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SUPPORT TOPIC File Information

  • Submitted: Mar 01 2011 03:39 AM
  • Last Updated: May 28 2013 12:32 PM
  • File Size: 7.35MB
  • Views: 98649
  • Downloads: 42,191
  • Author(s): Cupidf
    Wizard's Hat
    Randy Davis

Previous Versions

  • 03 Apr 2013 Download Visual Pinball 9.1.5 (Standalone EXE) 9.1.5
  • -- Download Visual Pinball 9.1.4 (Standalone EXE) 9.1.4

Download Visual Pinball 9.1.5 (Standalone EXE) 9.1.5

* * * * * 27 Votes

Standalone EXE and FreeImage.DLL for Visual Pinball v9.1.5

What's New in Version 9.1.5 (See full changelog)

  • *Support for VirtuaPin™ Digital Plunger Kit added.
  • VP 9.1.5 Changelog
  • ------------------------
  • - add flag for ramps to optionally make them not influence the 3D stereo rendering (to cope with 2D-hacks like halos/flashers/GI)
  • - expose new 'Region Updates' in Video Options (disabling this can be faster on some graphicsboards, especially NVIDIA Optimus Laptops)
  • - expose new 'Region Optimization' in Video Options (disabling this can help issues with NVIDIA AA, enabling this can help performance and fixes issues with NVIDIA FXAA)
  • - optimize alpha ramps a bit
  • - enable some caching for DirectX functions to help performance
  • - fix more problems with primitive rendering
  • - correct issue with adaptive vsync
  • - fix some micro stuttering on multi-CPU systems
  • - add purely software/CPU-based FXAA workaround (please do -not- enable FXAA in the NVIDIA driver then if you need to use this!)
  • - cleanup some of the UI
  • - add correct UAC setting (no more 'Run as Administrator' necessary)
  • - add large address handling (no more '4GB patching' necessary)
  • - replace default ball/lamp images and some of the default table settings (mainly physics related)
  • - correct stylized table rendering in backdrop editor view
  • - fix command line parser (problems with running tables like playboy from hyperpin, etc)
  • - optimizations/small fixes
  • - updated to latest FreeImage.dll (3.15.4)

For users migrating from 9.1.2 and using an accelerometer for analog nudge... the gain settings have been altered to allow different values for both X and Y axes. This means that the previous settings will no longer have any effect, and you will need to copy your current gain value and enter it in the Preferences>Keys dialog. By default it is set to a gain of 150% (or 1.5), so if your previous value was 3.5, you will want to enter 350 (%) in the box for the X and Y axis. You only need to do this once as this is a global option and effects all tables.

In addition, other global options have been added to the Keys dialog, amongst them a Tilt Sensitivity setting where you can fine tune the amount of force required for the analog nudge to trigger a tilt event. The default value in 9.1.2 was 400, but now you can increase or decrease the sensitivity (higher = more sensitive, 0-1000). The higher you have the gain settings at, the higher you will need to set the sensitivity. The other global options allow you to turn the accelerometer on for all tables, and adjust the mount and rotation settings (not sure the nudge force effects anything). For 'Enable Analog Nudge' and 'Normal Mounting Orientation' it is a 3 step check box; On/Checked means it will be on for all tables, Off/Unchecked means it will be off for all tables, and Greyed out means it will default to the table settings. The other settings have only a regular check box, and when checked will override the default value with the number in the corresponding box.

For many of these options, you will need to either exit out of any open tables before reopening them and testing the settings, or just restart VP for them to take effect.

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