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Submitter
SUPPORT TOPIC File Information
- Submitted: Aug 05 2010 04:36 PM
- Last Updated: --
- File Size: 10.74MB
- Views: 7482
- Downloads: 1,068
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Author(s):
PFace
el-timbo
PacDUDE - Manufacturer: Williams
- Year: 1995
Download Dirty Harry VP9 4:3 MOD 1.0.0
4 Votes
PFace 4:3 mod of el-timbo FS mod of PacDUDE's original
I rotated el-timbo's mod and added a backglass image. This is from el-timbo's description:
I rotated el-timbo's mod and added a backglass image. This is from el-timbo's description:
QUOTE
Dirty Harry FS MOD
Thanks to PacDude for allowing this modification.
Dirty Harry FS MOD by el_timbo. Complete plastics and playfield redraw by el_timbo. Added some scripting for new dropwall animations, and JP Salas' fading light system.
Physics adjustments using Pinball Kens Ultrapin based research, thank-you!
Thanks also to UncleWilly for his GI callback scripting.
Thanks also to Tagi3d for rendering the gun model for me.
Thanks to PacDude for allowing this modification.
Dirty Harry FS MOD by el_timbo. Complete plastics and playfield redraw by el_timbo. Added some scripting for new dropwall animations, and JP Salas' fading light system.
Physics adjustments using Pinball Kens Ultrapin based research, thank-you!
Thanks also to UncleWilly for his GI callback scripting.
Thanks also to Tagi3d for rendering the gun model for me.
Thanks very much
this machine is awsome!
Hi
Would it be possible for you to make the "day" version (like the VP8 one)
Thanks
I give it a C grade for your efforts, but I have to wonder if you actually play tested this table fully formed. Firstly, the table was too small on my 4:3 screen so X and Y scale were adjusted to 1.25.
Two of the kickers are off: Gunlaunch needed a strength boost to make the ramp, which I set to 50. LPopOut was too strong and its strength was reduced to 22. GateR is not letting the ball through on first launch, but I don't know if this is part of the game rules or not.
I also set Contact Friction to .003 and significantly reduced the flipper and slingshot strength, but these are just my personal preference. The Warehouse is showing up with garbled white graphics on top of the image for me, but it could be my Nvidia GTS250 drivers.
Sorry, man. The physics really suck on this one. Agreed that the playfield is too small, too.
This table was made so poorly the graphics and everything
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