Jump to content



Submitter

SUPPORT TOPIC File Information

  • Submitted: Nov 20 2011 09:45 PM
  • Last Updated: Jan 10 2014 08:29 AM
  • File Size: 63.46MB
  • Views: 109407
  • Downloads: 21,374
  • Author(s): Tipoto (MOD)
    UncleReamus (4/3 version)
    Noah Fentz (4/3 version)
  • Manufacturer: Williams
  • Year: 1991
  • IPDB Link:
  • ROM: Link to ROM
  • Permission to MOD?: Yes, with approval

Previous Versions

  • 31 May 2013 Download Terminator 2 - Chrome Edition FS (VP916) MOD v1.06
  • 13 Nov 2012 Download Terminator 2 - Chrome Edition FS MOD (VP914) - v1.05
  • 13 Nov 2012 Download Terminator 2 - Chrome Edition FS MOD (VP914) - v1.05

Download Terminator 2 - Chrome Edition FS (VP920) MOD v1.07

* * * * * 60 Votes



Screenshots
Based on Terminator 2: Judgment Day VP9 v1.1RC 4/3 by UncleReamus and Noah Fentz.EMreels / Angle-dependent table: Works only in 1920 x 1080 x 32bit."Antialias Ball" has to be activated - ROM name (not included): t2_l8

Thanks to:
- UncleReamus and Noah Fentz for giving me permission to use their version to build mine.
- Light66 for giving me permission to use some of his textures originally done for the FP version.
- BFG_Brutal and Gear323 for their precious help, they tested the table during months and their comments, advises and feedback have been extremely helpful.
 

What's New in Version v1.07 (See full changelog)

  • 1.0.7 Change-log
  • - Fake Anti-aliasing and FXAA disabled. These new features are unnecessary and don't work well with this table, they produce a blurry render.
  • 1.0.6 Change-log
  • - New Game Play / Physics. It's now easier to load the cannon, with both flippers. The table is fast, precise and fluid.
  • - Added a new option in the script to hide the virtual DMD. It's for those having a real DMD on their Cab. The option is called “DMD_Hidden” and you will find it at the beginning of the script with the other options.
  • - ROM name has been moved at the beginning of the script with all the options. It's now easy to access.
  • 1.0.5 Change-log
  • - 1 texture modified, there was a glitch when the flasher near by the left bumper was flashing
  • - Plunger strength slightly increased
  • (Table works fine with vp914 and vp913)
  • 1.0.4 Change-log
  • - vp 9.1.3 compatibility --> Works properly on vp 9.13, but not anymore on vp 9.12
  • - Fixed graphic issues caused by the new version (vp 9.13)
  • - New gameplay: stronger flippers, more elasticity on some rubber bands, a few others things in the table have also been tweaked
  • - Nudging and tilt settings adjusted (using VBS Scripts 3.36.0)
  • - Some sounds effects replaced or modified
  • - Ball reflection slightly less visible
  • - Table ready for new direct B2S system --> A new option has been added into the script to use the "B2S.Server" if necessary
  • 1.0.3 Change-log
  • - Bug fixes: The table is not stuck anymore if you tilt while the ball is in the gun or in the skull
  • - Ball reflection is now hidden when the ball is on the Left Lock
  • - New Sounds options: Now you can mute the gun gear motor, the slingshots and the bumpers
  • - T2 logo on the ball has been removed, though the textures are still available in the editor (4 colors: Blue, Red, gray and white)
  • - Physics adjustment
  • Live catch modified on the flippers
  • Gun timing slightly modified
  • Some objects adjusted (Elasticity, position...)
  • Tilt sensitivity modified (was too sensitive)
  • 1.0.2 Change-log
  • - CPU light fixed
  • - Gun adjustment:
  • Slower
  • Matches with DMD animation when the target is on the center
  • Due to the changes, the Super Jackpot is harder to get
  • Angle shooting modified
  • 1.0.1 Change-log
  • - New physics




This is the first comment I've left on a table. I've been pursuing the elusive goal of finding a video recreation of pinball that feels anywhere remotely close to the real thing. Farsights tables nail the physics (for the most part), but leave alot to be desired with their presentation. The lights don't reflect off of anything, and the sounds are very "video gamey". FP was the best looking game i'd seen, but the physics and flipper control just drive me insane. VP has the best physics i've seen, but I couldn't stand the way the tables looked "flattened" with the WS option. I never really thought to download a FS version as I don't have a cabinet nor was I interested in moving things around to play them.

Until I saw your table.

I downloaded really just to see what it looked like but had no intention of really playing it due to it being FS. And all I can say to you my friend (yes, even though we don't know each other, after playing this, you are most certainly my friend), is

W O W!!!!!

You did it. You accomplished what I thought was impossible. This tables looks, sounds, and feels JUST like the real thing. It's indecribable. And yes, I flipped my 23" monitor up on its side (with some pillows) to play this. I LOVE IT. Right down to the clickity clack that the ball makes around the orbit or up the ramps. The flippers are bang on, getting up ramps feels as appropriately difficult as the real thing. Its all just amazing. You should be working for Farsight and showing them how its done.

My hat is sincerely off to you my friend. AMAZING work.
To those who mentioned the flippers feeling a little off...I did a little messing around because the angles felt off to me. I couldn't hit the skull with the right flipper to save my life.

I changed the speed of the flippers to 0.5 and the strength to 0.5 and now it works like a charm. The balls goes where I tell it to go.

Cheers!
Photo
strangeleo72
Nov 13 2012 09:11 PM
WOoooooWWWW Tipoto!!! a masterpiece my friend!!!

Please do some another Pinball... you work are AWSOME!

Hope you'll be back.. with another table!

I love this table but I have developed a strange problem.  I don't know what to call it, but for my lack of knowledge I will call it "ball ghosting".  The best way to describe it is if you were to place a ball on a mirror you would see a reflection  of the ball on the mirror below the actual ball and this is what I am seeing. 

 

The game still plays very good so there is no problem there. The "reflected" ball disappears when the ball goes up either ramp. But anywhere else on the table I have this reflected ball. I don't know how to make it go away. 

 

I know what it says about "Works only in 1920 x 1080 x 32bit."Antialias Ball" has to be activated. 

I am running with Win 7 in 64 bit but the game always played nice. I don't know if I just got lucky and my luck ran out. 

 

 

Thoughts?

 

Thank you. 

Awesome!

Just discovered this table yesterday. Have I been sleeping all that time? I almost woke up with an heart attack! you're job is amazing! The most beautiful and realistic table to my opinion. Thank you so so much!

Happy New Year to you and pls, make us dream again!

This is the VP showcase table! Just plain awesome!

For me .. one of the best VP Tables ever build !

This is one of my favorite pinball games.  You did a excellent job with the design of this table. Its the best looking and most realistic table here.  Great job and thank you.


Other files you may be interested in ..





  • 18,430 Total Files
  • 57 Total Categories
  • 875 Total Authors
  • 25,667,263 Total Downloads
  • Juke Box (Chicago Coin 1976) Latest File
  • Flying Dutchman Latest Submitter

user(s) are online (in the past 15 minutes)

members, guests, anonymous users