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Submitter
SUPPORT TOPIC File Information
- Submitted: Jan 17 2011 10:53 PM
- Last Updated: Jan 30 2011 12:20 AM
- File Size: 12.65MB
- Views: 20004
- Downloads: 4,594
- Author(s): bmiki75
- Manufacturer: Williams
- Year: 1994
Download DEMOLITION MAN FS HRES 1.0.6
11 Votes
FS HRES Demiolition Man for 1Gb Card. If gives you error while starting import all graphics for low res version included in the folder "LOW RES" in the zip File.
FS HRES Demiolition Man for 1Gb Card. If gives you error while starting import all graphics for low res version included in the folder "LOW RES" in the zip File.
Thanks a lot to mwong168 for his great and super detailed work of beta testing and bug fixing on this table and also for missing plastic and detail picture.
Thanks to wtiger for playfields images.
I hope you like it.
Post comments and every request on topic to help me to answer.
[Version 1.0.6]
-Hope to have fixed retina scan activation.My test are ok. I hope is ok for all. Now retina scan is activated only by strong hit of eyeball. (thanks to B2K24)
-Added missing sound for flipper and Bumper and Motor (thanks to breikers)
[Version 1.0.5]
-Remove visible flag to a trigger on the popper
-Added an invisible wall to prevent lock of the ball under 3rd flipper during multiball (thanks to kwild69)
-Added invisible Gate to Retina scan activated when hit side Ramp that put the ball on the left flipper (thanks to B2K24)
[Version 1.0.4]
First release, previous are internal one for beta testing
-Better Claw Animation (now ball is visible during claw and elevator part)
-Helper for central and left ramp
-Speed Ball detection for better car animation
-Center Ramp light animation
-Computer Plastic light animation
[Version 1.0.3 - Version 1.0.1]
-Various bugFix (thanks to mwong168)
FS HRES Demiolition Man for 1Gb Card. If gives you error while starting import all graphics for low res version included in the folder "LOW RES" in the zip File.
Thanks a lot to mwong168 for his great and super detailed work of beta testing and bug fixing on this table and also for missing plastic and detail picture.
Thanks to wtiger for playfields images.
I hope you like it.
Post comments and every request on topic to help me to answer.
[Version 1.0.6]
-Hope to have fixed retina scan activation.My test are ok. I hope is ok for all. Now retina scan is activated only by strong hit of eyeball. (thanks to B2K24)
-Added missing sound for flipper and Bumper and Motor (thanks to breikers)
[Version 1.0.5]
-Remove visible flag to a trigger on the popper
-Added an invisible wall to prevent lock of the ball under 3rd flipper during multiball (thanks to kwild69)
-Added invisible Gate to Retina scan activated when hit side Ramp that put the ball on the left flipper (thanks to B2K24)
[Version 1.0.4]
First release, previous are internal one for beta testing
-Better Claw Animation (now ball is visible during claw and elevator part)
-Helper for central and left ramp
-Speed Ball detection for better car animation
-Center Ramp light animation
-Computer Plastic light animation
[Version 1.0.3 - Version 1.0.1]
-Various bugFix (thanks to mwong168)
FINALLY DEMOLITION MAN COMES TO FULLSCREEN!!!!!!!
Thanks very much for everyones work
Thanks very much for everyones work
Hello, I use a translator so sorry for my broken English.
My video card is old and I do not understand where to put the images and what format to have this nice table even in low resolution?. Thank you again for all these beautiful tables.
What card do you recommend, knowing that I use 2 screens (22 "and 19")?
My video card is old and I do not understand where to put the images and what format to have this nice table even in low resolution?. Thank you again for all these beautiful tables.
What card do you recommend, knowing that I use 2 screens (22 "and 19")?
@laurentjost:Under Table-->Image Manager locate images to change by their names then select replace with and chose the one in Low Res Folder.
I have a gtx 260 with 1,5 Gb ram and is ok but also GTS 250 or i think also GT220 with at least !gb ram
I have a gtx 260 with 1,5 Gb ram and is ok but also GTS 250 or i think also GT220 with at least !gb ram
Thanks very much for update. I will be playing tonight \o/ \o/ \o/
Not sure if it has been fixed already but in the preview image on the wire VUK ramp under the "Super Jackpot" sign it appears there is a switch that needs to be made invisible.
Hello,
Thank you for the information. But I do not understand everything. Could you be more specific for use in low resolution? In addition to my deplorable English I'm not very gifted in informatics. Should we make some adjustments for the high resolution, because I just tried a gtx 275 and the table starts but it lacks the colors on the plate, the backglass is superb. (my card may be defective, I have only one power plug seems to work). Thank you for everything and good pinball
Thank you for the information. But I do not understand everything. Could you be more specific for use in low resolution? In addition to my deplorable English I'm not very gifted in informatics. Should we make some adjustments for the high resolution, because I just tried a gtx 275 and the table starts but it lacks the colors on the plate, the backglass is superb. (my card may be defective, I have only one power plug seems to work). Thank you for everything and good pinball
Good Work on this table.
Thanks so much bmiki75 
with VP 9.11 the ball is invisible.
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