nov 2012 Download Terminator 2 - Chrome Edition FS MOD (VP914) - v1.05
  • 13 Nov 2012 Download Terminator 2 - Chrome Edition FS MOD (VP914) - v1.05

Download Terminator 2 - Chrome Edition FS (VP920) MOD v1.07

* * * * * 60 Votes



Screenshots
Based on Terminator 2: Judgment Day VP9 v1.1RC 4/3 by UncleReamus and Noah Fentz.EMreels / Angle-dependent table: Works only in 1920 x 1080 x 32bit."Antialias Ball" has to be activated - ROM name (not included): t2_l8

Thanks to:
- UncleReamus and Noah Fentz for giving me permission to use their version to build mine.
- Light66 for giving me permission to use some of his textures originally done for the FP version.
- BFG_Brutal and Gear323 for their precious help, they tested the table during months and their comments, advises and feedback have been extremely helpful.
 

What's New in Version v1.07 (See full changelog)

  • 1.0.7 Change-log
  • - Fake Anti-aliasing and FXAA disabled. These new features are unnecessary and don't work well with this table, they produce a blurry render.
  • 1.0.6 Change-log
  • - New Game Play / Physics. It's now easier to load the cannon, with both flippers. The table is fast, precise and fluid.
  • - Added a new option in the script to hide the virtual DMD. It's for those having a real DMD on their Cab. The option is called “DMD_Hidden” and you will find it at the beginning of the script with the other options.
  • - ROM name has been moved at the beginning of the script with all the options. It's now easy to access.
  • 1.0.5 Change-log
  • - 1 texture modified, there was a glitch when the flasher near by the left bumper was flashing
  • - Plunger strength slightly increased
  • (Table works fine with vp914 and vp913)
  • 1.0.4 Change-log
  • - vp 9.1.3 compatibility --> Works properly on vp 9.13, but not anymore on vp 9.12
  • - Fixed graphic issues caused by the new version (vp 9.13)
  • - New gameplay: stronger flippers, more elasticity on some rubber bands, a few others things in the table have also been tweaked
  • - Nudging and tilt settings adjusted (using VBS Scripts 3.36.0)
  • - Some sounds effects replaced or modified
  • - Ball reflection slightly less visible
  • - Table ready for new direct B2S system --> A new option has been added into the script to use the "B2S.Server" if necessary
  • 1.0.3 Change-log
  • - Bug fixes: The table is not stuck anymore if you tilt while the ball is in the gun or in the skull
  • - Ball reflection is now hidden when the ball is on the Left Lock
  • - New Sounds options: Now you can mute the gun gear motor, the slingshots and the bumpers
  • - T2 logo on the ball has been removed, though the textures are still available in the editor (4 colors: Blue, Red, gray and white)
  • - Physics adjustment
  • Live catch modified on the flippers
  • Gun timing slightly modified
  • Some objects adjusted (Elasticity, position...)
  • Tilt sensitivity modified (was too sensitive)
  • 1.0.2 Change-log
  • - CPU light fixed
  • - Gun adjustment:
  • Slower
  • Matches with DMD animation when the target is on the center
  • Due to the changes, the Super Jackpot is harder to get
  • Angle shooting modified
  • 1.0.1 Change-log
  • - New physics




Photo
eiserne_maske
Sep 16 2014 03:39 PM

What kills me most besides the paramount graphics...the physics of the flippers and the just perfect adjustment...it plays unbelivably good...thats truly a masterpiece!

Photo
madfrog2000
Jan 04 2015 01:56 PM

Works great Thanks

Thank you for this amazing table ! Dis anybody get the 1 pixel lines around the flippers resolved ?

Photo
clydedrexler
Jul 24 2015 08:00 PM

Same here 1920 X1080 resolution but 1 or 2 pixels black line ... and othe line appears when move the left flipper.

Any idea to fix this?? Thanks

Your release is superb. Many thanks!

this table is the most realistic table i have played.

 

i have the black line issue but it isnt enough to distract from gameplay.

 

many thanks,

japs...

For those still having those graphic lines, (glitches) even @1920x1080.

(hk, terminator head, flippers,etc)

I use VPinball915.exe, in visual pinball folder, and with this version i don't have any glitches, plus the table looks much crisper then with v990.

v990 is still usable offcourse.

 

(you can download the standalone .exe for v915 too)

You don't need the freeimage.dll file included in v915 minimal.zip , so don't copy that one, only the exe file...

 

For hyperpin you can do the same as for physmod5 ,in vpexetables.txt

 

ex.:

Terminator 2 - Judgement Day (Williams 1991)
VPinball915.exe

 

Hope this helps some folks...

For those still having those graphic lines, (glitches) even @1920x1080.

(hk, terminator head, flippers,etc)

I use VPinball915.exe, in visual pinball folder, and with this version i don't have any glitches, plus the table looks much crisper then with v990.

v990 is still usable offcourse.

 

(you can download the standalone .exe for v915 too)

You don't need the freeimage.dll file included in v915 minimal.zip , so don't copy that one, only the exe file...

 

For hyperpin you can do the same as for physmod5 ,in vpexetables.txt

 

ex.:

Terminator 2 - Judgement Day (Williams 1991)
VPinball915.exe

 

Hope this helps some folks...

 

Thanks... this did the trick for me... I am crashing exiting 915... but  it is nice to see this game without the graphic glitch.

Photo
Angelous333
Apr 26 2016 01:05 AM
This table looks amazing! I can't wait to add it to my cabinet once it's completed. Any chance you will be doing a Tron: Legacy (Stern) table in the future? It's the one table I do not see on here that I really was hoping to find. If you could make one that looks like this...it would be epic! Great work either way!

i run this fine at 720p (actually my playfield reads it as 720p but actual res. is 1152x648) on win 7 64bit 4GB RAM with Radeon HD6450 1024MB card
i'm using the very latest visual pinball, running under 993 version, and the latest pinmame.dll and pinballx frontend
this is a very nice table, i recommend it highly for all to enjoy
top job!!!!!!!

I dream of a day where my playfield is 4K :)


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