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SUPPORT TOPIC File Information
- Submitted: Jun 02 2011 02:14 PM
- Last Updated: Jun 10 2011 07:55 PM
- File Size: 22.54MB
- Views: 15587
- Downloads: 4,120
- Author(s): bmiki75
- Manufacturer: Williams
- Year: 1995
Download Johnny Mnemonic VP9.1.x FS 1.0.4
9 Votes
VP912 FS Hres Version of Johnny Mnemonic for 1Gb Video Card.Glove animation is build of 276 dropwall and sometimes it miss a dropwall.Plaese report here every bug to help me to solve it.
Johnny Mnemonic
v 1.0.4
Fixed a bug on light off
I have noticed that Light Off is wrong becasue it is equal to Light on , infact light are always too bright. Sorry for this
v 1.0.3
Fix two players mode (thanks to drunkeykong)
When 1 player locks two balls and other player locks a ball (or vise versa) now one of the ball present on the matrix will be released over the table trought the ramp under of the matrix (and not picked up by the glove as in real pinball, for this i have to work a lot).
v 1.0.2
Fixed posted bug:
-Left Ramp dropping ball with a trigger and a highest blocking wall
-Glove animation; completely changed script now it is speedest and no ghost glove remaining on screen.
v1.0.0
I want to thank:
scapino for his marvellous 4/3 version and for images he send me ( i have decided not to release a 4/3 version because scapino version is a masterpice but for who want to use 4/3 version just change angle)
mwong168 for testing
pinballdork for glove images and testing
Jump111 for other images.
If someone want 4/3 version ask here.
Johnny Mnemonic
v 1.0.4
Fixed a bug on light off
I have noticed that Light Off is wrong becasue it is equal to Light on , infact light are always too bright. Sorry for this
v 1.0.3
Fix two players mode (thanks to drunkeykong)
When 1 player locks two balls and other player locks a ball (or vise versa) now one of the ball present on the matrix will be released over the table trought the ramp under of the matrix (and not picked up by the glove as in real pinball, for this i have to work a lot).
v 1.0.2
Fixed posted bug:
-Left Ramp dropping ball with a trigger and a highest blocking wall
-Glove animation; completely changed script now it is speedest and no ghost glove remaining on screen.
v1.0.0
I want to thank:
scapino for his marvellous 4/3 version and for images he send me ( i have decided not to release a 4/3 version because scapino version is a masterpice but for who want to use 4/3 version just change angle)
mwong168 for testing
pinballdork for glove images and testing
Jump111 for other images.
If someone want 4/3 version ask here.
Yes, I would love a 4:3 version please.
That is all I run with my 2 monitor setup.
That is all I run with my 2 monitor setup.
PLEASE VERSION 4:3 , THANKS!!!!!!!
dto, 4:3, too, please! 
Looks great. I prefer 4:3 though
yes I second that the audio is too soft at 24
Awesome job guys! The table is beautiful!
Nice! thank you
In two player mode, if 1 player locks two balls (or vise versa)and other player locks a ball. The machine searches for balls. rather than picking one up from the matrix and putting one back into play like on the real machine. Then you have to exit table and restart. Hopefully there is a fix for this. Otherwise awesome work single player is awesome.
Thank you 
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Audio is a bit soft, even when set to 24.